Player Matchup

Zeus
Zeus
JSAFHNA
Zeus
Level 31
God Stats
42W - 16L
1,775 SR
Queue Stats
175W - 143L
1,637 Elo+
Solo
Charybdis
Charybdis
LA_TINI69
Charybdis
Level 15
God Stats
10W - 6L
1,712 SR
Queue Stats
37W - 16L
1,617 Elo+
Party 1
Neith
Neith
LegendUltimate
Neith
Level 5
God Stats
3W - 0L
1,598 SR
Queue Stats
11W - 4L
1,411 Elo+
Party 1
Fenrir
Fenrir
ZeroSempaiii
Fenrir
Level 62
God Stats
28W - 9L
1,709 SR
Queue Stats
218W - 170L
1,521 Elo+
Party 1
Thoth
Thoth
agraph
Thoth
Level 12
God Stats
33W - 17L
1,600 SR
Queue Stats
38W - 22L
1,541 Elo+
Party 1
Team Averages
Level 25
1,679 SR
1,545 Elo+

VS

Team Averages
Level 13
1,439 SR
1,586 Elo+
Hun Batz
Hun Batz
KaanCoD
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,830 Elo+
Party 2
Ra
Ra
Keldelir
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,498 Elo+
Solo
Yemoja
Yemoja
archmon
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
bdkl
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 3
Ymir
Ymir
destroitheword
Ymir
Level 29
God Stats
0W - 3L
1,193 SR
Queue Stats
107W - 100L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JSAFHNA
Zeus
20
18 / 0 / 14
14,273
1,298
31,721
8,663
3,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
LA_TINI69
Charybdis
20
13 / 2 / 14
12,978
1,180
17,467
12,632
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 1 / 14
10,548
959
6,558
6,989
2,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
19
3 / 1 / 20
11,215
1,020
8,241
11,536
12,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
agraph
Thoth
19
4 / 0 / 17
12,262
1,115
13,158
6,172
2,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

259

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KaanCoD
Hun Batz
16
1 / 9 / 3
10,091
917
11,157
19,239
6,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 13 / 2
10,104
919
7,467
17,310
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
archmon
Yemoja
16
0 / 0 / 2
10,514
956
2,943
6,619
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
bdkl
Kukulkan
16
0 / 11 / 3
9,853
896
12,707
15,167
6,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 2
11,079
1,007
7,379
24,089
18,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
16
40
Kills
4
4
Deaths
40
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
JSAFHNA
Zeus
18
0
14
25
L
Hun Batz
KaanCoD
Hun Batz
1
9
3
0.28
L
1
13
2
0.15
W
Charybdis
LA_TINI69
Charybdis
13
2
14
10
W
2
1
14
9
W
Fenrir
3
1
20
13
W
Thoth
agraph
Thoth
4
0
17
12.5
L
Yemoja
archmon
Yemoja
0
0
2
1
L
Kukulkan
bdkl
Kukulkan
0
11
3
0.14
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,145
Damage
41,653
45,992
Taken
82,424
26,549
Mitigated
46,787
6,031
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
JSAFHNA
Zeus
31,721
3,251
0
1,863
8,663
3,352
0
5,256
3,407
51,392
0
L
Hun Batz
KaanCoD
Hun Batz
11,157
2,330
0
30
19,239
6,828
0
9,291
9,948
0
24,687
L
7,467
971
2,221
243
17,310
6,564
0
10,098
7,212
26,487
0
W
Charybdis
LA_TINI69
Charybdis
17,467
7,775
0
2,536
12,632
5,284
0
8,440
4,192
0
36,144
W
6,558
3,660
0
193
6,989
2,850
0
5,022
1,967
0
13,331
W
Fenrir
8,241
1,004
0
617
11,536
12,609
0
7,185
4,351
3,863
12,676
W
Thoth
agraph
Thoth
13,158
570
0
822
6,172
2,454
0
4,593
1,579
38,582
0
L
Yemoja
archmon
Yemoja
2,943
519
3,968
707
6,619
8,210
0
4,750
1,869
13,757
0
L
Kukulkan
bdkl
Kukulkan
12,707
1,091
0
90
15,167
6,911
0
8,350
6,817
44,196
0
L
7,379
1,393
0
763
24,089
18,274
0
13,196
10,893
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,276
Gold Earned
51,641
190
Minions Killed
183
9
Camps Cleared
5
986,183
Distance Traveled
1,009,708
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,273
1,298
49
4
7
193,219
0
L
Hun Batz
10,091
917
26
2
2
207,004
2
L
Ra
10,104
919
54
5
1
189,048
0
W
Charybdis
12,978
1,180
44
4
2
193,223
0
W
Neith
10,548
959
18
2
0
160,568
1
W
Fenrir
11,215
1,020
10
1
0
209,462
0
W
Thoth
12,262
1,115
69
6
0
229,711
0
L
Yemoja
10,514
956
24
2
1
210,012
1
L
Kukulkan
9,853
896
59
5
0
173,480
2
L
Ymir
11,079
1,007
20
2
1
230,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role