Player Matchup

Fenrir
Fenrir
Firepaw217
Fenrir
Level 5
God Stats
6W - 11L
1,652 SR
Queue Stats
7W - 12L
1,633 Elo+
Party 1
Ares
Ares
KubKhew
Ares
Level 3
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 3
Artemis
Artemis
KubSucks
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
962 Elo+
Party 3
Cthulhu
Cthulhu
Xiixu
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,400 Elo+
Party 1
Anubis
Anubis
zeldablink29
Anubis
Level 21
God Stats
40W - 45L
1,497 SR
Queue Stats
54W - 71L
1,423 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,305 Elo+

VS

Team Averages
Level 28
1,442 SR
1,387 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Arinax
Mulan
Level 29
God Stats
2W - 2L
1,242 SR
Queue Stats
29W - 28L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Cho264
Nu Wa
Level 22
God Stats
47W - 46L
1,470 SR
Queue Stats
57W - 58L
1,388 Elo+
Solo
Eset
Eset
Drazlu
Eset
Level 15
God Stats
13W - 7L
1,500 SR
Queue Stats
28W - 33L
1,209 Elo+
Party 2
Fafnir
Fafnir
Kaehlen
Fafnir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Firepaw217
Fenrir
16
1 / 10 / 3
9,906
901
12,169
18,757
7,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
KubKhew
Ares
15
0 / 8 / 1
9,796
891
3,615
21,811
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
KubSucks
Artemis
15
1 / 9 / 3
9,477
862
6,612
12,176
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Xiixu
Cthulhu
16
2 / 5 / 2
11,125
1,011
16,309
29,087
19,694
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
2 / 1 / 0
9,427
857
926
3,545
1,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
5 / 2 / 13
10,823
984
12,578
10,183
5,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Arinax
Mulan
18
6 / 2 / 21
11,918
1,083
20,017
12,311
10,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Cho264
Nu Wa
18
10 / 1 / 16
12,818
1,165
22,081
6,577
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Drazlu
Eset
18
5 / 1 / 20
11,283
1,026
10,461
8,738
4,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Kaehlen
Fafnir
18
6 / 0 / 19
13,004
1,182
9,320
9,722
15,428
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
6
Kills
32
33
Deaths
6
9
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
13
5.75
W
Mulan
Arinax
Mulan
6
2
21
8.25
W
Nu Wa
Cho264
Nu Wa
10
1
16
18
W
Eset
Drazlu
Eset
5
1
20
15
L
Fenrir
Firepaw217
Fenrir
1
10
3
0.25
W
Fafnir
Kaehlen
Fafnir
6
0
19
15.5
L
Ares
KubKhew
Ares
0
8
1
0.06
L
Artemis
KubSucks
Artemis
1
9
3
0.28
L
Cthulhu
Xiixu
Cthulhu
2
5
2
0.6
L
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
74,457
85,376
Taken
47,531
51,727
Mitigated
38,929
6,038
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,578
2,640
0
0
10,183
5,260
0
3,684
6,499
0
27,721
W
Mulan
Arinax
Mulan
20,017
5,846
0
1,615
12,311
10,940
0
4,669
7,642
13,231
36,288
W
Nu Wa
Cho264
Nu Wa
22,081
5,642
0
0
6,577
3,085
0
4,403
2,174
45,254
0
W
Eset
Drazlu
Eset
10,461
1,815
2,270
818
8,738
4,216
0
3,445
5,293
16,727
0
L
Fenrir
Firepaw217
Fenrir
12,169
2,308
0
927
18,757
7,805
0
11,604
7,153
0
16,835
W
Fafnir
Kaehlen
Fafnir
9,320
3,937
0
3,354
9,722
15,428
0
4,649
5,073
21,534
0
L
Ares
KubKhew
Ares
3,615
932
0
537
21,811
18,733
0
12,182
9,629
17,019
0
L
Artemis
KubSucks
Artemis
6,612
2,257
0
138
12,176
4,348
0
7,807
4,369
0
13,949
L
Cthulhu
Xiixu
Cthulhu
16,309
1,810
291
4,000
29,087
19,694
0
12,968
16,119
55,081
0
L
Anubis
926
92
0
145
3,545
1,147
0
1,552
1,993
4,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,731
Gold Earned
59,846
133
Minions Killed
200
2
Camps Cleared
8
647,646
Distance Traveled
1,053,216
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,823
984
28
3
3
181,177
0
W
Mulan
11,918
1,083
70
6
2
227,771
1
W
Nu Wa
12,818
1,165
58
5
2
214,146
2
W
Eset
11,283
1,026
16
1
0
229,755
0
L
Fenrir
9,906
901
10
1
0
189,005
0
W
Fafnir
13,004
1,182
28
3
1
200,367
0
L
Ares
9,796
891
33
3
1
118,942
0
L
Artemis
9,477
862
11
1
0
80,426
2
L
Cthulhu
11,125
1,011
74
7
1
223,075
1
L
Anubis
9,427
857
5
0
0
36,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role