Player Matchup

He Bo
He Bo
CJ-C4DUZIN
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,370 Elo+
Party 1
Yemoja
Yemoja
Gutmbgr22
Yemoja
Level 8
God Stats
4W - 4L
1,301 SR
Queue Stats
10W - 15L
1,296 Elo+
Solo
Bellona
Bellona
obruniin-
Bellona
Level 36
God Stats
5W - 1L
1,715 SR
Queue Stats
118W - 142L
1,332 Elo+
Party 1
Charybdis
Charybdis
pinocha1972
Charybdis
Level 26
God Stats
2W - 3L
1,205 SR
Queue Stats
16W - 22L
1,364 Elo+
Solo
Ravana
Ravana
xCyno
Ravana
Level 26
God Stats
6W - 0L
1,811 SR
Queue Stats
88W - 59L
1,609 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,394 Elo+

VS

Team Averages
Level 23
1,481 SR
1,402 Elo+
Neith
Neith
Khynho
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo
Chaac
Chaac
etzzio8446
Chaac
Level 15
God Stats
1W - 3L
1,441 SR
Queue Stats
9W - 26L
1,237 Elo+
Solo
Thanatos
Thanatos
feroz445vencedor
Thanatos
Level 6
God Stats
2W - 5L
1,199 SR
Queue Stats
14W - 17L
1,042 Elo+
Solo
Yemoja
Yemoja
kira-roki
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,599 Elo+
Party 2
Discordia
Discordia
zZ_xLauti17x_Zz
Discordia
Level 87
God Stats
2W - 1L
1,764 SR
Queue Stats
333W - 399L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 9 / 8
9,282
489
4,298
9,462
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Gutmbgr22
Yemoja
14
1 / 1 / 13
10,368
546
1,371
7,154
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
obruniin-
Bellona
17
7 / 1 / 7
11,117
585
8,575
8,701
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
pinocha1972
Charybdis
17
10 / 2 / 5
11,064
582
12,867
11,050
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
xCyno
Ravana
19
19 / 0 / 6
13,117
690
19,875
10,456
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Khynho
Neith
12
1 / 10 / 1
7,000
368
5,881
10,823
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
14
0 / 7 / 1
8,560
451
4,504
15,408
14,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 10 / 2
8,564
451
6,036
15,779
4,809
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
kira-roki
Yemoja
8
0 / 5 / 0
6,449
339
548
10,620
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
zZ_xLauti17x_Zz
Discordia
12
7 / 7 / 2
8,327
438
6,004
10,137
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
38
Kills
13
13
Deaths
39
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
1
9
8
0.56
W
Yemoja
Gutmbgr22
Yemoja
1
1
13
7.5
L
Neith
Khynho
Neith
1
10
1
0.15
L
Chaac
0
7
1
0.07
L
5
10
2
0.6
L
Yemoja
kira-roki
Yemoja
0
5
0
0
W
Bellona
obruniin-
Bellona
7
1
7
10.5
W
Charybdis
pinocha1972
Charybdis
10
2
5
6.25
W
Ravana
xCyno
Ravana
19
0
6
22
L
Discordia
zZ_xLauti17x_Zz
Discordia
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,986
Damage
22,973
46,823
Taken
62,767
28,596
Mitigated
30,670
15,276
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
4,298
872
0
872
9,462
3,515
1,643
3,453
6,009
30,000
0
W
Yemoja
Gutmbgr22
Yemoja
1,371
658
1,860
1,222
7,154
5,999
724
598
6,556
11,787
0
L
Neith
Khynho
Neith
5,881
2,705
0
833
10,823
3,581
240
1,456
9,287
0
33,091
L
Chaac
4,504
344
0
1,291
15,408
14,195
1,010
1,745
13,190
8,766
42,532
L
6,036
1,443
0
5,430
15,779
4,809
312
574
15,020
0
30,922
L
Yemoja
kira-roki
Yemoja
548
453
111
764
10,620
5,811
92
446
10,070
6,623
0
W
Bellona
obruniin-
Bellona
8,575
2,338
0
2,022
8,701
7,921
2,233
662
7,439
0
52,388
W
Charybdis
pinocha1972
Charybdis
12,867
9,305
0
4,254
11,050
5,144
5,879
1,064
9,986
0
94,971
W
Ravana
xCyno
Ravana
19,875
7,304
0
5,046
10,456
6,017
3,634
1,956
8,271
0
85,844
L
Discordia
zZ_xLauti17x_Zz
Discordia
6,004
437
0
921
10,137
2,274
54
1,074
8,838
32,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
38,900
477
Minions Killed
281
0
Camps Cleared
0
1,816,262
Distance Traveled
1,314,252
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,282
489
61
3
0
309,854
2
W
Yemoja
10,368
546
16
1
0
352,628
0
L
Neith
7,000
368
58
3
0
243,615
2
L
Chaac
8,560
451
113
6
0
305,753
0
L
Thanatos
8,564
451
49
3
0
308,264
2
L
Yemoja
6,449
339
9
0
0
209,462
0
W
Bellona
11,117
585
112
6
0
410,789
0
W
Charybdis
11,064
582
152
8
0
341,194
0
W
Ravana
13,117
690
136
7
0
401,797
8
L
Discordia
8,327
438
52
3
0
247,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role