Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bl4ze87
Ymir
Level 101
God Stats
13W - 10L
1,637 SR
Queue Stats
40W - 30L
1,518 Elo+
Party 1
Olorun
Olorun
SicK SkOp3 LMS
Olorun
Level 149
God Stats
26W - 17L
1,653 SR
Queue Stats
468W - 356L
1,576 Elo+
Party 1
Team Averages
Level 130
1,597 SR
1,531 Elo+

VS

Team Averages
Level 107
1,639 SR
1,764 Elo+
Awilix
Awilix
MrSchnimy
Awilix
Level 149
God Stats
7W - 6L
1,627 SR
Queue Stats
168W - 77L
1,778 Elo+
Party 2
Scylla
Scylla
SilentBunbun
Scylla
Level 11
God Stats
2W - 0L
1,765 SR
Queue Stats
31W - 6L
1,771 Elo+
Party 2
Horus
Horus
agingcrayon7263
Horus
Level 160
God Stats
3W - 3L
1,525 SR
Queue Stats
316W - 180L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 6 / 1
7,711
771
7,015
9,105
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Bl4ze87
Ymir
8
0 / 7 / 1
6,661
666
2,114
11,366
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 7 / 0
6,192
619
6,167
9,212
2,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MrSchnimy
Awilix
13
10 / 2 / 8
9,107
911
9,698
8,785
3,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
5 / 1 / 9
8,176
818
9,811
5,319
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 13
8,881
888
6,835
11,943
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
20
20
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
1
0.42
L
Ymir
Bl4ze87
Ymir
0
7
1
0.07
W
Awilix
MrSchnimy
Awilix
10
2
8
7
L
0
7
0
0
W
Scylla
5
1
9
9.5
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,296
Damage
26,344
29,683
Taken
26,047
13,950
Mitigated
12,277
3,801
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,015
2,796
0
492
9,105
2,766
579
2,665
6,440
0
20,665
L
Ymir
Bl4ze87
Ymir
2,114
443
115
1,176
11,366
8,900
121
4,723
6,643
2,849
0
W
Awilix
MrSchnimy
Awilix
9,698
3,773
615
1,463
8,785
3,793
83
3,403
4,656
0
23,141
L
6,167
2,852
693
1,325
9,212
2,284
1,000
2,499
6,713
22,431
0
W
Scylla
9,811
1,683
0
500
5,319
1,343
463
1,626
3,273
33,761
0
W
6,835
2,527
1,391
6,308
11,943
7,141
96
3,808
7,914
0
18,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,564
Gold Earned
26,164
85
Minions Killed
118
1
Camps Cleared
8
458,623
Distance Traveled
579,060
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,711
771
30
3
1
151,846
0
L
Ymir
6,661
666
6
1
0
145,609
2
W
Awilix
9,107
911
32
3
5
199,576
0
L
Olorun
6,192
619
49
5
0
161,168
1
W
Scylla
8,176
818
63
6
1
171,271
3
W
Horus
8,881
888
23
2
2
208,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role