Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ChadH
Achilles
Level 140
God Stats
6W - 6L
1,717 SR
Queue Stats
428W - 445L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Mirnunfir
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 43L
1,563 Elo+
Solo
Hades
Hades
klyº
Hades
Level 160
God Stats
5W - 3L
1,767 SR
Queue Stats
440W - 417L
1,429 Elo+
Party 2
Team Averages
Level 122
1,597 SR
1,492 Elo+

VS

Team Averages
Level 127
1,489 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Flaviorj2
Merlin
Level 127
God Stats
9W - 2L
1,553 SR
Queue Stats
244W - 224L
1,542 Elo+
Solo
Kukulkan
Kukulkan
MrAteniel
Kukulkan
Level 68
God Stats
3W - 0L
1,783 SR
Queue Stats
84W - 99L
1,472 Elo+
Solo
Chiron
Chiron
WallaffPotter
Chiron
Level 123
God Stats
1W - 1L
1,255 SR
Queue Stats
45W - 42L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
WallissonPotter
Baron Samedi
Level 160
God Stats
2W - 1L
1,354 SR
Queue Stats
225W - 206L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 6 / 16
11,276
705
11,635
23,307
24,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
 
Baron Samedi
19
3 / 6 / 10
11,196
700
11,409
14,402
8,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
ChadH
Achilles
18
7 / 6 / 12
11,381
711
13,963
21,091
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Mirnunfir
Ne Zha
18
4 / 8 / 12
11,676
730
17,785
16,584
9,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
klyº
Hades
19
7 / 6 / 8
11,972
748
14,715
17,423
16,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 3 / 14
13,668
854
20,311
18,121
7,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Flaviorj2
Merlin
20
9 / 3 / 15
12,790
799
21,613
10,710
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MrAteniel
Kukulkan
17
1 / 5 / 14
10,705
669
9,233
12,538
4,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 16
11,237
702
13,637
14,194
4,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
WallissonPotter
Baron Samedi
18
4 / 8 / 17
11,521
720
9,411
19,007
15,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
107
23
Kills
31
32
Deaths
23
58
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
6
16
1.67
L
Baron Samedi
 
Baron Samedi
3
6
10
1.33
W
Medusa
 
Medusa
14
3
14
7
L
Achilles
ChadH
Achilles
7
6
12
2.17
W
Merlin
Flaviorj2
Merlin
9
3
15
5.5
L
Ne Zha
Mirnunfir
Ne Zha
4
8
12
1.25
W
Kukulkan
MrAteniel
Kukulkan
1
5
14
1.6
W
3
4
16
2.75
W
Baron Samedi
WallissonPotter
Baron Samedi
4
8
17
1.56
L
Hades
klyº
Hades
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,507
Damage
74,205
92,807
Taken
74,570
76,585
Mitigated
34,673
33,500
Healing
32,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,635
2,334
2,275
5,591
23,307
24,942
426
7,986
15,321
17,376
0
L
Baron Samedi
 
Baron Samedi
11,409
513
3,239
3,385
14,402
8,579
982
7,560
6,842
32,429
0
W
Medusa
 
Medusa
20,311
10,126
1,469
5,847
18,121
7,306
2,439
9,360
8,614
0
37,846
L
Achilles
ChadH
Achilles
13,963
692
1,568
3,161
21,091
17,111
934
9,168
11,923
1,632
19,814
W
Merlin
Flaviorj2
Merlin
21,613
987
2,181
2,280
10,710
3,872
628
3,623
6,778
48,487
0
L
Ne Zha
Mirnunfir
Ne Zha
17,785
1,671
1,709
3,001
16,584
9,288
2,132
7,985
8,599
51
31,978
W
Kukulkan
MrAteniel
Kukulkan
9,233
1,060
2,234
2,205
12,538
4,016
325
6,905
5,500
26,245
0
W
13,637
5,432
4,325
5,946
14,194
4,429
1,571
6,705
7,249
0
28,903
W
Baron Samedi
WallissonPotter
Baron Samedi
9,411
602
2,723
3,753
19,007
15,050
279
11,717
6,868
19,723
0
L
Hades
klyº
Hades
14,715
508
2,566
7,005
17,423
16,665
1,195
7,558
9,865
32,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
59,921
136
Minions Killed
173
0
Camps Cleared
0
1,398,333
Distance Traveled
1,373,095
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,276
705
17
1
0
271,763
4
L
Baron Samedi
11,196
700
39
2
0
283,806
1
W
Medusa
13,668
854
48
3
0
274,541
2
L
Achilles
11,381
711
18
1
0
284,825
2
W
Merlin
12,790
799
40
3
0
297,281
5
L
Ne Zha
11,676
730
15
1
0
293,026
0
W
Kukulkan
10,705
669
38
2
0
275,975
5
W
Chiron
11,237
702
25
2
0
285,408
0
W
Baron Samedi
11,521
720
22
1
0
239,890
1
L
Hades
11,972
748
47
3
0
264,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role