Player Matchup

Sol
Sol
Platinum II
Mastiga
Sol
Platinum II
Level 145
God Stats
5W - 1L
1,803 SR
Queue Stats
11W - 3L
2,175 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,803 SR
2,175 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,405 SR
1,891 MMR
Hou Yi
Hou Yi
Platinum II
Æstrøm
Hou Yi
Platinum II
Level 158
God Stats
9W - 11L
1,405 SR
Queue Stats
73W - 71L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 0 / 0
12,442
889
14,378
16,391
10,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ChronosSkadiHe BoUllrKali

VS

Bans
Ah Muzen CabFreyaHeimdallrOlorunPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Æstrøm
Hou Yi
14
0 / 4 / 0
9,381
670
9,314
19,706
13,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
0
4
L
Hou Yi
Æstrøm
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,378
Damage
9,314
16,391
Taken
19,706
10,157
Mitigated
13,703
12,664
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,378
10,818
0
12,664
16,391
10,157
3,371
670
15,721
97,105
0
L
Hou Yi
Æstrøm
Hou Yi
9,314
4,526
0
3,218
19,706
13,703
35
14,606
5,100
445
65,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,442
Gold Earned
9,381
162
Minions Killed
109
9
Camps Cleared
2
264,101
Distance Traveled
242,193
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,442
889
162
12
9
264,101
4
L
Hou Yi
9,381
670
109
8
2
242,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role