Player Matchup

Ymir
Ymir
ThunderClucks
Ymir
Level 27
God Stats
43W - 29L
1,478 SR
Queue Stats
73W - 76L
1,454 Elo+
Party 1
Cupid
Cupid
XxMassiveCrapxX
Cupid
Level 63
God Stats
12W - 9L
1,555 SR
Queue Stats
195W - 166L
1,525 Elo+
Party 1
Ra
Ra
jjrg0829
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,254 Elo+
Solo
Team Averages
Level 32
1,511 SR
1,411 Elo+

VS

Team Averages
Level 17
1,564 SR
1,447 Elo+
Bastet
Bastet
Arianaa-Loz
Bastet
Level 29
God Stats
56W - 59L
1,552 SR
Queue Stats
107W - 93L
1,499 Elo+
Solo
Geb
Geb
ChLOUT100
Geb
Level 9
God Stats
3W - 3L
1,470 SR
Queue Stats
4W - 11L
1,269 Elo+
Solo
Scylla
Scylla
Noobie0n3
Scylla
Level 13
God Stats
7W - 3L
1,669 SR
Queue Stats
20W - 14L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,215
548
7,744
16,936
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 4 / 2
9,030
602
7,585
9,510
2,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 7 / 2
8,503
567
4,413
11,740
3,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 1 / 8
9,971
665
13,634
9,620
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 10
9,348
623
2,858
11,173
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Noobie0n3
Scylla
15
10 / 0 / 5
11,121
741
17,932
6,565
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
1
8
9
W
0
3
10
1.67
W
Scylla
Noobie0n3
Scylla
10
0
5
12.5
L
1
4
3
0.63
L
2
4
2
0.75
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,742
Damage
34,424
38,186
Taken
27,358
17,228
Mitigated
12,575
9,018
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,634
1,670
0
1,389
9,620
3,636
958
3,901
5,372
0
31,203
W
2,858
174
0
2,034
11,173
6,495
347
5,485
5,354
13,794
0
W
Scylla
Noobie0n3
Scylla
17,932
781
0
3,443
6,565
2,444
746
2,399
4,085
50,486
0
L
7,744
1,057
523
2,179
16,936
11,091
0
10,102
6,339
18,341
0
L
7,585
3,074
1,217
2,014
9,510
2,559
0
4,238
5,046
0
28,047
L
4,413
353
605
2,480
11,740
3,578
0
5,918
5,544
32,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
30,440
167
Minions Killed
149
6
Camps Cleared
6
710,139
Distance Traveled
802,207
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,971
665
43
3
3
296,025
0
W
Geb
9,348
623
20
1
0
242,334
0
W
Scylla
11,121
741
86
6
3
263,848
0
L
Ymir
8,215
548
20
1
1
239,088
1
L
Cupid
9,030
602
65
4
2
234,159
1
L
Ra
8,503
567
82
5
3
236,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role