Player Matchup

Freya
Freya
Drip Chaser
Freya
Level 35
God Stats
3W - 1L
1,825 SR
Queue Stats
143W - 139L
1,533 Elo+
Party 1
Hades
Hades
Farmersonly7477
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,630 Elo+
Party 2
Thanatos
Thanatos
KAItheGrape565
Thanatos
Level 26
God Stats
26W - 13L
1,610 SR
Queue Stats
93W - 103L
1,533 Elo+
Party 1
Hachiman
Hachiman
LuisReborn
Hachiman
Level 23
God Stats
3W - 3L
1,579 SR
Queue Stats
53W - 67L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
SaltyFingers763
Gilgamesh
Level 14
God Stats
8W - 3L
1,746 SR
Queue Stats
53W - 28L
1,629 Elo+
Party 2
Team Averages
Level 22
1,652 SR
1,537 Elo+

VS

Team Averages
Level 21
1,544 SR
1,481 Elo+
Heimdallr
Heimdallr
AmenadielX1856
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,472 Elo+
Solo
Nemesis
Nemesis
BeniShinmon-
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,458 Elo+
Solo
Zeus
Zeus
ProbablyScared
Zeus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 167L
1,530 Elo+
Solo
Athena
Athena
Sensuithesamurai
Athena
Level 22
God Stats
7W - 3L
1,733 SR
Queue Stats
12W - 14L
1,502 Elo+
Solo
Neith
Neith
TheBigOz1997
Neith
Level 27
God Stats
19W - 23L
1,486 SR
Queue Stats
68W - 70L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
9,909
522
10,787
17,178
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 1 / 7
11,542
607
15,114
11,861
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
4 / 2 / 9
9,512
501
7,426
13,449
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
LuisReborn
Hachiman
16
2 / 2 / 5
9,422
496
2,742
9,009
2,664
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SaltyFingers763
Gilgamesh
17
6 / 2 / 2
10,262
540
9,348
15,969
9,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmenadielX1856
Heimdallr
13
4 / 6 / 2
8,576
451
12,954
14,342
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
BeniShinmon-
Nemesis
11
1 / 1 / 1
7,682
404
4,416
8,060
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 6 / 0
7,358
387
7,958
10,328
2,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 0
7,396
389
1,893
15,708
10,826
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 1
8,989
473
12,242
14,164
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
24
Kills
10
10
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AmenadielX1856
Heimdallr
4
6
2
0.83
L
Nemesis
BeniShinmon-
Nemesis
1
1
1
1.5
W
3
3
2
1.33
W
9
1
7
12.5
W
Thanatos
4
2
9
4.25
W
Hachiman
LuisReborn
Hachiman
2
2
5
2.25
L
1
6
0
0.17
W
Gilgamesh
SaltyFingers763
Gilgamesh
6
2
2
3.5
L
2
5
0
0.4
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,417
Damage
39,463
67,466
Taken
62,602
29,407
Mitigated
25,705
35,981
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AmenadielX1856
Heimdallr
12,954
4,214
0
2,665
14,342
4,897
0
4,618
9,724
0
45,236
L
Nemesis
BeniShinmon-
Nemesis
4,416
1,584
0
3,772
8,060
2,454
0
2,516
5,544
0
37,675
W
10,787
2,993
0
9,491
17,178
6,408
1,890
1,977
15,201
65,530
0
W
15,114
726
405
7,642
11,861
6,207
0
3,957
7,904
84,131
0
W
Thanatos
7,426
1,541
0
12,164
13,449
4,217
0
1,877
11,572
0
59,403
W
Hachiman
LuisReborn
Hachiman
2,742
2,156
0
1,775
9,009
2,664
254
1,118
7,890
0
57,085
L
7,958
1,894
0
2,695
10,328
2,890
272
4,028
6,300
39,549
0
W
Gilgamesh
SaltyFingers763
Gilgamesh
9,348
2,217
0
4,504
15,969
9,911
0
922
15,047
8,718
60,570
L
1,893
221
0
0
15,708
10,826
0
5,132
10,576
13,837
0
L
12,242
3,027
0
3,338
14,164
4,638
1,132
10,469
3,695
0
57,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,647
Gold Earned
40,001
580
Minions Killed
361
0
Camps Cleared
0
1,950,180
Distance Traveled
1,341,045
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,576
451
71
4
0
323,136
3
L
Nemesis
7,682
404
76
4
0
258,356
0
W
Freya
9,909
522
114
6
0
352,274
1
W
Hades
11,542
607
151
8
0
391,617
1
W
Thanatos
9,512
501
79
4
0
412,270
0
W
Hachiman
9,422
496
127
7
0
347,300
0
L
Zeus
7,358
387
65
3
0
263,240
1
W
Gilgamesh
10,262
540
109
6
0
446,719
0
L
Athena
7,396
389
27
1
0
207,262
0
L
Neith
8,989
473
122
6
0
289,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role