Player Matchup

Fenrir
Fenrir
Marshmallow0294
Fenrir
Level 24
God Stats
7W - 2L
1,723 SR
Queue Stats
76W - 57L
1,457 Elo+
Party 2
Merlin
Merlin
ParasiticAnomaly
Merlin
Level 27
God Stats
20W - 15L
1,540 SR
Queue Stats
46W - 32L
1,495 Elo+
Party 2
Ares
Ares
ScorchPrime
Ares
Level 29
God Stats
2W - 4L
1,432 SR
Queue Stats
129W - 102L
1,475 Elo+
Party 2
Team Averages
Level 27
1,565 SR
1,476 Elo+

VS

Team Averages
Level 20
1,448 SR
1,146 Elo+
Jing Wei
Jing Wei
GIZMO8LIVEZ
Jing Wei
Level 27
God Stats
0W - 4L
1,344 SR
Queue Stats
24W - 51L
1,234 Elo+
Party 1
Anubis
Anubis
badarsefreeman98
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,014 Elo+
Party 1
Thor
Thor
termin8tor308
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 17
8,659
866
7,530
8,344
6,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
16 / 0 / 9
9,500
950
14,793
5,484
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 21
8,192
819
5,992
10,346
12,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GIZMO8LIVEZ
Jing Wei
9
0 / 9 / 1
6,088
609
5,028
10,068
3,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 0
6,762
676
6,943
8,568
4,036
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 10 / 1
5,926
593
5,060
13,317
3,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
27
Kills
1
1
Deaths
27
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GIZMO8LIVEZ
Jing Wei
0
9
1
0.06
W
8
1
17
16.5
W
16
0
9
20.5
W
3
0
21
13.5
L
1
8
0
0.13
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
17,031
24,174
Taken
31,953
20,730
Mitigated
11,254
4,111
Healing
153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GIZMO8LIVEZ
Jing Wei
5,028
3,610
30
56
10,068
3,303
0
6,895
2,801
0
15,056
W
7,530
1,196
0
502
8,344
6,050
0
2,746
5,598
0
21,235
W
14,793
974
153
1,152
5,484
2,279
1,207
1,746
3,738
28,859
0
W
5,992
300
236
2,068
10,346
12,401
783
3,210
7,136
13,757
0
L
6,943
524
0
44
8,568
4,036
0
6,019
2,321
21,464
0
L
5,060
800
0
23
13,317
3,915
0
7,538
5,377
0
11,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
18,776
85
Minions Killed
70
4
Camps Cleared
2
566,262
Distance Traveled
455,711
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,088
609
23
2
0
158,791
0
W
Fenrir
8,659
866
25
3
2
194,490
0
W
Merlin
9,500
950
45
5
0
181,396
0
W
Ares
8,192
819
15
2
2
190,376
1
L
Anubis
6,762
676
40
4
1
126,647
1
L
Thor
5,926
593
7
1
1
170,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role