Player Matchup

Ah Puch
Ah Puch
SinTroX_91
Ah Puch
Level 160
God Stats
5W - 4L
1,819 SR
Queue Stats
1,093W - 1,051L
1,467 Elo+
Solo
Jing Wei
Jing Wei
jakew3775
Jing Wei
Level 45
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 7L
1,557 Elo+
Solo
Cthulhu
Cthulhu
mpt59
Cthulhu
Level 80
God Stats
2W - 3L
1,657 SR
Queue Stats
64W - 54L
1,520 Elo+
Solo
Team Averages
Level 95
1,736 SR
1,515 Elo+

VS

Team Averages
Level 85
1,600 SR
1,417 Elo+
Erlang Shen
Erlang Shen
CreepyXan150
Erlang Shen
Level 27
God Stats
2W - 2L
1,808 SR
Queue Stats
138W - 157L
1,362 Elo+
Solo
Athena
Athena
ElderlyEwe576
Athena
Level 104
God Stats
1W - 2L
1,538 SR
Queue Stats
30W - 50L
1,339 Elo+
Solo
Scylla
Scylla
IdealChaos
Scylla
Level 123
God Stats
11W - 19L
1,454 SR
Queue Stats
324W - 362L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SinTroX_91
Ah Puch
11
2 / 0 / 8
6,909
691
9,412
8,234
2,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
jakew3775
Jing Wei
12
7 / 4 / 4
7,840
784
8,126
10,938
3,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
mpt59
Cthulhu
11
3 / 1 / 6
7,519
752
6,479
9,776
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CreepyXan150
Erlang Shen
9
3 / 7 / 1
6,304
630
8,709
10,698
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 2
6,563
656
3,780
11,787
8,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
IdealChaos
Scylla
10
0 / 3 / 5
6,307
631
9,779
6,568
2,243
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CreepyXan150
Erlang Shen
3
7
1
0.5
L
2
2
2
1.5
L
Scylla
IdealChaos
Scylla
0
3
5
0.83
W
Ah Puch
SinTroX_91
Ah Puch
2
0
8
6
W
Jing Wei
jakew3775
Jing Wei
7
4
4
2.25
W
Cthulhu
mpt59
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,017
Damage
22,268
28,948
Taken
29,053
12,679
Mitigated
14,990
11,863
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CreepyXan150
Erlang Shen
8,709
3,574
0
2,276
10,698
4,595
0
6,131
4,567
0
15,199
L
3,780
1,080
165
1,668
11,787
8,152
0
5,581
6,206
11,985
0
L
Scylla
IdealChaos
Scylla
9,779
1,394
0
0
6,568
2,243
0
4,203
2,365
24,439
0
W
Ah Puch
SinTroX_91
Ah Puch
9,412
1,250
0
3,761
8,234
2,883
0
4,229
4,005
27,488
0
W
Jing Wei
jakew3775
Jing Wei
8,126
7,433
110
3,266
10,938
3,350
754
5,048
5,890
0
17,632
W
Cthulhu
mpt59
Cthulhu
6,479
1,399
695
4,031
9,776
6,446
161
5,014
4,762
18,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,268
Gold Earned
19,174
84
Minions Killed
86
6
Camps Cleared
1
547,891
Distance Traveled
515,109
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,304
630
22
2
1
167,981
0
L
Athena
6,563
656
21
2
0
173,472
2
L
Scylla
6,307
631
43
4
0
173,656
1
W
Ah Puch
6,909
691
44
4
2
174,396
2
W
Jing Wei
7,840
784
24
2
2
180,856
0
W
Cthulhu
7,519
752
16
2
2
192,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role