Player Matchup

Hel
Hel
AheadBurrito1
Hel
Level 15
God Stats
9W - 10L
1,525 SR
Queue Stats
10W - 14L
1,432 Elo+
Party 2
Tiamat
Tiamat
BLAMEUR
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,348 Elo+
Solo
Cerberus
Cerberus
Racc00nKing2493
Cerberus
Level 28
God Stats
4W - 6L
1,703 SR
Queue Stats
211W - 237L
1,429 Elo+
Party 2
Nemesis
Nemesis
boru10
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Arachne
Arachne
capitals1974 40
Arachne
Level 20
God Stats
0W - 3L
1,127 SR
Queue Stats
21W - 30L
1,308 Elo+
Solo
Team Averages
Level 28
1,471 SR
1,349 Elo+

VS

Team Averages
Level 17
1,521 SR
1,374 Elo+
Ymir
Ymir
Shlatz
Ymir
Level 24
God Stats
7W - 2L
1,851 SR
Queue Stats
20W - 11L
1,487 Elo+
Party 1
Apollo
Apollo
VoLTxGeFN
Apollo
Level 15
God Stats
1W - 4L
1,131 SR
Queue Stats
14W - 21L
1,307 Elo+
Solo
Olorun
Olorun
Yaboirub
Olorun
Level 18
God Stats
11W - 5L
1,705 SR
Queue Stats
17W - 10L
1,456 Elo+
Party 1
Vamana
Vamana
elmonokuko06
Vamana
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,264 Elo+
Solo
Thanatos
Thanatos
mackenesis
Thanatos
Level 20
God Stats
31W - 42L
1,418 SR
Queue Stats
68W - 93L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,411
682
883
617
96
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
BLAMEUR
Tiamat
6
3 / 1 / 0
3,570
714
1,481
1,824
846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
1
0 / 1 / 0
2,574
515
0
926
319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
boru10
Nemesis
1
0 / 0 / 0
2,532
506
0
0
0
5
0 / 3 / 0
3,117
623
232
2,611
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Shlatz
Ymir
5
0 / 0 / 3
3,767
753
302
1,557
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
VoLTxGeFN
Apollo
5
1 / 1 / 0
3,400
680
738
2,129
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Yaboirub
Olorun
5
3 / 0 / 0
3,788
758
1,048
1,270
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
3
0 / 3 / 1
2,827
565
528
2,252
1,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
mackenesis
Thanatos
5
0 / 0 / 1
3,314
663
517
1,968
517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
5
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Tiamat
BLAMEUR
Tiamat
3
1
0
3
L
Cerberus
0
1
0
0
W
Ymir
Shlatz
Ymir
0
0
3
1.5
W
Apollo
VoLTxGeFN
Apollo
1
1
0
1
W
Olorun
Yaboirub
Olorun
3
0
0
3
L
Nemesis
boru10
Nemesis
0
0
0
0
L
0
3
0
0
W
Vamana
0
3
1
0.17
W
Thanatos
mackenesis
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,596
Damage
3,133
5,978
Taken
9,176
1,846
Mitigated
3,042
508
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
883
44
0
125
617
96
723
0
580
9,946
0
L
Tiamat
BLAMEUR
Tiamat
1,481
335
0
264
1,824
846
0
0
1,797
8,004
0
L
Cerberus
0
0
0
52
926
319
0
0
926
1,369
0
W
Ymir
Shlatz
Ymir
302
73
0
312
1,557
633
132
0
1,557
7,731
0
W
Apollo
VoLTxGeFN
Apollo
738
360
0
352
2,129
625
0
835
1,294
0
9,228
W
Olorun
Yaboirub
Olorun
1,048
436
0
1,036
1,270
254
510
118
1,152
10,194
0
L
Nemesis
boru10
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
232
232
0
67
2,611
585
172
1,350
1,261
0
7,135
W
Vamana
528
114
0
75
2,252
1,013
0
609
1,643
0
2,025
W
Thanatos
mackenesis
Thanatos
517
0
0
1,879
1,968
517
0
802
1,166
0
7,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,204
Gold Earned
17,096
54
Minions Killed
84
0
Camps Cleared
0
284,789
Distance Traveled
441,968
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,411
682
22
4
0
86,133
0
L
Tiamat
3,570
714
13
3
0
85,361
1
L
Cerberus
2,574
515
7
1
0
12,456
0
W
Ymir
3,767
753
18
4
0
81,053
0
W
Apollo
3,400
680
16
3
0
92,275
2
W
Olorun
3,788
758
22
4
0
82,472
0
L
Nemesis
2,532
506
0
0
0
0
0
L
Arachne
3,117
623
12
2
0
100,839
0
W
Vamana
2,827
565
2
0
0
91,817
0
W
Thanatos
3,314
663
26
5
0
94,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role