Player Matchup

Olorun
Olorun
JuvenileOpossum
Olorun
Level 6
God Stats
61W - 57L
1,374 SR
Queue Stats
75W - 84L
1,189 Elo+
Party 2
Cernunnos
Cernunnos
QalebFloor
Cernunnos
Level 97
God Stats
20W - 19L
1,564 SR
Queue Stats
358W - 477L
1,370 Elo+
Party 2
Bacchus
Bacchus
dirtyharry808
Bacchus
Level 97
God Stats
34W - 30L
1,523 SR
Queue Stats
539W - 640L
1,402 Elo+
Party 2
Team Averages
Level 67
1,487 SR
1,321 Elo+

VS

Team Averages
Level 4
1,645 SR
1,500 Elo+
Zeus
Zeus
FGC_Cukiecrisp
Zeus
Level 4
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
FGC_Kawi956
Ares
Level 4
God Stats
0W - 1L
1,668 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
worried_blade850
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 16
8,415
765
8,252
6,432
2,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
QalebFloor
Cernunnos
14
14 / 3 / 11
9,935
903
18,038
6,842
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
13
8 / 0 / 15
9,743
886
6,038
7,701
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 2
6,883
626
5,366
10,193
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 9 / 1
7,330
666
3,754
14,545
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
2 / 8 / 1
6,674
607
4,259
15,061
10,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
26
Kills
4
4
Deaths
28
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
1
9
1
0.17
W
4
1
16
12
W
Cernunnos
QalebFloor
Cernunnos
14
3
11
6.5
W
Bacchus
8
0
15
15.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
13,379
20,975
Taken
39,799
14,890
Mitigated
26,179
9,773
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,366
1,521
0
176
10,193
2,934
0
2,640
7,553
16,355
0
L
3,754
1,050
0
1,088
14,545
12,352
0
6,296
8,249
7,521
0
W
8,252
4,519
1,036
3,049
6,432
2,608
1,205
3,886
2,546
26,966
0
W
Cernunnos
QalebFloor
Cernunnos
18,038
11,234
0
1,380
6,842
3,060
883
3,717
3,125
0
43,121
W
Bacchus
6,038
758
639
3,669
7,701
9,222
152
2,249
5,452
14,555
0
L
4,259
1,240
0
2,161
15,061
10,893
0
5,924
9,137
0
10,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
20,887
109
Minions Killed
22
9
Camps Cleared
0
576,393
Distance Traveled
547,400
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,883
626
17
2
0
141,627
3
L
Ares
7,330
666
3
0
0
213,434
0
W
Olorun
8,415
765
48
4
2
189,442
1
W
Cernunnos
9,935
903
46
4
6
175,257
1
W
Bacchus
9,743
886
15
1
1
211,694
4
L
Odin
6,674
607
2
0
0
192,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role