Player Matchup

Sol
Sol
CristalXIII
Sol
Level 160
God Stats
2W - 0L
1,572 SR
Queue Stats
155W - 80L
1,718 Elo+
Party 1
Loki
Loki
KidCavalão
Loki
Level 29
God Stats
9W - 0L
1,958 SR
Queue Stats
48W - 7L
1,786 Elo+
Party 1
Aphrodite
Aphrodite
Pitelzinha
Aphrodite
Level 160
God Stats
4W - 1L
1,902 SR
Queue Stats
225W - 71L
1,713 Elo+
Party 1
King Arthur
King Arthur
Thiaguinho_cTm
King Arthur
Level 86
God Stats
6W - 10L
1,316 SR
Queue Stats
380W - 385L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
للل自自自ててて
Gilgamesh
Level 160
God Stats
8W - 4L
1,792 SR
Queue Stats
260W - 114L
1,689 Elo+
Party 1
Team Averages
Level 119
1,708 SR
1,672 Elo+

VS

Team Averages
Level 59
1,564 SR
1,491 Elo+
Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Justo2104
Olorun
Level 69
God Stats
3W - 2L
1,715 SR
Queue Stats
96W - 142L
1,459 Elo+
Party 2
Serqet
Serqet
JuuzouZoe
Serqet
Level 80
God Stats
13W - 7L
1,701 SR
Queue Stats
118W - 95L
1,589 Elo+
Solo
Mulan
Mulan
breno_kombat
Mulan
Level 38
God Stats
20W - 26L
1,489 SR
Queue Stats
72W - 116L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
pedroXP-eisinger
Kukulkan
Level 65
God Stats
25W - 43L
1,416 SR
Queue Stats
86W - 124L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
10,824
1,082
27,197
8,905
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 7
11,474
1,147
9,994
9,373
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Pitelzinha
Aphrodite
17
2 / 0 / 12
10,122
1,012
11,108
7,909
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Thiaguinho_cTm
King Arthur
17
2 / 1 / 14
9,788
979
8,714
14,042
10,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 15
11,099
1,110
13,546
19,705
12,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

264

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 6 / 6
9,247
925
10,689
21,982
22,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Justo2104
Olorun
15
0 / 4 / 6
8,989
899
8,661
12,445
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
JuuzouZoe
Serqet
15
3 / 4 / 4
9,695
970
11,623
13,806
7,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 5
10,544
1,054
6,275
13,981
17,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 7 / 3
9,267
927
12,724
13,936
7,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
22
Kills
7
7
Deaths
22
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
6
0.67
W
4
1
12
10
L
Olorun
Justo2104
Olorun
0
4
6
0.75
L
Serqet
JuuzouZoe
Serqet
3
4
4
1.25
W
10
3
7
4.5
W
Aphrodite
Pitelzinha
Aphrodite
2
0
12
8
W
King Arthur
Thiaguinho_cTm
King Arthur
2
1
14
9
L
2
1
5
4.5
L
1
7
3
0.36
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,559
Damage
49,972
59,934
Taken
76,150
38,307
Mitigated
62,846
28,052
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,689
1,695
0
7,028
21,982
22,732
0
13,125
8,857
0
19,925
W
27,197
11,961
0
2,961
8,905
3,029
0
2,445
6,223
59,599
0
L
Olorun
Justo2104
Olorun
8,661
3,563
1,083
2,433
12,445
7,266
0
4,072
8,373
19,503
2,474
L
Serqet
JuuzouZoe
Serqet
11,623
2,436
0
574
13,806
7,806
0
8,651
5,155
0
14,684
W
9,994
2,775
0
56
9,373
7,064
0
2,724
6,082
48
18,222
W
Aphrodite
Pitelzinha
Aphrodite
11,108
278
7,178
5,628
7,909
5,280
0
3,264
4,369
28,850
0
W
King Arthur
Thiaguinho_cTm
King Arthur
8,714
945
0
3,594
14,042
10,001
0
5,012
8,619
0
12,510
L
6,275
381
0
1,656
13,981
17,887
0
7,963
6,018
0
17,713
L
12,724
193
0
0
13,936
7,155
0
4,542
9,394
45,898
0
W
13,546
2,699
2,266
6,369
19,705
12,933
0
6,839
12,118
0
22,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
47,742
160
Minions Killed
174
8
Camps Cleared
2
1,112,355
Distance Traveled
1,066,097
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,247
925
22
2
0
222,633
4
W
Sol
10,824
1,082
72
7
2
203,040
1
L
Olorun
8,989
899
34
3
2
197,215
0
L
Serqet
9,695
970
15
2
0
243,098
1
W
Loki
11,474
1,147
19
2
2
214,939
0
W
Aphrodite
10,122
1,012
50
5
1
245,538
0
W
King Arthur
9,788
979
9
1
2
222,889
0
L
Mulan
10,544
1,054
28
3
0
201,820
0
L
Kukulkan
9,267
927
75
8
0
201,331
1
W
Gilgamesh
11,099
1,110
10
1
1
225,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role