Player Matchup

Loki
Loki
ALL_HAIL_LOKI
Loki
Level 18
God Stats
18W - 17L
1,566 SR
Queue Stats
19W - 18L
1,532 Elo+
Solo
Neith
Neith
MothaDollaz
Neith
Level 29
God Stats
1W - 4L
1,278 SR
Queue Stats
132W - 100L
1,575 Elo+
Solo
Pele
Pele
Yoanxx_07
Pele
Level 13
God Stats
0W - 3L
1,281 SR
Queue Stats
14W - 13L
1,529 Elo+
Solo
Ares
Ares
ninja_Meme1
Ares
Level 6
God Stats
2W - 5L
1,359 SR
Queue Stats
2W - 5L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
sweet-the-hitman
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,614 Elo+
Solo
Team Averages
Level 19
1,397 SR
1,536 Elo+

VS

Team Averages
Level 18
1,661 SR
1,621 Elo+
Terra
Terra
BliCCk_FlaiR
Terra
Level 29
God Stats
3W - 4L
1,464 SR
Queue Stats
115W - 108L
1,635 Elo+
Solo
Hades
Hades
GSN T wisted569
Hades
Level 13
God Stats
33W - 24L
1,753 SR
Queue Stats
33W - 24L
1,719 Elo+
Solo
Athena
Athena
Nooraa28
Athena
Level 21
God Stats
11W - 3L
1,927 SR
Queue Stats
79W - 86L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 18
God Stats
41W - 36L
1,428 SR
Queue Stats
76W - 62L
1,419 Elo+
Solo
Charybdis
Charybdis
Zatanyan
Charybdis
Level 8
God Stats
13W - 6L
1,732 SR
Queue Stats
23W - 11L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,071
507
2,501
5,813
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,309
531
2,488
3,665
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
9
2 / 2 / 0
5,216
522
4,520
6,221
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 1
4,346
435
1,453
9,180
5,399
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
sweet-the-hitman
Erlang Shen
9
1 / 4 / 1
5,601
560
6,793
8,523
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,762
576
1,831
7,925
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 0 / 1
6,918
692
3,753
7,827
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Nooraa28
Athena
10
4 / 1 / 2
6,107
611
4,064
5,294
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tosshhi
Sun Wukong
9
1 / 2 / 1
5,745
575
4,094
8,501
3,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Zatanyan
Charybdis
11
5 / 0 / 1
6,319
632
4,563
5,022
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
5
3.5
W
3
0
1
3.5
L
0
2
0
0
W
Athena
Nooraa28
Athena
4
1
2
5
W
Sun Wukong
Tosshhi
Sun Wukong
1
2
1
0.75
L
Pele
2
2
0
1
W
Charybdis
Zatanyan
Charybdis
5
0
1
5.5
L
0
4
1
0.13
L
Erlang Shen
sweet-the-hitman
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,755
Damage
18,305
33,402
Taken
34,569
15,441
Mitigated
14,918
8,706
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,501
196
0
1,671
5,813
1,395
0
280
5,533
0
28,649
W
1,831
700
467
3,496
7,925
4,935
182
875
7,050
11,281
0
W
3,753
638
97
4,585
7,827
3,478
68
0
7,827
49,398
0
L
2,488
899
0
1,227
3,665
1,253
955
2,270
1,395
0
31,217
W
Athena
Nooraa28
Athena
4,064
688
0
1,476
5,294
1,843
0
270
5,024
22,006
0
W
Sun Wukong
Tosshhi
Sun Wukong
4,094
1,058
72
3,160
8,501
3,272
504
0
8,501
0
28,216
L
Pele
4,520
878
0
1,686
6,221
1,840
0
2,811
3,410
0
23,044
W
Charybdis
Zatanyan
Charybdis
4,563
2,321
0
3,247
5,022
1,390
792
368
4,654
0
46,599
L
1,453
416
0
845
9,180
5,399
0
2,181
6,999
13,717
0
L
Erlang Shen
sweet-the-hitman
Erlang Shen
6,793
3,467
0
3,277
8,523
5,554
19
2,106
6,417
0
29,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
30,851
235
Minions Killed
341
0
Camps Cleared
0
934,843
Distance Traveled
985,320
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,071
507
49
5
0
186,621
3
W
Terra
5,762
576
26
3
0
189,915
6
W
Hades
6,918
692
113
11
0
194,675
0
L
Neith
5,309
531
65
7
0
146,774
3
W
Athena
6,107
611
46
5
0
234,175
2
W
Sun Wukong
5,745
575
63
6
0
186,162
1
L
Pele
5,216
522
44
4
0
220,234
2
W
Charybdis
6,319
632
93
9
0
180,393
2
L
Ares
4,346
435
29
3
0
172,447
1
L
Erlang Shen
5,601
560
48
5
0
208,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role