Player Matchup

Charybdis
Charybdis
DevKiller51
Charybdis
Level 28
God Stats
18W - 3L
1,815 SR
Queue Stats
120W - 26L
1,823 Elo+
Party 3
Zeus
Zeus
ErastusGaming
Zeus
Level 87
God Stats
2W - 1L
1,516 SR
Queue Stats
203W - 194L
1,496 Elo+
Party 1
Loki
Loki
InfiniteSnipes
Loki
Level 64
God Stats
5W - 1L
1,626 SR
Queue Stats
127W - 26L
1,844 Elo+
Party 3
Achilles
Achilles
ShaggySZN
Achilles
Level 40
God Stats
5W - 3L
1,474 SR
Queue Stats
131W - 72L
1,636 Elo+
Party 3
Ymir
Ymir
woogie04
Ymir
Level 27
God Stats
2W - 1L
1,588 SR
Queue Stats
45W - 31L
1,504 Elo+
Party 1
Team Averages
Level 49
1,604 SR
1,661 Elo+

VS

Team Averages
Level 67
1,539 SR
1,516 Elo+
Set
Set
BoeNarxx69
Set
Level 104
God Stats
2W - 6L
1,352 SR
Queue Stats
261W - 260L
1,465 Elo+
Party 2
Scylla
Scylla
JSoby
Scylla
Level 70
God Stats
61W - 43L
1,622 SR
Queue Stats
167W - 152L
1,536 Elo+
Party 4
Ymir
Ymir
SpikeSpiegel14
Ymir
Level 80
God Stats
3W - 4L
1,476 SR
Queue Stats
142W - 123L
1,582 Elo+
Party 4
Apollo
Apollo
TheUndersnaker
Apollo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,529 Elo+
Party 4
Arachne
Arachne
ViolatedGrandma
Arachne
Level 25
God Stats
4W - 2L
1,744 SR
Queue Stats
33W - 30L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DevKiller51
Charybdis
16
7 / 1 / 1
9,171
611
10,842
6,991
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
9,035
602
5,529
5,511
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 1 / 6
9,739
649
12,331
10,227
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ShaggySZN
Achilles
13
2 / 2 / 0
7,991
533
6,804
10,903
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
12
1 / 0 / 5
7,932
529
4,228
9,220
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,577
572
7,816
10,832
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
JSoby
Scylla
13
2 / 7 / 1
7,443
496
3,599
8,537
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 1
6,391
426
3,347
13,785
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 0
6,846
456
4,201
8,487
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 1
6,870
458
3,983
10,217
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
6
6
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Charybdis
DevKiller51
Charybdis
7
1
1
7.5
W
3
2
3
2.25
W
8
1
6
11
L
Scylla
JSoby
Scylla
2
7
1
0.36
W
Achilles
ShaggySZN
Achilles
2
2
0
1
L
0
5
1
0.1
L
1
2
0
0.5
L
2
4
1
0.63
W
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
22,946
42,852
Taken
51,858
26,448
Mitigated
23,031
13,371
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,816
4,217
0
5,094
10,832
5,915
8
636
9,224
0
56,272
W
Charybdis
DevKiller51
Charybdis
10,842
6,495
0
4,397
6,991
2,252
2,974
1,581
5,343
0
83,770
W
5,529
315
0
1,009
5,511
1,916
620
2,606
2,905
45,192
0
W
12,331
3,659
0
4,104
10,227
3,864
0
1,508
8,622
0
70,419
L
Scylla
JSoby
Scylla
3,599
575
0
1,036
8,537
2,313
244
2,934
5,371
45,140
0
W
Achilles
ShaggySZN
Achilles
6,804
1,983
0
1,483
10,903
11,157
129
0
10,903
0
33,883
L
3,347
561
0
1,645
13,785
9,424
0
2,965
10,776
15,886
0
L
4,201
2,428
0
2,887
8,487
1,853
0
1,959
6,484
0
41,021
L
3,983
1,989
0
2,951
10,217
3,526
0
829
9,232
0
33,711
W
Ymir
4,228
852
0
2,378
9,220
7,259
318
1,207
7,741
18,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
36,127
460
Minions Killed
404
0
Camps Cleared
0
1,397,937
Distance Traveled
1,418,593
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,577
572
131
9
0
259,184
2
W
Charybdis
9,171
611
133
9
0
254,099
5
W
Zeus
9,035
602
108
7
0
278,708
2
W
Loki
9,739
649
113
8
0
348,472
5
L
Scylla
7,443
496
91
6
0
259,267
4
W
Achilles
7,991
533
78
5
0
239,653
6
L
Ymir
6,391
426
32
2
0
274,654
7
L
Apollo
6,846
456
92
6
0
301,059
5
L
Arachne
6,870
458
58
4
0
324,429
0
W
Ymir
7,932
529
28
2
0
277,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role