Player Matchup

Hercules
Hercules
DeadlySnake1440
Hercules
Level 88
God Stats
146W - 129L
1,552 SR
Queue Stats
243W - 237L
1,567 Elo+
Solo
Persephone
Persephone
MorganFreeballs
Persephone
Level 152
God Stats
25W - 17L
1,602 SR
Queue Stats
1,280W - 1,280L
1,493 Elo+
Party 1
Chernobog
Chernobog
Tpelli
Chernobog
Level 122
God Stats
2W - 0L
1,811 SR
Queue Stats
106W - 92L
1,497 Elo+
Solo
Nike
Nike
kenshimasaki
Nike
Level 141
God Stats
1W - 0L
1,385 SR
Queue Stats
95W - 76L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
rosaparkours
Gilgamesh
Level 106
God Stats
9W - 10L
1,521 SR
Queue Stats
210W - 230L
1,441 Elo+
Party 1
Team Averages
Level 122
1,574 SR
1,498 Elo+

VS

Team Averages
Level 107
1,409 SR
1,434 Elo+
Anubis
Anubis
AngelsWakeboard
Anubis
Level 87
God Stats
1W - 3L
1,410 SR
Queue Stats
93W - 87L
1,455 Elo+
Solo
Hou Yi
Hou Yi
ApricotParrot23
Hou Yi
Level 59
God Stats
0W - 6L
1,214 SR
Queue Stats
124W - 140L
1,402 Elo+
Party 2
Khepri
Khepri
FinnAbadeerYT
Khepri
Level 155
God Stats
27W - 17L
1,602 SR
Queue Stats
182W - 167L
1,487 Elo+
Solo
Chang'e
Chang'e
aHR5
Chang'e
Level 81
God Stats
0W - 2L
1,371 SR
Queue Stats
119W - 121L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
cookieineed
Ne Zha
Level 155
God Stats
26W - 27L
1,448 SR
Queue Stats
363W - 405L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
3 / 1 / 3
5,868
533
3,312
6,881
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
MorganFreeballs
Persephone
13
2 / 1 / 3
7,210
655
4,620
3,212
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Tpelli
Chernobog
10
7 / 1 / 6
6,708
610
7,511
5,718
1,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 2
6,524
593
3,717
7,323
3,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
rosaparkours
Gilgamesh
11
3 / 0 / 2
6,275
570
1,566
5,316
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,495
500
1,731
5,414
2,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 1
5,304
482
4,357
5,806
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,429
403
1,260
6,043
2,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
aHR5
Chang'e
10
1 / 4 / 0
5,680
516
2,321
6,628
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
10
0 / 2 / 1
5,660
515
2,580
7,035
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
4
1
0.38
W
Hercules
3
1
3
4.5
L
0
4
1
0.13
W
Persephone
MorganFreeballs
Persephone
2
1
3
3.5
W
Chernobog
Tpelli
Chernobog
7
1
6
10
L
Chang'e
aHR5
Chang'e
1
4
0
0.25
L
Ne Zha
0
2
1
0.25
W
1
1
2
2
W
Gilgamesh
rosaparkours
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
12,249
28,450
Taken
30,926
11,398
Mitigated
10,245
11,162
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,731
102
0
1,328
5,414
2,099
0
0
5,414
22,568
0
L
4,357
1,745
0
165
5,806
1,610
224
130
5,676
0
23,916
W
Hercules
3,312
1,201
307
3,708
6,881
3,356
298
777
6,104
0
12,185
L
1,260
312
0
703
6,043
2,563
0
922
5,121
12,672
0
W
Persephone
MorganFreeballs
Persephone
4,620
383
0
1,187
3,212
994
0
1,630
1,581
48,290
0
W
Chernobog
Tpelli
Chernobog
7,511
4,636
0
1,913
5,718
1,649
780
565
5,153
0
34,550
L
Chang'e
aHR5
Chang'e
2,321
298
145
2,158
6,628
2,061
0
3,144
3,484
33,409
0
L
Ne Zha
2,580
232
0
2,466
7,035
1,912
0
736
6,299
0
31,348
W
3,717
559
0
1,845
7,323
3,065
52
1,707
5,616
0
38,551
W
Gilgamesh
rosaparkours
Gilgamesh
1,566
404
0
2,202
5,316
2,334
0
690
4,626
0
41,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
26,568
348
Minions Killed
260
0
Camps Cleared
0
984,030
Distance Traveled
979,309
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,495
500
55
5
0
192,754
4
L
Hou Yi
5,304
482
41
4
0
192,661
0
W
Hercules
5,868
533
21
2
0
174,936
4
L
Khepri
4,429
403
13
1
0
170,907
1
W
Persephone
7,210
655
102
9
0
219,577
4
W
Chernobog
6,708
610
55
5
0
188,181
1
L
Chang'e
5,680
516
74
7
0
192,042
0
L
Ne Zha
5,660
515
77
7
0
230,945
2
W
Nike
6,524
593
92
8
0
190,478
3
W
Gilgamesh
6,275
570
78
7
0
210,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role