Player Matchup

Sylvanus
Sylvanus
Deathtrap99
Sylvanus
Level 147
God Stats
4W - 0L
1,596 SR
Queue Stats
139W - 138L
1,559 Elo+
Party 2
Hercules
Hercules
DimmerCrowd50
Hercules
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 77L
1,507 Elo+
Party 2
Scylla
Scylla
Friedjesus
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,618 Elo+
Party 1
Chernobog
Chernobog
Katastrephy
Chernobog
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 110L
1,631 Elo+
Party 1
Merlin
Merlin
liebtmachine
Merlin
Level 138
God Stats
1W - 2L
1,255 SR
Queue Stats
152W - 165L
1,556 Elo+
Party 2
Team Averages
Level 100
1,470 SR
1,574 Elo+

VS

Team Averages
Level 96
1,424 SR
1,531 Elo+
Odin
Odin
 
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FixedResolve
Jing Wei
Level 122
God Stats
1W - 2L
1,209 SR
Queue Stats
194W - 171L
1,549 Elo+
Party 3
Zeus
Zeus
FizboBaggins
Zeus
Level 159
God Stats
1W - 5L
1,378 SR
Queue Stats
164W - 172L
1,549 Elo+
Party 3
Ra
Ra
Pφtatφ
Ra
Level 65
God Stats
1W - 1L
1,489 SR
Queue Stats
39W - 42L
1,533 Elo+
Party 3
Chiron
Chiron
SirGabrielXII
Chiron
Level 106
God Stats
4W - 3L
1,543 SR
Queue Stats
104W - 98L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deathtrap99
Sylvanus
20
5 / 3 / 19
11,890
699
14,104
25,178
16,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DimmerCrowd50
Hercules
20
2 / 2 / 18
12,957
762
9,675
42,619
41,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Friedjesus
Scylla
20
9 / 6 / 12
13,191
776
17,230
16,991
6,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Katastrephy
Chernobog
20
11 / 6 / 10
13,284
781
24,989
18,339
7,232
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
5 / 2 / 18
12,525
737
24,270
14,060
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 7 / 8
10,613
624
11,056
27,606
19,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
FixedResolve
Jing Wei
16
0 / 8 / 9
9,771
575
12,526
18,253
6,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 6 / 3
13,094
770
49,739
20,031
7,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 5 / 15
10,524
619
12,251
16,005
9,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 6 / 13
11,691
688
16,964
18,282
7,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
67
32
Kills
19
19
Deaths
32
77
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
8
0.86
W
Sylvanus
Deathtrap99
Sylvanus
5
3
19
4.83
W
Hercules
DimmerCrowd50
Hercules
2
2
18
5.5
L
Jing Wei
FixedResolve
Jing Wei
0
8
9
0.56
L
13
6
3
2.42
W
Scylla
Friedjesus
Scylla
9
6
12
2.5
W
Chernobog
Katastrephy
Chernobog
11
6
10
2.67
L
0
5
15
1.5
L
4
6
13
1.75
W
Merlin
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,268
Damage
102,536
117,187
Taken
100,177
77,921
Mitigated
49,798
74,149
Healing
41,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,056
731
1,397
7,421
27,606
19,344
0
12,092
15,514
0
18,292
W
Sylvanus
Deathtrap99
Sylvanus
14,104
2,028
20,178
13,036
25,178
16,955
672
16,782
8,396
27,746
0
W
Hercules
DimmerCrowd50
Hercules
9,675
1,410
1,294
22,592
42,619
41,880
1,147
18,672
23,947
257
18,714
L
Jing Wei
FixedResolve
Jing Wei
12,526
8,999
1,024
2,013
18,253
6,613
128
8,765
9,488
0
25,132
L
49,739
3,977
325
3,129
20,031
7,288
21
11,389
8,642
67,297
0
W
Scylla
Friedjesus
Scylla
17,230
359
1,214
2,497
16,991
6,323
1,700
8,703
8,288
35,722
0
W
Chernobog
Katastrephy
Chernobog
24,989
12,278
4,481
3,502
18,339
7,232
1,656
10,559
7,780
0
42,794
L
12,251
366
12,581
6,841
16,005
9,345
0
10,499
5,506
28,538
0
L
16,964
3,351
2,522
3,802
18,282
7,208
42
13,110
5,172
0
42,856
W
Merlin
24,270
353
2,157
3,198
14,060
5,531
1,509
7,274
6,786
57,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,847
Gold Earned
55,693
176
Minions Killed
174
0
Camps Cleared
0
1,533,150
Distance Traveled
1,469,171
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,613
624
15
1
0
264,405
0
W
Sylvanus
11,890
699
31
2
0
299,447
4
W
Hercules
12,957
762
13
1
0
339,082
0
L
Jing Wei
9,771
575
43
3
0
296,097
1
L
Zeus
13,094
770
45
3
0
293,510
2
W
Scylla
13,191
776
46
3
0
305,002
1
W
Chernobog
13,284
781
36
2
0
270,161
0
L
Ra
10,524
619
22
1
0
340,085
2
L
Chiron
11,691
688
49
3
0
275,074
0
W
Merlin
12,525
737
50
3
0
319,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role