Player Matchup

Vamana
Vamana
DeezDekuNuts
Vamana
Level 157
God Stats
0W - 3L
1,191 SR
Queue Stats
44W - 69L
1,368 Elo+
Party 3
Chiron
Chiron
HowIMetUrMuffin
Chiron
Level 87
God Stats
1W - 4L
1,413 SR
Queue Stats
3W - 8L
1,441 Elo+
Party 3
Ares
Ares
IHP Gamer
Ares
Level 122
God Stats
7W - 6L
1,522 SR
Queue Stats
25W - 44L
1,304 Elo+
Party 3
Baron Samedi
Baron Samedi
IHPMuffin
Baron Samedi
Level 82
God Stats
0W - 2L
1,161 SR
Queue Stats
19W - 22L
1,321 Elo+
Party 3
Vulcan
Vulcan
IHPZephyr
Vulcan
Level 68
God Stats
2W - 5L
1,129 SR
Queue Stats
3W - 5L
1,253 Elo+
Party 3
Team Averages
Level 103
1,283 SR
1,337 Elo+

VS

Team Averages
Level 141
1,614 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MaceGrimdu
Kuzenbo
Level 157
God Stats
12W - 4L
1,861 SR
Queue Stats
151W - 161L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
MrPandaSauce
Danzaburou
Level 144
God Stats
11W - 7L
1,509 SR
Queue Stats
30W - 36L
1,390 Elo+
Party 2
Zeus
Zeus
TheeAlchemist
Zeus
Level 138
God Stats
1W - 0L
1,700 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
5 / 6 / 3
11,729
782
17,437
23,613
22,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

16
1 / 6 / 2
9,771
651
9,963
16,569
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
0 / 5 / 7
10,114
674
8,994
28,763
30,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
IHPMuffin
Baron Samedi
17
1 / 9 / 7
10,222
681
9,458
18,450
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
IHPZephyr
Vulcan
16
4 / 8 / 3
10,757
717
9,107
12,925
5,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 4 / 19
13,635
909
23,084
22,439
15,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
 
Chang'e
18
5 / 0 / 14
12,230
815
9,251
12,663
9,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
MaceGrimdu
Kuzenbo
16
1 / 1 / 18
11,309
754
8,742
20,645
35,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
MrPandaSauce
Danzaburou
19
11 / 4 / 11
14,085
939
26,165
14,793
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 2 / 10
13,093
873
21,713
8,313
3,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
11
Kills
34
34
Deaths
11
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
4
19
4.63
W
Chang'e
 
Chang'e
5
0
14
12
L
Vamana
5
6
3
1.08
L
1
6
2
0.33
L
Ares
0
5
7
0.7
L
Baron Samedi
IHPMuffin
Baron Samedi
1
9
7
0.5
L
Vulcan
IHPZephyr
Vulcan
4
8
3
0.69
W
Kuzenbo
MaceGrimdu
Kuzenbo
1
1
18
10
W
Danzaburou
MrPandaSauce
Danzaburou
11
4
11
4.13
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,959
Damage
88,955
100,320
Taken
78,853
73,112
Mitigated
71,795
15,705
Healing
31,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,084
3,434
0
6,312
22,439
15,909
1,299
9,845
10,930
0
53,583
W
Chang'e
 
Chang'e
9,251
1,230
7,246
6,590
12,663
9,968
957
3,086
9,571
34,524
0
L
Vamana
17,437
9,405
0
6,107
23,613
22,432
78
13,651
9,423
0
44,757
L
9,963
3,007
433
3,400
16,569
6,178
1,076
5,650
10,785
0
32,141
L
Ares
8,994
418
0
2,081
28,763
30,767
1
8,480
20,087
30,847
0
L
Baron Samedi
IHPMuffin
Baron Samedi
9,458
557
1,002
1,377
18,450
8,596
0
4,855
13,558
30,653
0
L
Vulcan
IHPZephyr
Vulcan
9,107
3,664
0
1,305
12,925
5,139
136
6,170
6,669
29,854
0
W
Kuzenbo
MaceGrimdu
Kuzenbo
8,742
2,664
0
4,530
20,645
35,427
251
5,622
14,819
18,680
0
W
Danzaburou
MrPandaSauce
Danzaburou
26,165
16,797
0
4,100
14,793
6,695
2,698
4,949
9,412
0
50,991
W
21,713
2,143
0
2,276
8,313
3,796
1,514
3,382
4,843
67,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,593
Gold Earned
64,352
275
Minions Killed
333
5
Camps Cleared
9
1,209,835
Distance Traveled
1,458,617
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,635
909
80
5
5
312,121
0
W
Chang'e
12,230
815
74
5
1
313,495
8
L
Vamana
11,729
782
58
4
3
278,507
8
L
Chiron
9,771
651
61
4
1
238,671
0
L
Ares
10,114
674
33
2
0
278,275
1
L
Baron Samedi
10,222
681
67
4
0
237,565
0
L
Vulcan
10,757
717
56
4
1
176,817
1
W
Kuzenbo
11,309
754
23
2
0
319,251
2
W
Danzaburou
14,085
939
65
4
1
255,172
0
W
Zeus
13,093
873
91
6
2
258,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role