Player Matchup

Geb
Geb
DevilSquid26
Geb
Level 46
God Stats
24W - 12L
1,606 SR
Queue Stats
185W - 237L
1,403 Elo+
Party 2
Kali
Kali
Kelly S087 BW
Kali
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zeus
Zeus
OPGOFFICIAL
Zeus
Level 61
God Stats
12W - 6L
1,519 SR
Queue Stats
277W - 313L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
QueueDodge
Hou Yi
Level 69
God Stats
8W - 7L
1,333 SR
Queue Stats
457W - 474L
1,408 Elo+
Party 2
Vamana
Vamana
windlesstorm
Vamana
Level 84
God Stats
154W - 88L
1,573 SR
Queue Stats
219W - 172L
1,483 Elo+
Party 2
Team Averages
Level 62
1,506 SR
1,428 Elo+

VS

Team Averages
Level 57
1,516 SR
1,354 Elo+
Izanami
Izanami
ChaoticChaos120
Izanami
Level 46
God Stats
8W - 7L
1,544 SR
Queue Stats
34W - 46L
1,367 Elo+
Party 1
Loki
Loki
HTG Reaperz
Loki
Level 27
God Stats
14W - 15L
1,574 SR
Queue Stats
33W - 57L
1,272 Elo+
Party 1
Raijin
Raijin
bigsal96
Raijin
Level 67
God Stats
1W - 1L
1,691 SR
Queue Stats
108W - 125L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
dkdaxter
Cthulhu
Level 86
God Stats
1W - 2L
1,445 SR
Queue Stats
118W - 140L
1,361 Elo+
Party 1
Hercules
Hercules
lemene123
Hercules
Level 61
God Stats
0W - 2L
1,324 SR
Queue Stats
195W - 216L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,351
535
2,814
8,589
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 3
5,357
536
2,691
6,614
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 0
6,847
685
5,434
5,293
1,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
QueueDodge
Hou Yi
10
5 / 0 / 0
5,952
595
6,801
5,649
1,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
11
3 / 1 / 1
6,303
630
4,684
6,969
2,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,555
456
3,522
4,685
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,510
451
2,219
6,242
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
bigsal96
Raijin
8
1 / 5 / 1
4,601
460
4,145
6,770
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dkdaxter
Cthulhu
7
0 / 2 / 1
4,439
444
5,295
8,969
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
lemene123
Hercules
9
1 / 1 / 1
4,746
475
2,158
7,496
3,302
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
15
Kills
3
4
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
1
3
1.5
L
0
4
0
0
W
1
2
3
1.25
W
6
0
0
6
W
Hou Yi
QueueDodge
Hou Yi
5
0
0
5
L
Raijin
bigsal96
Raijin
1
5
1
0.3
L
Cthulhu
dkdaxter
Cthulhu
0
2
1
0.25
L
Hercules
lemene123
Hercules
1
1
1
1.5
W
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
17,339
33,114
Taken
34,162
12,114
Mitigated
13,415
12,781
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,522
2,600
0
753
4,685
1,190
0
782
3,903
0
23,865
W
2,814
294
219
2,950
8,589
3,520
0
2,435
5,592
15,196
0
L
2,219
259
0
1,822
6,242
1,534
0
1,846
4,396
0
19,549
W
2,691
1,278
0
1,776
6,614
2,612
0
1,020
5,540
0
26,688
W
5,434
1,901
0
2,618
5,293
1,682
200
2,204
2,795
37,615
0
W
Hou Yi
QueueDodge
Hou Yi
6,801
3,294
0
2,446
5,649
1,567
0
2,063
3,351
0
40,586
L
Raijin
bigsal96
Raijin
4,145
470
0
1,670
6,770
1,934
0
3,433
3,337
17,428
0
L
Cthulhu
dkdaxter
Cthulhu
5,295
718
168
3,435
8,969
5,455
0
2,032
6,937
17,356
0
L
Hercules
lemene123
Hercules
2,158
815
0
3,989
7,496
3,302
0
155
7,341
0
15,894
W
Vamana
4,684
1,166
0
2,772
6,969
2,733
0
513
6,396
0
33,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
22,851
313
Minions Killed
190
0
Camps Cleared
0
929,892
Distance Traveled
880,206
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,555
456
50
5
0
152,490
0
W
Geb
5,351
535
26
3
0
182,529
0
L
Loki
4,510
451
44
4
0
190,859
2
W
Kali
5,357
536
54
5
0
197,721
0
W
Zeus
6,847
685
78
8
0
182,626
1
W
Hou Yi
5,952
595
77
8
0
174,172
0
L
Raijin
4,601
460
35
4
0
165,170
1
L
Cthulhu
4,439
444
29
3
0
190,086
0
L
Hercules
4,746
475
32
3
0
181,601
2
W
Vamana
6,303
630
78
8
0
192,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role