Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Dg FasterGraph
Osiris
Level 110
God Stats
2W - 2L
1,415 SR
Queue Stats
122W - 130L
1,521 Elo+
Party 1
Olorun
Olorun
SofscudiEboyu
Olorun
Level 29
God Stats
3W - 0L
2,007 SR
Queue Stats
31W - 10L
1,836 Elo+
Party 1
Team Averages
Level 88
1,641 SR
1,619 Elo+

VS

Team Averages
Level 100
1,252 SR
1,330 Elo+
Cerberus
Cerberus
JManisdatdude
Cerberus
Level 146
God Stats
2W - 4L
1,220 SR
Queue Stats
384W - 425L
1,466 Elo+
Party 2
Mulan
Mulan
KAY 48 GOIN D1
Mulan
Level 129
God Stats
11W - 10L
1,544 SR
Queue Stats
194W - 194L
1,558 Elo+
Party 2
Hera
Hera
Robthegamer1778
Hera
Level 24
God Stats
0W - 3L
992 SR
Queue Stats
10W - 53L
967 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 2 / 10
11,091
739
9,396
7,372
2,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 9
9,556
637
6,575
9,601
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 5 / 8
12,908
861
29,539
17,437
8,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JManisdatdude
Cerberus
15
4 / 7 / 4
10,420
695
13,768
23,930
24,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 11 / 3
10,862
724
10,153
24,768
23,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
0 / 2 / 2
7,483
499
0
2,555
247

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
9
9
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
10
5.5
W
2
2
9
3.25
L
Cerberus
JManisdatdude
Cerberus
4
7
4
0.86
L
5
11
3
0.59
L
0
2
2
0.5
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
23,921
34,410
Taken
51,253
17,186
Mitigated
48,357
7,828
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,396
2,887
0
737
7,372
2,440
730
2,901
4,071
0
42,221
W
6,575
2,563
0
1,234
9,601
6,203
338
3,948
5,530
4,398
11,896
L
Cerberus
JManisdatdude
Cerberus
13,768
999
379
5,058
23,930
24,871
0
11,491
11,884
41,990
0
L
10,153
1,244
0
2,206
24,768
23,239
0
15,206
9,346
0
26,679
L
0
0
0
0
2,555
247
0
318
2,197
34
0
W
29,539
18,709
305
5,552
17,437
8,543
1,385
7,572
9,205
74,595
6,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
28,765
190
Minions Killed
138
11
Camps Cleared
2
675,520
Distance Traveled
465,256
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,091
739
58
4
6
256,386
3
W
Osiris
9,556
637
17
1
1
203,097
0
L
Cerberus
10,420
695
92
6
1
228,973
0
L
Mulan
10,862
724
46
3
1
217,712
0
L
Hera
7,483
499
0
0
0
18,571
0
W
Olorun
12,908
861
115
8
4
216,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role