Player Matchup

Ymir
Ymir
Cablepool16
Ymir
Level 29
God Stats
2W - 1L
1,397 SR
Queue Stats
69W - 73L
1,454 Elo+
Solo
Neith
Neith
PapaDex
Neith
Level 41
God Stats
4W - 2L
1,668 SR
Queue Stats
72W - 56L
1,391 Elo+
Party 2
Ra
Ra
ThatTrashPanda1
Ra
Level 29
God Stats
18W - 11L
1,555 SR
Queue Stats
145W - 142L
1,514 Elo+
Solo
Jing Wei
Jing Wei
discordiasthighs
Jing Wei
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 49L
1,493 Elo+
Party 2
Hades
Hades
thyoutcast06661
Hades
Level 11
God Stats
3W - 6L
1,387 SR
Queue Stats
3W - 9L
1,135 Elo+
Solo
Team Averages
Level 25
1,501 SR
1,397 Elo+

VS

Team Averages
Level 22
1,488 SR
1,506 Elo+
Geb
Geb
Cybrius
Geb
Level 17
God Stats
10W - 8L
1,534 SR
Queue Stats
27W - 19L
1,611 Elo+
Party 1
Cabrakan
Cabrakan
TheGreatOne50104
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,498 Elo+
Solo
Fenrir
Fenrir
Trayvis34
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,437 Elo+
Solo
Chang'e
Chang'e
Waifuabuse
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 47L
1,615 Elo+
Party 1
Cerberus
Cerberus
ryder zombie
Cerberus
Level 17
God Stats
8W - 8L
1,408 SR
Queue Stats
8W - 11L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 25
13,424
1,119
25,459
26,530
34,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
PapaDex
Neith
20
17 / 2 / 23
16,275
1,356
46,229
16,161
6,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 27
12,797
1,066
19,448
22,372
21,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
12 / 4 / 27
14,755
1,230
32,317
17,786
6,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 11 / 22
12,650
1,054
18,346
19,736
16,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
1 / 5 / 17
12,660
1,055
17,706
26,021
41,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
4 / 8 / 11
12,657
1,055
15,299
24,494
16,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Trayvis34
Fenrir
19
10 / 12 / 12
14,009
1,167
25,148
32,884
20,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Waifuabuse
Chang'e
19
6 / 7 / 13
12,655
1,055
22,176
29,505
9,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ryder zombie
Cerberus
19
2 / 10 / 15
11,925
994
15,811
37,613
36,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
91
42
Kills
23
23
Deaths
42
124
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
2
25
9.75
L
Geb
1
5
17
1.9
W
Neith
PapaDex
Neith
17
2
23
14.25
W
2
4
27
3.88
L
4
8
11
1.19
L
Fenrir
Trayvis34
Fenrir
10
12
12
1.33
L
Chang'e
Waifuabuse
Chang'e
6
7
13
1.79
W
12
4
27
6.38
L
Cerberus
ryder zombie
Cerberus
2
10
15
0.95
W
4
11
22
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,799
Damage
96,140
102,585
Taken
150,517
84,922
Mitigated
124,874
21,319
Healing
30,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,459
1,480
0
0
26,530
34,147
0
18,145
8,385
43,614
0
L
Geb
17,706
2,311
461
1,596
26,021
41,903
0
12,203
13,560
30,603
0
W
Neith
PapaDex
Neith
46,229
25,843
0
6,047
16,161
6,078
0
12,260
3,901
0
80,610
W
19,448
1,564
6,055
5,136
22,372
21,636
0
16,238
6,134
44,654
0
L
15,299
787
0
1,788
24,494
16,530
0
9,869
14,527
38,568
0
L
Fenrir
Trayvis34
Fenrir
25,148
5,539
457
1,465
32,884
20,312
0
15,001
17,635
0
38,581
L
Chang'e
Waifuabuse
Chang'e
22,176
2,088
9,895
8,028
29,505
9,226
0
10,260
19,111
59,009
0
W
32,317
26,798
0
2,487
17,786
6,344
0
12,186
5,600
0
45,183
L
Cerberus
ryder zombie
Cerberus
15,811
864
806
5,842
37,613
36,903
0
15,018
22,431
33,024
0
W
18,346
1,691
459
1,135
19,736
16,717
0
12,163
7,573
34,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,901
Gold Earned
63,906
254
Minions Killed
224
8
Camps Cleared
5
951,475
Distance Traveled
1,018,231
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,424
1,119
39
3
1
201,905
0
L
Geb
12,660
1,055
28
2
0
203,348
0
W
Neith
16,275
1,356
88
7
3
174,033
1
W
Ra
12,797
1,066
43
4
2
236,162
3
L
Cabrakan
12,657
1,055
47
4
2
156,644
0
L
Fenrir
14,009
1,167
31
3
2
213,798
0
L
Chang'e
12,655
1,055
77
6
1
231,742
0
W
Jing Wei
14,755
1,230
36
3
2
210,975
0
L
Cerberus
11,925
994
41
3
0
212,699
0
W
Hades
12,650
1,054
48
4
0
128,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role