Player Matchup

Chiron
Chiron
ClassicGecko
Chiron
Level 40
God Stats
6W - 6L
1,500 SR
Queue Stats
151W - 139L
1,581 Elo+
Party 2
Thanatos
Thanatos
LordSukuna
Thanatos
Level 28
God Stats
4W - 2L
1,586 SR
Queue Stats
72W - 51L
1,619 Elo+
Party 2
Tiamat
Tiamat
Mallypo
Tiamat
Level 156
God Stats
7W - 12L
1,426 SR
Queue Stats
637W - 587L
1,588 Elo+
Party 2
Cabrakan
Cabrakan
Surfer5252
Cabrakan
Level 125
God Stats
77W - 81L
1,543 SR
Queue Stats
89W - 105L
1,452 Elo+
Party 2
King Arthur
King Arthur
thePlaj3rOne
King Arthur
Level 155
God Stats
11W - 13L
1,491 SR
Queue Stats
505W - 455L
1,528 Elo+
Party 2
Team Averages
Level 101
1,509 SR
1,554 Elo+

VS

Team Averages
Level 97
1,620 SR
1,482 Elo+
Jing Wei
Jing Wei
BloatedMonster
Jing Wei
Level 63
God Stats
4W - 2L
1,920 SR
Queue Stats
140W - 137L
1,490 Elo+
Solo
Mulan
Mulan
GhostRxqe
Mulan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,458 Elo+
Solo
Hel
Hel
Kalten_the_Pandi
Hel
Level 84
God Stats
17W - 19L
1,508 SR
Queue Stats
203W - 212L
1,485 Elo+
Party 1
Geb
Geb
blu_Swigy1234
Geb
Level 114
God Stats
3W - 8L
1,401 SR
Queue Stats
636W - 620L
1,530 Elo+
Party 1
Bellona
Bellona
poppy0322
Bellona
Level 105
God Stats
12W - 10L
1,772 SR
Queue Stats
337W - 333L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
5 / 1 / 7
6,855
527
9,646
7,647
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
LordSukuna
Thanatos
9
5 / 6 / 6
6,653
512
7,739
9,220
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Mallypo
Tiamat
12
4 / 0 / 10
7,298
561
5,537
6,554
3,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Surfer5252
Cabrakan
9
2 / 4 / 8
6,209
478
6,841
10,872
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
thePlaj3rOne
King Arthur
12
6 / 1 / 6
7,484
576
10,282
12,624
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
1 / 4 / 3
5,319
409
5,277
8,983
1,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
GhostRxqe
Mulan
10
4 / 4 / 1
6,685
514
5,900
13,146
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 6
6,243
480
5,012
8,438
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 7
6,618
509
8,420
9,367
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
poppy0322
Bellona
9
1 / 6 / 4
5,933
456
5,414
11,959
9,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
22
Kills
11
12
Deaths
22
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
4
3
0.63
W
Chiron
5
1
7
8.5
L
Mulan
GhostRxqe
Mulan
4
4
1
1.13
L
1
5
6
0.8
W
Thanatos
LordSukuna
Thanatos
5
6
6
1.33
W
Tiamat
Mallypo
Tiamat
4
0
10
9
W
Cabrakan
Surfer5252
Cabrakan
2
4
8
1.5
L
4
3
7
2.5
L
Bellona
poppy0322
Bellona
1
6
4
0.5
W
King Arthur
thePlaj3rOne
King Arthur
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
30,023
46,917
Taken
51,893
26,849
Mitigated
26,430
19,934
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,277
4,352
0
2,562
8,983
1,960
0
2,177
6,760
0
23,455
W
Chiron
9,646
3,884
767
3,532
7,647
2,223
941
2,102
5,545
0
38,281
L
Mulan
GhostRxqe
Mulan
5,900
808
0
2,500
13,146
8,681
0
3,534
9,519
710
26,772
L
5,012
462
1,957
3,712
8,438
2,343
0
2,354
5,995
29,147
0
W
Thanatos
LordSukuna
Thanatos
7,739
1,374
0
5,596
9,220
3,433
416
3,639
5,423
0
30,177
W
Tiamat
Mallypo
Tiamat
5,537
625
159
3,697
6,554
3,647
123
2,855
3,530
36,307
0
W
Cabrakan
Surfer5252
Cabrakan
6,841
1,088
248
2,902
10,872
9,296
130
2,126
8,619
14,596
0
L
8,420
1,805
0
2,246
9,367
3,854
0
1,790
7,486
25,499
7,314
L
Bellona
poppy0322
Bellona
5,414
2,157
0
2,243
11,959
9,592
0
2,523
8,636
0
27,264
W
King Arthur
thePlaj3rOne
King Arthur
10,282
1,214
259
2,774
12,624
8,250
0
1,947
10,589
0
42,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
30,798
267
Minions Killed
272
0
Camps Cleared
0
1,249,839
Distance Traveled
1,181,915
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,319
409
42
3
0
227,809
3
W
Chiron
6,855
527
70
5
0
245,072
3
L
Mulan
6,685
514
45
3
0
225,429
3
L
Hel
6,243
480
74
6
0
255,504
4
W
Thanatos
6,653
512
43
3
0
244,633
5
W
Tiamat
7,298
561
73
6
0
254,707
1
W
Cabrakan
6,209
478
12
1
0
224,503
0
L
Geb
6,618
509
54
4
0
255,550
0
L
Bellona
5,933
456
57
4
0
217,623
3
W
King Arthur
7,484
576
69
5
0
280,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role