Player Matchup

Cthulhu
Cthulhu
Bonzaijoe
Cthulhu
Level 119
God Stats
1W - 0L
1,673 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 1
Bacchus
Bacchus
CliffhangerTC
Bacchus
Level 131
God Stats
1W - 1L
1,479 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 1
Geb
Geb
LiamNaughtyBear
Geb
Level 158
God Stats
1W - 0L
1,772 SR
Queue Stats
61W - 31L
1,661 Elo+
Party 1
Xing Tian
Xing Tian
LonkersHonkers
Xing Tian
Level 147
God Stats
1W - 0L
1,303 SR
Queue Stats
26W - 19L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
TheGoatboy
Sylvanus
Level 136
God Stats
3W - 1L
1,769 SR
Queue Stats
14W - 11L
1,504 Elo+
Party 1
Team Averages
Level 138
1,599 SR
1,558 Elo+

VS

Team Averages
Level 30
1,579 SR
1,606 Elo+
Anubis
Anubis
 
Anubis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hasao1221
Chaac
Level 26
God Stats
1W - 3L
1,798 SR
Queue Stats
5W - 8L
1,663 Elo+
Solo
Bakasura
Bakasura
Nekusasu69
Bakasura
Level 28
God Stats
0W - 1L
1,424 SR
Queue Stats
59W - 41L
1,632 Elo+
Solo
Chernobog
Chernobog
alisos360
Chernobog
Level 29
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
fineogay
Zhong Kui
Level 29
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 4L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bonzaijoe
Cthulhu
16
5 / 2 / 28
10,751
896
14,284
18,114
12,709
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
17
11 / 0 / 19
12,184
1,015
10,537
12,363
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 23
10,655
888
11,117
19,445
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
LonkersHonkers
Xing Tian
17
9 / 4 / 21
11,438
953
13,542
18,686
15,086
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TheGoatboy
Sylvanus
16
6 / 1 / 27
11,560
963
9,877
13,977
15,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 6 / 0
9,164
764
16,303
11,312
5,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Hasao1221
Chaac
13
0 / 6 / 1
7,275
606
11,412
15,605
17,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Nekusasu69
Bakasura
16
4 / 7 / 0
9,366
781
11,717
16,158
10,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
alisos360
Chernobog
12
0 / 12 / 2
7,137
595
6,202
14,147
4,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
fineogay
Zhong Kui
16
0 / 6 / 3
8,869
739
9,902
13,837
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
13
37
Kills
7
7
Deaths
37
118
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
0
0.5
W
Cthulhu
Bonzaijoe
Cthulhu
5
2
28
9.5
W
Bacchus
11
0
19
20.5
L
Chaac
Hasao1221
Chaac
0
6
1
0.08
W
6
0
23
17.5
W
Xing Tian
LonkersHonkers
Xing Tian
9
4
21
4.88
L
Bakasura
Nekusasu69
Bakasura
4
7
0
0.57
W
Sylvanus
TheGoatboy
Sylvanus
6
1
27
19.5
L
Chernobog
alisos360
Chernobog
0
12
2
0.08
L
Zhong Kui
fineogay
Zhong Kui
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,357
Damage
55,536
82,585
Taken
71,059
76,801
Mitigated
50,500
41,448
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,303
242
0
2,242
11,312
5,806
0
9,619
1,238
31,553
0
W
Cthulhu
Bonzaijoe
Cthulhu
14,284
1,322
1,843
5,047
18,114
12,709
1,591
6,139
11,291
39,132
0
W
Bacchus
10,537
1,676
994
2,379
12,363
12,429
1,155
3,436
8,345
28,791
0
L
Chaac
Hasao1221
Chaac
11,412
2,026
494
2,929
15,605
17,662
66
12,902
1,932
0
27,077
W
11,117
1,631
0
5,194
19,445
21,300
1,220
7,521
11,586
33,809
0
W
Xing Tian
LonkersHonkers
Xing Tian
13,542
992
2,049
1,494
18,686
15,086
1,831
4,924
13,331
31,160
0
L
Bakasura
Nekusasu69
Bakasura
11,717
8,627
0
1,962
16,158
10,534
390
12,545
2,998
0
28,642
W
Sylvanus
TheGoatboy
Sylvanus
9,877
2,494
13,883
8,565
13,977
15,277
2,649
3,675
9,879
20,551
0
L
Chernobog
alisos360
Chernobog
6,202
2,983
0
431
14,147
4,340
0
12,315
1,130
0
14,691
L
Zhong Kui
fineogay
Zhong Kui
9,902
654
0
3,888
13,837
12,158
0
9,299
3,991
45,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
41,811
243
Minions Killed
266
8
Camps Cleared
7
1,291,844
Distance Traveled
978,149
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,164
764
45
4
0
190,937
10
W
Cthulhu
10,751
896
67
6
1
266,601
4
W
Bacchus
12,184
1,015
48
4
2
262,898
0
L
Chaac
7,275
606
36
3
0
195,078
1
W
Geb
10,655
888
40
3
2
265,643
2
W
Xing Tian
11,438
953
61
5
2
258,565
2
L
Bakasura
9,366
781
72
6
4
203,376
0
W
Sylvanus
11,560
963
27
2
1
238,137
1
L
Chernobog
7,137
595
20
2
1
185,153
0
L
Zhong Kui
8,869
739
93
8
2
203,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role