Player Matchup

Loki
Loki
Arthur_CKL
Loki
Level 27
God Stats
5W - 26L
1,036 SR
Queue Stats
43W - 106L
1,249 Elo+
Solo
Zeus
Zeus
Devilenx
Zeus
Level 7
God Stats
2W - 1L
1,462 SR
Queue Stats
2W - 2L
966 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nomercey99
Morgan Le Fay
Level 24
God Stats
3W - 1L
1,293 SR
Queue Stats
26W - 20L
1,408 Elo+
Party 1
Terra
Terra
PDXKween
Terra
Level 5
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 1L
1,095 Elo+
Party 1
Sun Wukong
Sun Wukong
Ragearms
Sun Wukong
Level 6
God Stats
2W - 0L
1,702 SR
Queue Stats
18W - 14L
1,332 Elo+
Party 1
Team Averages
Level 14
1,439 SR
1,210 Elo+

VS

Team Averages
Level 19
1,373 SR
1,212 Elo+
Hades
Hades
ImHedgy
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,039 Elo+
Solo
Chronos
Chronos
KingVBrandy
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,307 Elo+
Solo
Geb
Geb
TimboSliceAF
Geb
Level 27
God Stats
8W - 13L
1,441 SR
Queue Stats
35W - 51L
1,368 Elo+
Solo
Thanatos
Thanatos
fullhomoangle
Thanatos
Level 6
God Stats
2W - 5L
1,206 SR
Queue Stats
2W - 7L
1,149 Elo+
Solo
Anubis
Anubis
xXMACDADDY30Xx
Anubis
Level 24
God Stats
1W - 5L
1,215 SR
Queue Stats
6W - 9L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,791
463
3,226
11,457
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
16
12 / 1 / 7
10,973
578
17,818
5,308
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Nomercey99
Morgan Le Fay
16
11 / 3 / 7
10,287
541
14,494
9,792
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
PDXKween
Terra
13
1 / 3 / 10
9,160
482
2,380
9,462
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Ragearms
Sun Wukong
16
3 / 5 / 6
10,512
553
4,575
14,198
8,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ImHedgy
Hades
7
1 / 5 / 2
6,209
327
2,431
4,942
1,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
KingVBrandy
Chronos
12
1 / 10 / 4
7,921
417
3,989
11,733
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 3
7,494
394
2,969
13,476
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
fullhomoangle
Thanatos
16
5 / 4 / 4
9,671
509
9,942
15,316
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 7 / 2
9,549
503
7,902
12,505
4,640
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
29
Kills
14
16
Deaths
29
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Zeus
12
1
7
15.5
L
Hades
ImHedgy
Hades
1
5
2
0.4
L
Chronos
KingVBrandy
Chronos
1
10
4
0.3
W
Morgan Le Fay
Nomercey99
Morgan Le Fay
11
3
7
4.83
W
Terra
PDXKween
Terra
1
3
10
2
W
Sun Wukong
Ragearms
Sun Wukong
3
5
6
1.2
L
0
3
3
0.5
L
Thanatos
fullhomoangle
Thanatos
5
4
4
1.75
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
27,233
50,217
Taken
57,972
25,558
Mitigated
27,993
13,448
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,226
679
0
5,000
11,457
3,539
74
3,444
8,013
0
50,842
W
Zeus
17,818
4,067
0
1,661
5,308
1,837
2,054
1,394
3,914
62,347
0
L
Hades
ImHedgy
Hades
2,431
489
0
760
4,942
1,489
130
2,361
2,303
7,973
0
L
Chronos
KingVBrandy
Chronos
3,989
1,557
0
1,645
11,733
2,888
330
7,161
4,118
32,510
0
W
Morgan Le Fay
Nomercey99
Morgan Le Fay
14,494
1,634
0
1,366
9,792
3,495
1,819
4,614
5,178
47,847
0
W
Terra
PDXKween
Terra
2,380
794
675
1,902
9,462
7,858
805
5,411
4,051
10,493
0
W
Sun Wukong
Ragearms
Sun Wukong
4,575
900
0
2,844
14,198
8,829
2,655
2,428
11,770
0
50,212
L
2,969
114
87
1,434
13,476
12,090
267
8,063
4,768
20,882
0
L
Thanatos
fullhomoangle
Thanatos
9,942
2,971
0
10,149
15,316
6,886
755
4,695
10,365
0
63,502
L
7,902
523
0
2,398
12,505
4,640
662
10,210
1,726
40,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
40,844
396
Minions Killed
296
0
Camps Cleared
0
1,846,611
Distance Traveled
1,421,588
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,791
463
90
5
0
369,015
0
W
Zeus
10,973
578
109
6
0
378,508
2
L
Hades
6,209
327
12
1
0
145,454
0
L
Chronos
7,921
417
56
3
0
311,777
1
W
Morgan Le Fay
10,287
541
71
4
0
346,003
2
W
Terra
9,160
482
20
1
0
382,448
0
W
Sun Wukong
10,512
553
106
6
0
370,637
0
L
Geb
7,494
394
34
2
0
305,793
5
L
Thanatos
9,671
509
110
6
0
373,578
0
L
Anubis
9,549
503
84
4
0
284,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role