Player Matchup

Hou Yi
Hou Yi
Fatmanv01_TTV
Hou Yi
Level 103
God Stats
1W - 1L
1,432 SR
Queue Stats
132W - 156L
1,458 Elo+
Party 1
Bellona
Bellona
GoldenEyedGamer9
Bellona
Level 127
God Stats
18W - 8L
1,660 SR
Queue Stats
145W - 160L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
RageFailRepeat
Jormungandr
Level 77
God Stats
2W - 2L
1,427 SR
Queue Stats
121W - 155L
1,441 Elo+
Party 1
Bastet
Bastet
RespectTheKRAKEN
Bastet
Level 125
God Stats
7W - 4L
1,553 SR
Queue Stats
173W - 168L
1,519 Elo+
Party 1
Olorun
Olorun
invictus_86__
Olorun
Level 50
God Stats
10W - 7L
1,573 SR
Queue Stats
93W - 100L
1,504 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,490 Elo+

VS

Team Averages
Level 78
1,530 SR
1,390 Elo+
Danzaburou
Danzaburou
Agent-390
Danzaburou
Level 36
God Stats
3W - 3L
1,572 SR
Queue Stats
78W - 90L
1,272 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deadshuriken
Tsukuyomi
Level 124
God Stats
2W - 1L
1,850 SR
Queue Stats
11W - 19L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
Mooshad
Gilgamesh
Level 68
God Stats
7W - 6L
1,446 SR
Queue Stats
13W - 21L
1,371 Elo+
Party 2
Artio
Artio
Nicolas111111
Artio
Level 33
God Stats
2W - 5L
1,449 SR
Queue Stats
126W - 156L
1,385 Elo+
Solo
Poseidon
Poseidon
Old Man Storm
Poseidon
Level 127
God Stats
0W - 4L
1,333 SR
Queue Stats
113W - 110L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,640
553
6,370
3,665
1,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 6
8,651
721
10,768
8,641
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
RageFailRepeat
Jormungandr
9
0 / 1 / 5
5,661
472
2,617
8,837
3,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
9 / 2 / 4
7,791
649
8,113
8,241
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 5
7,535
628
3,757
5,579
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent-390
Danzaburou
9
0 / 2 / 0
5,148
429
2,824
6,116
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Deadshuriken
Tsukuyomi
11
5 / 5 / 1
7,130
594
6,082
10,320
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Mooshad
Gilgamesh
10
1 / 5 / 0
5,951
496
3,432
9,954
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,852
488
2,189
11,011
4,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Old Man Storm
Poseidon
11
1 / 5 / 0
6,596
550
4,871
6,938
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
7
7
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Agent-390
Danzaburou
0
2
0
0
L
Tsukuyomi
Deadshuriken
Tsukuyomi
5
5
1
1.1
W
3
0
0
3
W
6
2
6
4.5
L
Gilgamesh
Mooshad
Gilgamesh
1
5
0
0.2
L
0
2
1
0.25
L
Poseidon
Old Man Storm
Poseidon
1
5
0
0.2
W
Jormungandr
RageFailRepeat
Jormungandr
0
1
5
2.5
W
9
2
4
5.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
19,398
34,963
Taken
44,339
15,387
Mitigated
16,625
12,031
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Agent-390
Danzaburou
2,824
1,160
0
1,732
6,116
1,825
0
718
5,398
0
25,619
L
Tsukuyomi
Deadshuriken
Tsukuyomi
6,082
1,674
0
2,788
10,320
3,308
0
1,195
9,125
0
33,298
W
6,370
3,100
0
1,113
3,665
1,072
551
1,173
2,492
0
43,330
W
10,768
4,129
0
2,998
8,641
5,614
253
794
7,408
0
50,190
L
Gilgamesh
Mooshad
Gilgamesh
3,432
972
0
1,156
9,954
4,886
0
90
9,864
0
27,493
L
2,189
152
1,520
2,902
11,011
4,927
0
2,257
8,754
16,713
0
L
Poseidon
Old Man Storm
Poseidon
4,871
416
0
709
6,938
1,679
0
1,864
5,074
42,608
0
W
Jormungandr
RageFailRepeat
Jormungandr
2,617
1,335
48
2,534
8,837
3,760
291
2,099
6,692
17,045
0
W
8,113
1,973
0
2,684
8,241
2,641
339
531
7,569
0
34,288
W
3,757
1,184
566
2,088
5,579
2,300
0
2,641
2,702
46,199
4,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
30,677
383
Minions Killed
304
0
Camps Cleared
0
1,215,565
Distance Traveled
1,170,286
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,148
429
58
5
0
201,650
8
L
Tsukuyomi
7,130
594
65
5
0
260,325
4
W
Hou Yi
6,640
553
79
7
0
215,302
3
W
Bellona
8,651
721
109
9
0
254,608
2
L
Gilgamesh
5,951
496
59
5
0
242,774
3
L
Artio
5,852
488
28
2
0
245,019
1
L
Poseidon
6,596
550
94
8
0
220,518
2
W
Jormungandr
5,661
472
32
3
0
238,642
2
W
Bastet
7,791
649
63
5
0
280,542
2
W
Olorun
7,535
628
100
8
0
226,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role