Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ColdHard_Kash
Ymir
Level 122
God Stats
19W - 21L
1,579 SR
Queue Stats
782W - 778L
1,477 Elo+
Party 1
Odin
Odin
Troy_Diesel
Odin
Level 102
God Stats
19W - 34L
1,370 SR
Queue Stats
137W - 166L
1,322 Elo+
Party 1
Mercury
Mercury
crazy_psycho21
Mercury
Level 123
God Stats
410W - 396L
1,454 SR
Queue Stats
666W - 688L
1,394 Elo+
Solo
Eset
Eset
xxLiEUTENANTxx_
Eset
Level 99
God Stats
96W - 98L
1,457 SR
Queue Stats
834W - 967L
1,408 Elo+
Solo
Team Averages
Level 114
1,472 SR
1,420 Elo+

VS

Team Averages
Level 115
1,527 SR
1,349 Elo+
Achilles
Achilles
Blazed_Titan
Achilles
Level 122
God Stats
7W - 6L
1,473 SR
Queue Stats
162W - 140L
1,462 Elo+
Solo
Sylvanus
Sylvanus
ItZFluffy1187
Sylvanus
Level 120
God Stats
20W - 11L
1,564 SR
Queue Stats
583W - 629L
1,388 Elo+
Solo
Bastet
Bastet
NicoBoomin24
Bastet
Level 101
God Stats
4W - 8L
1,445 SR
Queue Stats
9W - 18L
1,321 Elo+
Party 2
Kukulkan
Kukulkan
SuperSphinx2
Kukulkan
Level 88
God Stats
3W - 1L
1,671 SR
Queue Stats
12W - 23L
1,328 Elo+
Party 2
Chiron
Chiron
smashdaddie1
Chiron
Level 146
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 0
7,215
515
3,706
8,567
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 0
6,347
453
4,544
11,236
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 0
6,173
441
1,659
8,401
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 0
7,145
510
2,869
11,400
4,731
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,910
422
2,924
6,231
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blazed_Titan
Achilles
14
5 / 0 / 1
8,512
608
8,156
8,928
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
ItZFluffy1187
Sylvanus
12
3 / 1 / 8
7,412
529
7,375
7,465
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
12
6 / 0 / 2
7,515
537
5,772
5,190
1,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
SuperSphinx2
Kukulkan
13
4 / 0 / 3
7,939
567
5,866
5,180
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
12
1 / 2 / 3
7,272
519
2,365
7,921
2,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
19
19
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Achilles
Blazed_Titan
Achilles
5
0
1
5.5
L
0
5
0
0
W
Sylvanus
ItZFluffy1187
Sylvanus
3
1
8
7
W
Bastet
6
0
2
7
W
Kukulkan
SuperSphinx2
Kukulkan
4
0
3
5.5
L
0
7
0
0
L
1
1
0
1
W
Chiron
1
2
3
1.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
29,534
45,835
Taken
34,684
19,860
Mitigated
16,137
12,065
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,706
429
0
2,986
8,567
5,255
0
2,874
5,645
0
45,164
W
Achilles
Blazed_Titan
Achilles
8,156
2,506
0
4,753
8,928
5,414
0
1,498
7,116
3,223
42,228
L
4,544
1,287
0
2,420
11,236
4,102
0
3,387
7,721
33,894
0
W
Sylvanus
ItZFluffy1187
Sylvanus
7,375
2,559
767
3,480
7,465
4,598
0
2,463
4,640
27,638
9,334
W
Bastet
5,772
2,369
0
1,850
5,190
1,557
789
394
4,796
0
35,458
W
Kukulkan
SuperSphinx2
Kukulkan
5,866
444
0
1,750
5,180
1,664
578
1,317
3,652
50,323
0
L
1,659
542
0
1,178
8,401
4,109
0
1,817
6,103
0
27,279
L
2,869
1,546
0
4,562
11,400
4,731
1,076
3,246
7,879
0
48,466
W
Chiron
2,365
817
42
3,704
7,921
2,904
2,768
1,410
6,296
0
45,155
L
2,924
238
27
892
6,231
1,663
0
1,834
4,397
18,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
38,650
336
Minions Killed
403
0
Camps Cleared
0
1,355,547
Distance Traveled
1,387,032
48
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,215
515
81
6
0
296,331
5
W
Achilles
8,512
608
93
7
0
315,846
2
L
Ymir
6,347
453
68
5
0
248,376
0
W
Sylvanus
7,412
529
67
5
0
249,727
2
W
Bastet
7,515
537
58
4
0
303,960
0
W
Kukulkan
7,939
567
107
8
0
287,879
4
L
Odin
6,173
441
55
4
0
245,158
2
L
Mercury
7,145
510
92
7
0
324,560
6
W
Chiron
7,272
519
78
6
0
229,620
1
L
Eset
5,910
422
40
3
0
241,122
35

Distance Traveled

Minion Kills by Role

Gold Earned by Role