Player Matchup

Neith
Neith
MagicBussy
Neith
Level 68
God Stats
264W - 225L
1,569 SR
Queue Stats
459W - 434L
1,468 Elo+
Party 2
Scylla
Scylla
OnlyHeartbreaker
Scylla
Level 19
God Stats
2W - 3L
1,741 SR
Queue Stats
77W - 80L
1,437 Elo+
Party 2
Ullr
Ullr
RollerDad97
Ullr
Level 19
God Stats
2W - 2L
1,396 SR
Queue Stats
47W - 49L
1,437 Elo+
Solo
Yemoja
Yemoja
msebonybarbie
Yemoja
Level 29
God Stats
17W - 15L
1,519 SR
Queue Stats
32W - 33L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
sweettpea_
Amaterasu
Level 21
God Stats
6W - 5L
1,471 SR
Queue Stats
45W - 45L
1,557 Elo+
Party 2
Team Averages
Level 31
1,539 SR
1,451 Elo+

VS

Team Averages
Level 35
1,431 SR
1,431 Elo+
Sylvanus
Sylvanus
CaptxOkay
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,306 Elo+
Solo
Arachne
Arachne
DatBoiQuay_
Arachne
Level 26
God Stats
8W - 16L
1,399 SR
Queue Stats
108W - 150L
1,354 Elo+
Party 3
Ao Kuang
Ao Kuang
GoBacktoYaCorner
Ao Kuang
Level 25
God Stats
3W - 3L
1,437 SR
Queue Stats
80W - 105L
1,312 Elo+
Party 3
Achilles
Achilles
Smokey-Chan1
Achilles
Level 108
God Stats
40W - 54L
1,537 SR
Queue Stats
371W - 353L
1,558 Elo+
Party 1
Neith
Neith
bigman3202
Neith
Level 7
God Stats
8W - 12L
1,284 SR
Queue Stats
36W - 41L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
9 / 0 / 5
7,064
706
8,487
5,382
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 0 / 3
7,043
704
4,487
3,757
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 0 / 7
6,382
638
3,019
6,945
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
4 / 0 / 7
5,667
567
1,998
1,895
783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
sweettpea_
Amaterasu
11
0 / 1 / 2
6,009
601
3,076
7,268
4,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptxOkay
Sylvanus
5
0 / 6 / 0
4,343
434
1,944
10,098
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
DatBoiQuay_
Arachne
9
0 / 3 / 0
5,233
523
2,602
7,872
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 7 / 0
4,538
454
1,330
5,737
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Smokey-Chan1
Achilles
10
1 / 1 / 0
5,693
569
5,730
5,331
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
6
0 / 7 / 0
4,395
440
1,087
6,643
1,033
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
24
Kills
1
1
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CaptxOkay
Sylvanus
0
6
0
0
L
Arachne
DatBoiQuay_
Arachne
0
3
0
0
L
0
7
0
0
W
Neith
9
0
5
11.5
W
8
0
3
9.5
W
3
0
7
6.5
L
Achilles
Smokey-Chan1
Achilles
1
1
0
1
L
Neith
0
7
0
0
W
4
0
7
7.5
W
Amaterasu
sweettpea_
Amaterasu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,067
Damage
12,693
25,247
Taken
35,681
10,221
Mitigated
11,390
11,609
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CaptxOkay
Sylvanus
1,944
979
90
1,129
10,098
4,175
0
1,498
8,600
14,999
0
L
Arachne
DatBoiQuay_
Arachne
2,602
2,358
0
4,163
7,872
2,050
0
333
7,482
0
24,721
L
1,330
394
0
220
5,737
1,628
0
3,466
2,099
8,227
2,512
W
Neith
8,487
3,287
0
2,195
5,382
1,727
2,229
688
4,694
0
40,692
W
4,487
855
0
250
3,757
1,140
0
983
2,730
34,016
0
W
3,019
882
0
3,648
6,945
2,007
0
370
6,533
0
28,303
L
Achilles
Smokey-Chan1
Achilles
5,730
2,136
0
2,370
5,331
2,504
240
74
5,257
0
29,548
L
Neith
1,087
897
0
945
6,643
1,033
66
845
5,758
0
11,837
W
1,998
675
1,188
197
1,895
783
443
1,061
834
4,989
0
W
Amaterasu
sweettpea_
Amaterasu
3,076
492
0
4,131
7,268
4,564
1,038
0
6,697
0
32,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
24,202
283
Minions Killed
213
0
Camps Cleared
0
991,096
Distance Traveled
938,840
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,343
434
26
3
0
188,623
2
L
Arachne
5,233
523
68
7
0
196,969
0
L
Ao Kuang
4,538
454
28
3
0
189,917
2
W
Neith
7,064
706
75
8
0
186,080
6
W
Scylla
7,043
704
65
7
0
216,652
1
W
Ullr
6,382
638
63
6
0
221,023
0
L
Achilles
5,693
569
64
6
0
219,335
1
L
Neith
4,395
440
27
3
0
143,996
0
W
Yemoja
5,667
567
2
0
0
179,020
0
W
Amaterasu
6,009
601
78
8
0
188,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role