Player Matchup

Cthulhu
Cthulhu
DonGary75
Cthulhu
Level 5
God Stats
12W - 8L
1,324 SR
Queue Stats
12W - 8L
1,333 Elo+
Party 1
Tiamat
Tiamat
MRpapabear85
Tiamat
Level 30
God Stats
8W - 6L
1,626 SR
Queue Stats
124W - 103L
1,566 Elo+
Party 1
Arachne
Arachne
shelbi88
Arachne
Level 67
God Stats
19W - 18L
1,524 SR
Queue Stats
366W - 319L
1,508 Elo+
Party 1
Team Averages
Level 34
1,491 SR
1,469 Elo+

VS

Team Averages
Level 69
1,434 SR
1,384 Elo+
Guan Yu
Guan Yu
OG SnakeEyez
Guan Yu
Level 25
God Stats
1W - 0L
1,478 SR
Queue Stats
9W - 12L
1,397 Elo+
Party 2
Baba Yaga
Baba Yaga
OG ZamnZaddy
Baba Yaga
Level 120
God Stats
10W - 15L
1,445 SR
Queue Stats
220W - 231L
1,376 Elo+
Party 2
Nemesis
Nemesis
fonziebear3
Nemesis
Level 61
God Stats
1W - 3L
1,379 SR
Queue Stats
223W - 248L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonGary75
Cthulhu
14
1 / 3 / 4
12,244
583
10,585
22,667
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
17
2 / 2 / 5
12,585
599
30,772
18,883
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
shelbi88
Arachne
15
4 / 5 / 3
11,872
565
10,228
20,888
7,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OG SnakeEyez
Guan Yu
17
2 / 1 / 8
12,597
600
10,244
23,351
28,883
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
OG ZamnZaddy
Baba Yaga
18
7 / 1 / 2
14,387
685
35,470
16,604
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
fonziebear3
Nemesis
15
1 / 5 / 7
12,362
589
11,210
27,644
20,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
10
10
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonGary75
Cthulhu
1
3
4
1
L
Tiamat
2
2
5
2.25
W
Guan Yu
OG SnakeEyez
Guan Yu
2
1
8
6
W
Baba Yaga
OG ZamnZaddy
Baba Yaga
7
1
2
8
W
Nemesis
fonziebear3
Nemesis
1
5
7
0.9
L
Arachne
shelbi88
Arachne
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
56,924
62,438
Taken
67,599
28,637
Mitigated
58,910
11,709
Healing
34,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonGary75
Cthulhu
10,585
252
0
1,733
22,667
12,766
0
16,794
5,873
32,042
0
L
Tiamat
30,772
1,150
170
4,409
18,883
8,587
0
11,504
7,379
84,111
0
W
Guan Yu
OG SnakeEyez
Guan Yu
10,244
1,576
9,719
11,121
23,351
28,883
366
15,358
7,177
0
28,014
W
Baba Yaga
OG ZamnZaddy
Baba Yaga
35,470
1,530
1,725
6,195
16,604
9,980
1,050
9,799
6,403
99,178
0
W
Nemesis
fonziebear3
Nemesis
11,210
2,170
1,533
4,442
27,644
20,047
1,432
15,310
11,626
14,808
27,879
L
Arachne
shelbi88
Arachne
10,228
7,960
757
4,640
20,888
7,284
0
11,428
9,460
0
26,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
39,346
205
Minions Killed
255
7
Camps Cleared
10
1,191,361
Distance Traveled
1,234,584
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,244
583
33
2
1
373,559
0
L
Tiamat
12,585
599
137
7
2
415,624
1
W
Guan Yu
12,597
600
45
2
2
452,678
3
W
Baba Yaga
14,387
685
138
7
4
422,044
4
W
Nemesis
12,362
589
72
3
4
359,862
5
L
Arachne
11,872
565
35
2
4
402,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role