Player Matchup

Freya
Freya
 
Freya
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DiamondSmiter
Izanami
Level 22
God Stats
4W - 1L
1,727 SR
Queue Stats
47W - 45L
1,575 Elo+
Solo
Thor
Thor
EatMySap
Thor
Level 21
God Stats
2W - 0L
1,734 SR
Queue Stats
50W - 30L
1,676 Elo+
Solo
Zeus
Zeus
PYROBLADE115
Zeus
Level 29
God Stats
6W - 3L
1,606 SR
Queue Stats
65W - 42L
1,666 Elo+
Solo
Ymir
Ymir
louiedumps99
Ymir
Level 29
God Stats
4W - 3L
1,462 SR
Queue Stats
40W - 31L
1,540 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,592 Elo+

VS

Team Averages
Level 18
1,507 SR
1,616 Elo+
Thanatos
Thanatos
BrianCardinal
Thanatos
Level 25
God Stats
3W - 1L
1,959 SR
Queue Stats
106W - 80L
1,714 Elo+
Party 1
Ah Puch
Ah Puch
iamkira1234
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Ymir
Ymir
oralbglide
Ymir
Level 12
God Stats
1W - 2L
1,296 SR
Queue Stats
28W - 21L
1,773 Elo+
Party 1
Nemesis
Nemesis
somethinhaha321
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,725 Elo+
Solo
Artio
Artio
uCarlinhUS
Artio
Level 23
God Stats
0W - 1L
1,280 SR
Queue Stats
25W - 24L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 3 / 1
8,467
605
5,403
7,425
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
11
5 / 3 / 5
7,097
507
8,320
8,549
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
10 / 3 / 5
9,081
649
10,786
9,365
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 3 / 2
8,784
627
8,390
7,135
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 9
6,129
438
3,313
8,225
8,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrianCardinal
Thanatos
13
3 / 3 / 2
7,819
559
6,811
11,906
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
iamkira1234
Ah Puch
6
0 / 9 / 0
4,864
347
1,239
6,239
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 2
8,574
612
5,898
8,432
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 2 / 1
8,423
602
8,748
12,774
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
8
0 / 5 / 2
5,645
403
1,362
8,742
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
14
14
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
1
0.83
L
Thanatos
BrianCardinal
Thanatos
3
3
2
1.33
W
Izanami
5
3
5
2.5
W
Thor
10
3
5
4.17
W
4
3
2
1.67
L
Ah Puch
iamkira1234
Ah Puch
0
9
0
0
W
0
2
9
2.25
L
6
2
2
3.5
L
5
2
1
2.75
L
Artio
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
24,058
40,699
Taken
48,093
18,636
Mitigated
23,832
10,183
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,403
1,443
0
2,806
7,425
2,443
716
1,553
5,545
43,098
5,421
L
Thanatos
BrianCardinal
Thanatos
6,811
1,620
0
9,164
11,906
6,733
0
4,153
7,753
0
39,910
W
Izanami
8,320
5,931
0
2,454
8,549
2,578
1,589
1,140
7,284
0
52,160
W
Thor
10,786
4,289
0
2,360
9,365
3,109
61
2,205
6,966
0
48,924
W
8,390
3,071
0
1,346
7,135
2,180
364
1,242
5,846
67,376
0
L
Ah Puch
iamkira1234
Ah Puch
1,239
432
0
198
6,239
759
224
949
5,290
7,081
0
W
3,313
810
303
914
8,225
8,326
238
2,310
5,785
12,857
0
L
5,898
1,924
0
3,589
8,432
4,206
0
3,479
4,953
54,094
5,009
L
8,748
3,830
0
2,934
12,774
6,115
433
4,430
8,344
7,226
42,470
L
Artio
1,362
312
60
1,901
8,742
6,019
290
3,531
5,211
12,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
35,325
453
Minions Killed
339
0
Camps Cleared
0
1,270,461
Distance Traveled
1,294,228
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,467
605
106
8
0
285,029
3
L
Thanatos
7,819
559
81
6
0
282,420
2
W
Izanami
7,097
507
108
8
0
195,282
1
W
Thor
9,081
649
91
7
0
274,201
1
W
Zeus
8,784
627
125
9
0
256,094
8
L
Ah Puch
4,864
347
15
1
0
198,088
0
W
Ymir
6,129
438
23
2
0
259,855
1
L
Ymir
8,574
612
123
9
0
274,595
2
L
Nemesis
8,423
602
90
6
0
287,562
7
L
Artio
5,645
403
30
2
0
251,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role