Player Matchup

Set
Set
Hozokauh
Set
Level 68
God Stats
4W - 4L
1,494 SR
Queue Stats
272W - 264L
1,597 Elo+
Party 2
Neith
Neith
JamJarsJr
Neith
Level 3
God Stats
2W - 2L
1,387 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 2
Ganesha
Ganesha
Lappazo
Ganesha
Level 67
God Stats
16W - 12L
1,625 SR
Queue Stats
75W - 94L
1,411 Elo+
Party 2
Janus
Janus
PleasedSaxon
Janus
Level 72
God Stats
2W - 6L
1,298 SR
Queue Stats
196W - 199L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
ZakRudroy58
Sun Wukong
Level 72
God Stats
5W - 2L
1,587 SR
Queue Stats
206W - 198L
1,566 Elo+
Party 2
Team Averages
Level 56
1,478 SR
1,525 Elo+

VS

Team Averages
Level 58
1,529 SR
1,395 Elo+
Discordia
Discordia
Boccester
Discordia
Level 25
God Stats
0W - 1L
1,929 SR
Queue Stats
34W - 45L
1,409 Elo+
Party 1
Charybdis
Charybdis
Domtheslth
Charybdis
Level 47
God Stats
2W - 9L
1,400 SR
Queue Stats
27W - 50L
1,363 Elo+
Party 1
Cerberus
Cerberus
ManOMain
Cerberus
Level 95
God Stats
3W - 3L
1,655 SR
Queue Stats
156W - 177L
1,403 Elo+
Party 1
Horus
Horus
MicroSchmeat456
Horus
Level 52
God Stats
0W - 2L
1,216 SR
Queue Stats
121W - 150L
1,381 Elo+
Party 1
Ratatoskr
Ratatoskr
Spcetre
Ratatoskr
Level 73
God Stats
4W - 7L
1,443 SR
Queue Stats
32W - 45L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,412
588
11,626
11,449
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
JamJarsJr
Neith
12
3 / 7 / 2
7,890
493
3,993
7,438
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Lappazo
Ganesha
12
1 / 4 / 14
8,365
523
5,806
12,133
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 4 / 8
9,675
605
10,186
10,529
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ZakRudroy58
Sun Wukong
16
7 / 1 / 7
9,506
594
9,254
13,752
10,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boccester
Discordia
11
2 / 6 / 3
7,656
479
7,070
9,784
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Domtheslth
Charybdis
11
7 / 5 / 2
7,714
482
6,696
11,338
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ManOMain
Cerberus
11
2 / 4 / 10
8,270
517
8,451
16,155
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 2
6,786
424
4,715
11,171
9,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
Spcetre
Ratatoskr
15
5 / 5 / 3
9,080
568
8,764
12,491
5,298
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
21
Kills
16
16
Deaths
22
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Boccester
Discordia
2
6
3
0.58
L
Charybdis
Domtheslth
Charybdis
7
5
2
1.6
W
3
0
6
6
W
Neith
JamJarsJr
Neith
3
7
2
0.57
W
Ganesha
Lappazo
Ganesha
1
4
14
2
L
Cerberus
ManOMain
Cerberus
2
4
10
1.75
L
0
2
2
0.5
W
7
4
8
2.75
L
Ratatoskr
Spcetre
Ratatoskr
5
5
3
1.3
W
Sun Wukong
ZakRudroy58
Sun Wukong
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
35,696
55,301
Taken
60,939
36,077
Mitigated
33,968
12,248
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Boccester
Discordia
7,070
1,152
0
0
9,784
2,853
700
4,016
5,510
36,321
0
L
Charybdis
Domtheslth
Charybdis
6,696
4,039
493
3,579
11,338
3,290
588
5,171
5,980
0
37,068
W
11,626
3,877
0
4,821
11,449
9,584
468
2,496
8,953
9,682
64,027
W
Neith
JamJarsJr
Neith
3,993
1,855
0
753
7,438
2,281
290
1,654
5,784
0
30,385
W
Ganesha
Lappazo
Ganesha
5,806
614
0
1,140
12,133
10,039
201
4,008
8,125
21,836
0
L
Cerberus
ManOMain
Cerberus
8,451
1,174
0
3,806
16,155
13,426
358
4,158
11,626
25,429
0
L
4,715
1,400
273
2,023
11,171
9,101
270
2,435
8,092
5,951
23,345
W
10,186
861
0
1,176
10,529
3,672
630
5,270
5,259
57,272
0
L
Ratatoskr
Spcetre
Ratatoskr
8,764
2,437
0
3,487
12,491
5,298
734
1,831
10,384
0
69,376
W
Sun Wukong
ZakRudroy58
Sun Wukong
9,254
2,488
0
4,358
13,752
10,501
437
3,547
10,205
0
58,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
39,506
422
Minions Killed
367
0
Camps Cleared
0
1,598,367
Distance Traveled
1,521,650
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,656
479
65
4
0
280,038
1
L
Charybdis
7,714
482
72
5
0
302,284
1
W
Set
9,412
588
144
9
0
322,534
5
W
Neith
7,890
493
72
5
0
295,947
0
W
Ganesha
8,365
523
2
0
0
316,550
1
L
Cerberus
8,270
517
43
3
0
314,878
8
L
Horus
6,786
424
64
4
0
309,161
2
W
Janus
9,675
605
114
7
0
311,957
2
L
Ratatoskr
9,080
568
123
8
0
315,289
4
W
Sun Wukong
9,506
594
90
6
0
351,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role