Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bl4ze87
Ymir
Level 101
God Stats
13W - 10L
1,663 SR
Queue Stats
40W - 30L
1,530 Elo+
Party 1
Poseidon
Poseidon
SicK SkOp3 LMS
Poseidon
Level 149
God Stats
15W - 10L
1,787 SR
Queue Stats
468W - 356L
1,588 Elo+
Party 1
Team Averages
Level 130
1,650 SR
1,539 Elo+

VS

Team Averages
Level 132
1,638 SR
1,554 Elo+
Charybdis
Charybdis
CrookedkcaJ
Charybdis
Level 145
God Stats
31W - 28L
1,417 SR
Queue Stats
117W - 85L
1,502 Elo+
Party 2
Vamana
Vamana
OsirisFill
Vamana
Level 132
God Stats
9W - 3L
1,799 SR
Queue Stats
144W - 107L
1,598 Elo+
Party 2
Scylla
Scylla
SquidEmperor
Scylla
Level 120
God Stats
10W - 2L
1,698 SR
Queue Stats
203W - 123L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 5 / 3
9,670
645
9,378
13,303
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Bl4ze87
Ymir
10
0 / 6 / 5
8,908
594
3,267
14,506
17,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
14
4 / 9 / 1
10,087
672
7,986
13,390
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrookedkcaJ
Charybdis
15
4 / 4 / 12
10,352
690
9,866
8,585
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
OsirisFill
Vamana
16
9 / 2 / 8
11,249
750
14,270
12,123
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
7 / 1 / 10
10,993
733
13,033
9,198
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
20
20
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
3
0.9
L
Ymir
Bl4ze87
Ymir
0
6
5
0.42
W
Charybdis
CrookedkcaJ
Charybdis
4
4
12
2.5
W
Vamana
OsirisFill
Vamana
9
2
8
6.5
L
Poseidon
4
9
1
0.5
W
Scylla
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,631
Damage
37,169
41,199
Taken
29,906
28,373
Mitigated
18,770
4,804
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,378
3,329
0
1,253
13,303
6,102
0
4,281
8,370
0
32,722
L
Ymir
Bl4ze87
Ymir
3,267
69
129
2,116
14,506
17,735
0
5,838
8,062
5,976
0
W
Charybdis
CrookedkcaJ
Charybdis
9,866
5,389
0
716
8,585
3,705
1,576
4,029
4,556
0
35,465
W
Vamana
OsirisFill
Vamana
14,270
7,933
0
4,478
12,123
11,589
583
2,668
9,442
0
33,866
L
Poseidon
7,986
839
69
1,237
13,390
4,536
0
2,528
10,317
46,113
0
W
Scylla
13,033
1,777
114
3,132
9,198
3,476
884
5,235
3,963
47,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
32,594
144
Minions Killed
171
4
Camps Cleared
10
636,445
Distance Traveled
910,784
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,670
645
66
4
1
234,309
1
L
Ymir
8,908
594
6
0
0
169,533
1
W
Charybdis
10,352
690
42
3
1
241,582
3
W
Vamana
11,249
750
43
3
2
350,432
3
L
Poseidon
10,087
672
72
5
3
232,603
4
W
Scylla
10,993
733
86
6
7
318,770
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role