Player Matchup

Jormungandr
Jormungandr
EmperorShy
Jormungandr
Level 83
God Stats
4W - 4L
1,690 SR
Queue Stats
166W - 162L
1,564 Elo+
Solo
Izanami
Izanami
FlaredRope
Izanami
Level 65
God Stats
3W - 2L
1,668 SR
Queue Stats
25W - 29L
1,602 Elo+
Solo
Zeus
Zeus
Ryboopio
Zeus
Level 49
God Stats
20W - 19L
1,345 SR
Queue Stats
68W - 100L
1,212 Elo+
Solo
Team Averages
Level 66
1,567 SR
1,459 Elo+

VS

Team Averages
Level 102
1,535 SR
1,598 Elo+
Hades
Hades
DROPPINXxXCL1PZ
Hades
Level 129
God Stats
11W - 10L
1,534 SR
Queue Stats
605W - 694L
1,548 Elo+
Solo
Heimdallr
Heimdallr
JBKAHN
Heimdallr
Level 48
God Stats
7W - 9L
1,526 SR
Queue Stats
151W - 124L
1,622 Elo+
Solo
Ravana
Ravana
vVFlaminNinjaVv
Ravana
Level 129
God Stats
26W - 28L
1,545 SR
Queue Stats
432W - 445L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EmperorShy
Jormungandr
14
3 / 6 / 3
10,317
607
11,229
21,031
15,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FlaredRope
Izanami
14
2 / 6 / 3
10,357
609
12,296
17,602
6,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
14
2 / 8 / 3
10,626
625
14,011
11,316
4,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
12,259
721
19,814
23,244
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
JBKAHN
Heimdallr
15
4 / 3 / 13
11,837
696
11,549
13,537
6,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 1 / 7
12,919
760
14,286
16,652
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
20
20
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Jormungandr
EmperorShy
Jormungandr
3
6
3
0.75
L
Izanami
FlaredRope
Izanami
2
6
3
0.58
W
Heimdallr
JBKAHN
Heimdallr
4
3
13
3.5
L
Zeus
2
8
3
0.44
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
45,649
49,949
Taken
53,433
25,877
Mitigated
34,156
3,756
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,814
2,198
1,047
12,733
23,244
13,573
859
12,295
10,949
52,561
0
L
Jormungandr
EmperorShy
Jormungandr
11,229
4,516
0
1,940
21,031
15,261
0
7,315
12,354
42,681
0
L
Izanami
FlaredRope
Izanami
12,296
6,751
0
994
17,602
6,409
0
6,208
10,612
0
42,357
W
Heimdallr
JBKAHN
Heimdallr
11,549
4,038
0
3,885
13,537
6,563
1,188
5,471
8,066
0
54,964
L
Zeus
14,011
868
0
822
11,316
4,207
0
5,039
5,767
28,073
0
W
14,286
3,072
0
4,528
16,652
14,020
870
7,937
8,715
0
35,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
37,015
171
Minions Killed
188
5
Camps Cleared
9
871,611
Distance Traveled
943,451
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,259
721
70
4
2
309,251
2
L
Jormungandr
10,317
607
66
4
2
288,272
4
L
Izanami
10,357
609
79
5
2
278,162
2
W
Heimdallr
11,837
696
67
4
5
308,319
4
L
Zeus
10,626
625
26
2
1
305,177
2
W
Ravana
12,919
760
51
3
2
325,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role