Player Matchup

Thoth
Thoth
Gabiluapgalu
Thoth
Level 49
God Stats
1W - 0L
1,825 SR
Queue Stats
24W - 28L
1,463 Elo+
Party 2
Sol
Sol
Pandixz
Sol
Level 108
God Stats
2W - 2L
1,724 SR
Queue Stats
57W - 55L
1,579 Elo+
Party 2
Mulan
Mulan
jrichardsss
Mulan
Level 62
God Stats
18W - 7L
1,589 SR
Queue Stats
104W - 88L
1,600 Elo+
Party 2
Team Averages
Level 73
1,713 SR
1,547 Elo+

VS

Team Averages
Level 32
1,482 SR
1,377 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Frost_Wolfy_64
Skadi
Level 14
God Stats
2W - 4L
1,394 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Discordia
Discordia
GenSSLV
Discordia
Level 59
God Stats
0W - 2L
1,553 SR
Queue Stats
58W - 79L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 12
8,654
721
550
3,857
1,264
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sol
15
12 / 1 / 10
10,921
910
16,887
10,482
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
14 / 3 / 8
10,848
904
12,978
10,884
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 9 / 1
8,230
686
1,489
10,469
3,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 2
7,095
591
4,989
11,841
3,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
GenSSLV
Discordia
13
4 / 8 / 1
9,280
773
5,419
11,371
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
27
Kills
6
6
Deaths
27
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
9
1
0.28
L
0
10
2
0.1
W
1
2
12
3.5
L
Discordia
GenSSLV
Discordia
4
8
1
0.56
W
Sol
12
1
10
17
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
11,897
25,223
Taken
33,681
15,700
Mitigated
11,432
9,046
Healing
802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,489
276
0
70
10,469
3,789
0
5,358
4,805
17,487
0
L
4,989
2,321
0
137
11,841
3,826
0
4,419
7,161
0
16,057
W
550
0
0
0
3,857
1,264
258
1,518
2,339
18,664
0
L
Discordia
GenSSLV
Discordia
5,419
393
51
544
11,371
3,817
0
7,133
4,066
20,596
0
W
Sol
16,887
4,830
0
5,764
10,482
4,154
1,941
2,591
7,891
53,575
4,923
W
12,978
2,578
0
3,282
10,884
10,282
787
3,035
7,849
0
28,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
24,605
150
Minions Killed
91
9
Camps Cleared
1
617,350
Distance Traveled
506,354
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,230
686
30
3
0
158,716
1
L
Skadi
7,095
591
29
2
0
173,778
0
W
Thoth
8,654
721
36
3
1
188,867
1
L
Discordia
9,280
773
32
3
1
173,860
2
W
Sol
10,921
910
82
7
7
207,173
1
W
Mulan
10,848
904
32
3
1
221,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role