Player Matchup

Sol
Sol
KkSpongekK
Sol
Level 153
God Stats
2W - 4L
1,474 SR
Queue Stats
78W - 71L
1,591 Elo+
Party 1
Zeus
Zeus
ShadowCutter10
Zeus
Level 155
God Stats
27W - 27L
1,638 SR
Queue Stats
111W - 101L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
Subzer0126
Cliodhna
Level 160
God Stats
9W - 7L
1,699 SR
Queue Stats
128W - 110L
1,584 Elo+
Party 1
Osiris
Osiris
shmLegacy
Osiris
Level 131
God Stats
0W - 1L
1,610 SR
Queue Stats
8W - 16L
1,263 Elo+
Party 1
Team Averages
Level 150
1,605 SR
1,507 Elo+

VS

Team Averages
Level 96
1,693 SR
1,870 Elo+
Thoth
Thoth
AllMighτ
Thoth
Level 160
God Stats
1W - 0L
1,645 SR
Queue Stats
15W - 5L
1,680 Elo+
Party 2
Khepri
Khepri
BigBalledBilly
Khepri
Level 151
God Stats
3W - 0L
1,728 SR
Queue Stats
33W - 22L
1,701 Elo+
Party 2
Anhur
Anhur
ShizaStuffer
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
2,163 Elo+
Party 2
Erlang Shen
Erlang Shen
zipzappy
Erlang Shen
Level 45
God Stats
2W - 0L
1,898 SR
Queue Stats
101W - 17L
1,937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,416
701
3,921
11,724
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 1
9,068
756
10,983
10,694
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Subzer0126
Cliodhna
13
1 / 9 / 2
8,073
673
6,366
13,266
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
shmLegacy
Osiris
13
1 / 4 / 2
8,112
676
7,551
16,181
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AllMighτ
Thoth
18
13 / 2 / 6
12,345
1,029
20,834
6,628
2,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 12
10,444
870
4,841
13,603
14,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 2 / 5
11,183
932
13,133
11,669
4,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
zipzappy
Erlang Shen
16
3 / 0 / 12
10,318
860
7,083
9,853
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
23
23
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thoth
AllMighτ
Thoth
13
2
6
8
W
0
1
12
6
L
1
5
1
0.3
L
2
5
1
0.5
W
7
2
5
4.75
L
Cliodhna
Subzer0126
Cliodhna
1
9
2
0.22
L
Osiris
shmLegacy
Osiris
1
4
2
0.5
W
Erlang Shen
zipzappy
Erlang Shen
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,821
Damage
45,891
51,865
Taken
41,753
25,430
Mitigated
31,187
8,441
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AllMighτ
Thoth
20,834
435
0
1,895
6,628
2,664
2,435
1,793
4,564
59,761
0
W
4,841
545
2,600
2,408
13,603
14,343
201
4,816
8,443
17,632
0
L
3,921
437
46
2,162
11,724
3,341
0
7,818
3,906
29,047
0
L
10,983
861
156
2,168
10,694
2,960
117
3,844
6,850
52,888
0
W
13,133
4,849
0
1,650
11,669
4,721
4,176
5,315
5,942
0
56,384
L
Cliodhna
Subzer0126
Cliodhna
6,366
440
0
1,411
13,266
4,631
0
5,635
7,631
0
23,642
L
Osiris
shmLegacy
Osiris
7,551
1,179
0
2,498
16,181
14,498
0
8,761
7,420
2,750
16,093
W
Erlang Shen
zipzappy
Erlang Shen
7,083
3,390
0
1,275
9,853
9,459
583
3,766
5,795
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
44,290
208
Minions Killed
236
7
Camps Cleared
13
764,911
Distance Traveled
1,002,824
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,345
1,029
82
7
3
220,183
2
W
Khepri
10,444
870
22
2
2
267,691
2
L
Sol
8,416
701
56
5
2
173,245
1
L
Zeus
9,068
756
88
7
3
189,945
4
W
Anhur
11,183
932
94
8
7
234,643
0
L
Cliodhna
8,073
673
32
3
1
180,857
3
L
Osiris
8,112
676
32
3
1
220,864
1
W
Erlang Shen
10,318
860
38
3
1
280,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role