Player Matchup

Cliodhna
Cliodhna
BiBi_26PR
Cliodhna
Level 24
God Stats
44W - 28L
1,590 SR
Queue Stats
77W - 71L
1,475 Elo+
Party 1
Chiron
Chiron
NBF--Riican--PR
Chiron
Level 18
God Stats
15W - 20L
1,450 SR
Queue Stats
95W - 117L
1,439 Elo+
Party 1
Bacchus
Bacchus
XMrioX
Bacchus
Level 29
God Stats
7W - 10L
1,417 SR
Queue Stats
192W - 177L
1,517 Elo+
Party 1
Tiamat
Tiamat
feyojavierpr
Tiamat
Level 32
God Stats
12W - 7L
1,621 SR
Queue Stats
215W - 221L
1,532 Elo+
Party 1
Chaac
Chaac
xXdarkwolf199Xx
Chaac
Level 16
God Stats
13W - 11L
1,500 SR
Queue Stats
38W - 42L
1,413 Elo+
Party 1
Team Averages
Level 24
1,515 SR
1,475 Elo+

VS

Team Averages
Level 19
1,516 SR
1,600 Elo+
Ullr
Ullr
Big_Viko1027
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 2
Kuzenbo
Kuzenbo
Descend-Gravity
Kuzenbo
Level 29
God Stats
25W - 21L
1,538 SR
Queue Stats
119W - 109L
1,555 Elo+
Solo
Set
Set
Domlnos-_-
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 2
Odin
Odin
NEWHANDHIN
Odin
Level 25
God Stats
3W - 2L
1,644 SR
Queue Stats
4W - 5L
1,612 Elo+
Solo
Agni
Agni
Zeus_Juice97
Agni
Level 29
God Stats
2W - 6L
1,399 SR
Queue Stats
93W - 79L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BiBi_26PR
Cliodhna
16
6 / 3 / 8
9,514
529
11,912
12,874
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 1 / 8
10,100
561
8,567
8,065
2,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XMrioX
Bacchus
14
4 / 0 / 16
9,032
502
9,247
15,671
20,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
15
1 / 0 / 4
9,094
505
5,714
9,274
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 5
8,649
481
11,830
18,807
12,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,456
359
2,482
10,329
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
6,063
337
2,309
7,913
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 7 / 2
6,461
359
2,663
11,514
4,957
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 2 / 0
9,228
513
11,726
16,709
12,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 1
9,432
524
15,407
13,705
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
22
Kills
9
9
Deaths
23
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BiBi_26PR
Cliodhna
6
3
8
3.33
L
0
9
2
0.11
L
0
3
1
0.17
L
1
7
2
0.29
W
10
1
8
14
L
6
2
0
3
W
Bacchus
XMrioX
Bacchus
4
0
16
12
L
2
2
1
1.25
W
Tiamat
1
0
4
3
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,270
Damage
34,587
64,691
Taken
60,170
46,680
Mitigated
31,809
24,849
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BiBi_26PR
Cliodhna
11,912
1,470
0
4,389
12,874
4,855
333
3,873
8,815
0
68,302
L
2,482
1,856
0
788
10,329
2,737
142
3,982
6,172
0
18,077
L
2,309
936
0
2,055
7,913
7,332
0
1,893
5,836
15,742
0
L
2,663
1,009
0
175
11,514
4,957
0
2,063
9,272
0
12,654
W
8,567
4,468
1,009
2,932
8,065
2,951
3,126
2,796
5,143
0
60,698
L
11,726
2,801
0
3,024
16,709
12,483
854
1,866
14,252
11,739
41,056
W
Bacchus
XMrioX
Bacchus
9,247
1,535
0
3,000
15,671
20,944
442
4,722
10,720
28,990
0
L
15,407
762
231
5,544
13,705
4,300
0
4,711
8,714
71,699
0
W
Tiamat
5,714
428
70
4,278
9,274
5,095
1,014
4,887
4,076
55,830
0
W
11,830
4,950
0
9,171
18,807
12,835
0
4,226
14,521
0
52,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
37,640
462
Minions Killed
356
0
Camps Cleared
0
1,683,741
Distance Traveled
1,451,548
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,514
529
107
6
0
353,706
0
L
Ullr
6,456
359
42
2
0
264,018
0
L
Kuzenbo
6,063
337
26
1
0
162,133
1
L
Set
6,461
359
20
1
0
343,353
1
W
Chiron
10,100
561
100
6
0
350,518
0
L
Odin
9,228
513
116
6
0
324,878
2
W
Bacchus
9,032
502
36
2
0
355,112
1
L
Agni
9,432
524
152
8
0
357,166
2
W
Tiamat
9,094
505
135
8
0
313,840
2
W
Chaac
8,649
481
84
5
0
310,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role