Player Matchup

Merlin
Merlin
Enjoitokes--Ttv
Merlin
Level 82
God Stats
24W - 17L
1,491 SR
Queue Stats
70W - 69L
1,454 Elo+
Party 1
Chaac
Chaac
ShawnTerps
Chaac
Level 125
God Stats
78W - 62L
1,588 SR
Queue Stats
264W - 296L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
lOwKey_POTENTIAL
Danzaburou
Level 110
God Stats
0W - 2L
1,306 SR
Queue Stats
200W - 230L
1,346 Elo+
Party 1
Team Averages
Level 106
1,462 SR
1,405 Elo+

VS

Team Averages
Level 85
1,303 SR
1,520 Elo+
Ares
Ares
DarkStarPALMER
Ares
Level 87
God Stats
4W - 3L
1,431 SR
Queue Stats
83W - 71L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
IlUsIvE45IsAAc
Heimdallr
Level 44
God Stats
3W - 6L
1,281 SR
Queue Stats
57W - 61L
1,441 Elo+
Party 2
Fenrir
Fenrir
Unsafe_-_hunter_
Fenrir
Level 125
God Stats
1W - 1L
1,197 SR
Queue Stats
195W - 119L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,545
657
11,534
8,730
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
3 / 4 / 3
8,399
646
11,694
15,271
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
lOwKey_POTENTIAL
Danzaburou
11
1 / 4 / 4
7,899
608
7,741
9,615
3,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 10
9,284
714
7,083
12,310
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
IlUsIvE45IsAAc
Heimdallr
15
5 / 2 / 4
9,641
742
10,085
8,767
3,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 4 / 4
9,171
705
12,401
17,374
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
10
10
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
3
2
2
2
W
Heimdallr
IlUsIvE45IsAAc
Heimdallr
5
2
4
3.5
L
Chaac
3
4
3
1.13
W
5
4
4
1.75
L
Danzaburou
lOwKey_POTENTIAL
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
29,569
33,616
Taken
38,451
19,799
Mitigated
30,785
8,451
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,083
331
0
3,728
12,310
14,110
83
3,753
8,336
17,076
0
L
11,534
399
0
519
8,730
2,574
0
1,547
6,921
33,674
0
W
Heimdallr
IlUsIvE45IsAAc
Heimdallr
10,085
3,857
0
2,722
8,767
3,576
1,991
2,700
5,694
0
46,635
L
Chaac
11,694
2,139
0
6,016
15,271
14,036
0
4,379
10,461
0
23,938
W
12,401
3,082
0
3,585
17,374
13,099
64
5,582
11,058
48
24,349
L
Danzaburou
lOwKey_POTENTIAL
Danzaburou
7,741
2,501
553
1,363
9,615
3,189
93
1,594
7,809
0
23,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
28,096
133
Minions Killed
135
4
Camps Cleared
8
829,377
Distance Traveled
719,625
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,284
714
14
1
1
244,931
2
L
Merlin
8,545
657
58
4
3
311,549
6
W
Heimdallr
9,641
742
88
7
5
228,801
2
L
Chaac
8,399
646
34
3
1
285,476
1
W
Fenrir
9,171
705
33
3
2
245,893
5
L
Danzaburou
7,899
608
41
3
0
232,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role