Player Matchup

Awilix
Awilix
Battman2004
Awilix
Level 28
God Stats
8W - 6L
1,522 SR
Queue Stats
65W - 65L
1,490 Elo+
Party 1
Mulan
Mulan
ECO战神
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,010 Elo+
Solo
Neith
Neith
JUSTAAGAMER
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,255 Elo+
Party 1
Sylvanus
Sylvanus
TheBattleWalrus
Sylvanus
Level 14
God Stats
2W - 2L
1,715 SR
Queue Stats
14W - 12L
1,460 Elo+
Solo
He Bo
He Bo
Turm5101
He Bo
Level 24
God Stats
3W - 7L
1,331 SR
Queue Stats
42W - 55L
1,338 Elo+
Party 1
Team Averages
Level 16
1,514 SR
1,311 Elo+

VS

Team Averages
Level 26
1,600 SR
1,349 Elo+
Zeus
Zeus
EatinYellowSnow
Zeus
Level 39
God Stats
3W - 4L
1,710 SR
Queue Stats
210W - 260L
1,342 Elo+
Party 2
Izanami
Izanami
GoobyGebAC
Izanami
Level 22
God Stats
3W - 8L
1,301 SR
Queue Stats
41W - 67L
1,393 Elo+
Party 2
Nike
Nike
LegendSenseiS
Nike
Level 29
God Stats
9W - 9L
1,994 SR
Queue Stats
175W - 238L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
Marchandzz
Gilgamesh
Level 24
God Stats
6W - 1L
1,538 SR
Queue Stats
52W - 60L
1,347 Elo+
Solo
Horus
Horus
SHADOW FLAASHH
Horus
Level 18
God Stats
9W - 12L
1,459 SR
Queue Stats
73W - 112L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
3 / 1 / 0
5,295
530
4,160
5,484
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ECO战神
Mulan
1
0 / 0 / 0
3,396
340
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 3 / 0
4,386
439
2,921
4,239
911
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
6
0 / 3 / 0
4,303
430
3,288
7,528
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
Turm5101
He Bo
9
1 / 1 / 3
5,561
556
2,775
4,665
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,873
587
2,383
5,119
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
GoobyGebAC
Izanami
9
5 / 0 / 1
5,832
583
6,607
5,577
1,653
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,588
559
2,964
6,100
2,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Marchandzz
Gilgamesh
9
1 / 0 / 0
5,611
561
1,339
3,546
2,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 5
5,337
534
979
6,185
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
1
0
3
L
Mulan
ECO战神
Mulan
0
0
0
0
W
1
2
0
0.5
W
Izanami
GoobyGebAC
Izanami
5
0
1
5.5
L
0
3
0
0
W
1
2
1
0.75
W
Gilgamesh
Marchandzz
Gilgamesh
1
0
0
1
W
0
0
5
2.5
L
Sylvanus
0
3
0
0
L
He Bo
Turm5101
He Bo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,144
Damage
14,272
21,916
Taken
26,527
7,029
Mitigated
11,615
5,352
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,160
1,630
0
1,203
5,484
1,871
0
669
4,815
0
18,985
L
Mulan
ECO战神
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
2,383
568
0
660
5,119
1,357
0
1,913
2,966
28,366
0
W
Izanami
GoobyGebAC
Izanami
6,607
4,317
0
2,404
5,577
1,653
94
1,656
3,921
0
34,687
L
2,921
1,505
0
616
4,239
911
0
0
4,239
0
18,430
W
2,964
396
0
0
6,100
2,600
0
579
5,457
0
29,866
W
Gilgamesh
Marchandzz
Gilgamesh
1,339
204
0
154
3,546
2,829
334
114
3,410
0
23,129
W
979
535
721
2,649
6,185
3,176
0
1,475
4,710
0
6,690
L
Sylvanus
3,288
1,419
363
1,465
7,528
3,080
0
0
7,528
12,078
0
L
He Bo
Turm5101
He Bo
2,775
70
0
1,705
4,665
1,167
414
1,714
2,951
20,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
28,241
131
Minions Killed
252
0
Camps Cleared
0
689,402
Distance Traveled
1,003,006
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,295
530
32
3
0
212,454
3
L
Mulan
3,396
340
0
0
0
10,945
0
W
Zeus
5,873
587
57
6
0
202,942
3
W
Izanami
5,832
583
64
6
0
192,737
4
L
Neith
4,386
439
38
4
0
157,900
3
W
Nike
5,588
559
62
6
0
208,622
1
W
Gilgamesh
5,611
561
59
6
0
199,602
3
W
Horus
5,337
534
10
1
0
199,103
2
L
Sylvanus
4,303
430
15
2
0
118,383
0
L
He Bo
5,561
556
46
5
0
189,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role