Player Matchup

Chronos
Chronos
Humbzy
Chronos
Level 87
God Stats
9W - 5L
1,650 SR
Queue Stats
222W - 168L
1,630 Elo+
Party 1
Bellona
Bellona
LordNordica
Bellona
Level 4
God Stats
4W - 1L
1,767 SR
Queue Stats
7W - 3L
1,548 Elo+
Solo
Charybdis
Charybdis
PhsycoticElf
Charybdis
Level 28
God Stats
4W - 8L
1,492 SR
Queue Stats
17W - 20L
1,620 Elo+
Solo
Horus
Horus
Platypus489
Horus
Level 8
God Stats
7W - 6L
1,429 SR
Queue Stats
18W - 17L
1,519 Elo+
Solo
Susano
Susano
TTV SWAGWOLF
Susano
Level 7
God Stats
5W - 0L
1,767 SR
Queue Stats
13W - 12L
1,730 Elo+
Party 1
Team Averages
Level 27
1,621 SR
1,609 Elo+

VS

Team Averages
Level 18
1,628 SR
1,567 Elo+
Geb
Geb
Divebombpro
Geb
Level 18
God Stats
2W - 4L
1,596 SR
Queue Stats
7W - 6L
1,659 Elo+
Solo
Artemis
Artemis
XJohnWickX89
Artemis
Level 22
God Stats
15W - 17L
1,505 SR
Queue Stats
16W - 22L
1,371 Elo+
Party 2
Neith
Neith
XxLonXx616
Neith
Level 8
God Stats
3W - 9L
1,448 SR
Queue Stats
5W - 15L
1,723 Elo+
Party 2
Bastet
Bastet
dbrycen
Bastet
Level 13
God Stats
8W - 5L
1,875 SR
Queue Stats
29W - 29L
1,565 Elo+
Solo
Tiamat
Tiamat
masked CHKN
Tiamat
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
21W - 27L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Humbzy
Chronos
10
5 / 0 / 5
6,219
622
5,896
6,313
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
LordNordica
Bellona
11
9 / 0 / 4
7,172
717
7,146
6,216
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
PhsycoticElf
Charybdis
8
0 / 0 / 3
5,182
518
2,270
3,451
898
8
2 / 0 / 1
5,590
559
1,763
5,245
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
8
2 / 2 / 2
5,222
522
2,087
7,726
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
3,997
400
1,776
6,222
2,030
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
XJohnWickX89
Artemis
4
0 / 2 / 0
3,750
375
993
3,398
593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
4
0 / 4 / 0
3,809
381
2,373
4,052
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
dbrycen
Bastet
8
2 / 3 / 0
4,875
488
4,863
7,400
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
5
0 / 5 / 1
4,123
412
2,171
7,011
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chronos
Humbzy
Chronos
5
0
5
7.5
W
Bellona
LordNordica
Bellona
9
0
4
11
W
Charybdis
PhsycoticElf
Charybdis
0
0
3
1.5
W
2
0
1
2.5
W
Susano
2
2
2
1.5
L
Artemis
XJohnWickX89
Artemis
0
2
0
0
L
Neith
0
4
0
0
L
Bastet
dbrycen
Bastet
2
3
0
0.67
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,162
Damage
12,176
28,951
Taken
28,083
10,983
Mitigated
7,585
14,212
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,776
298
0
440
6,222
2,030
0
2,151
4,071
5,825
0
W
Chronos
Humbzy
Chronos
5,896
2,453
0
3,301
6,313
1,780
1,283
1,208
4,933
30,394
0
W
Bellona
LordNordica
Bellona
7,146
2,620
0
2,538
6,216
3,636
412
328
5,792
0
39,369
W
Charybdis
PhsycoticElf
Charybdis
2,270
863
0
449
3,451
898
469
572
2,803
0
31,578
W
1,763
1,118
1,706
2,724
5,245
2,436
307
959
4,140
0
8,216
W
Susano
2,087
765
0
3,494
7,726
2,233
186
542
7,040
0
15,896
L
Artemis
XJohnWickX89
Artemis
993
672
101
54
3,398
593
0
45
3,353
0
6,452
L
Neith
2,373
1,022
0
716
4,052
1,221
25
1,135
2,917
0
10,451
L
Bastet
dbrycen
Bastet
4,863
1,365
0
1,356
7,400
1,671
0
959
6,441
0
18,638
L
Tiamat
2,171
232
165
543
7,011
2,070
66
1,606
5,405
10,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
20,554
282
Minions Killed
94
0
Camps Cleared
0
1,034,249
Distance Traveled
858,271
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,997
400
16
2
0
172,159
0
W
Chronos
6,219
622
57
6
0
193,953
4
W
Bellona
7,172
717
107
11
0
231,545
1
W
Charybdis
5,182
518
68
7
0
188,505
0
W
Horus
5,590
559
16
2
0
202,156
3
W
Susano
5,222
522
34
3
0
218,090
0
L
Artemis
3,750
375
14
1
0
156,500
0
L
Neith
3,809
381
12
1
0
131,041
1
L
Bastet
4,875
488
30
3
0
221,938
2
L
Tiamat
4,123
412
22
2
0
176,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role