Player Matchup

Mulan
Mulan
DoughNuhh
Mulan
Level 14
God Stats
2W - 3L
1,557 SR
Queue Stats
6W - 10L
1,467 Elo+
Party 1
Ullr
Ullr
InsertCoin3191
Ullr
Level 22
God Stats
3W - 5L
1,409 SR
Queue Stats
13W - 13L
1,364 Elo+
Solo
Jormungandr
Jormungandr
LcShock7906
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
Lyxik
Zhong Kui
Level 95
God Stats
1W - 0L
1,622 SR
Queue Stats
5W - 10L
1,343 Elo+
Party 1
Ao Kuang
Ao Kuang
XSkadeX
Ao Kuang
Level 105
God Stats
1W - 0L
1,590 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Team Averages
Level 48
1,536 SR
1,408 Elo+

VS

Team Averages
Level 19
1,434 SR
1,378 Elo+
Neith
Neith
ASC ReDSKtR
Neith
Level 19
God Stats
0W - 2L
1,253 SR
Queue Stats
20W - 26L
1,393 Elo+
Solo
Geb
Geb
JohnnDisco
Geb
Level 26
God Stats
4W - 7L
1,453 SR
Queue Stats
12W - 12L
1,339 Elo+
Solo
Thor
Thor
Langlois0075735
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
LittleL0K3YBVNDZ
Hachiman
Level 29
God Stats
1W - 3L
1,465 SR
Queue Stats
85W - 93L
1,409 Elo+
Solo
Nemesis
Nemesis
Pakamarari
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DoughNuhh
Mulan
13
3 / 0 / 14
6,899
1,150
4,634
4,373
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 9
7,694
1,282
8,256
3,247
1,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LcShock7906
Jormungandr
13
2 / 1 / 18
6,797
1,133
5,844
7,128
5,910
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Lyxik
Zhong Kui
14
5 / 0 / 15
7,714
1,286
9,733
4,096
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
XSkadeX
Ao Kuang
13
9 / 0 / 9
8,120
1,353
8,137
4,497
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

410

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
5,767
961
2,448
7,353
3,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
0 / 3 / 1
6,093
1,016
3,748
9,754
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 4 / 1
5,410
902
1,295
5,611
1,837
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
5,430
905
5,339
7,732
2,411
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Pakamarari
Nemesis
10
1 / 8 / 0
5,835
973
4,506
11,842
3,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
4
25
Kills
1
1
Deaths
25
65
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Mulan
DoughNuhh
Mulan
3
0
14
10
W
6
0
9
10.5
L
0
3
1
0.17
L
0
4
1
0.13
W
Jormungandr
LcShock7906
Jormungandr
2
1
18
11
L
0
6
0
0
W
Zhong Kui
Lyxik
Zhong Kui
5
0
15
12.5
L
Nemesis
Pakamarari
Nemesis
1
8
0
0.13
W
Ao Kuang
XSkadeX
Ao Kuang
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
17,336
23,341
Taken
42,292
14,772
Mitigated
15,513
5,783
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,448
575
300
346
7,353
3,080
0
5,508
1,736
0
10,864
W
Mulan
DoughNuhh
Mulan
4,634
1,725
0
750
4,373
3,452
0
1,234
3,139
0
15,704
W
8,256
2,869
0
350
3,247
1,030
0
770
2,477
0
21,098
L
3,748
0
0
459
9,754
4,205
0
3,286
6,135
15,834
0
L
1,295
524
0
0
5,611
1,837
0
3,341
2,048
0
4,596
W
Jormungandr
LcShock7906
Jormungandr
5,844
1,743
0
250
7,128
5,910
0
1,145
5,983
12,556
0
L
5,339
2,685
0
317
7,732
2,411
0
4,960
2,571
0
11,722
W
Zhong Kui
Lyxik
Zhong Kui
9,733
950
127
2,388
4,096
2,710
0
459
3,637
18,805
0
L
Nemesis
Pakamarari
Nemesis
4,506
1,637
0
1,173
11,842
3,980
0
6,089
5,527
0
11,526
W
Ao Kuang
XSkadeX
Ao Kuang
8,137
3,908
0
1,918
4,497
1,670
0
140
4,357
14,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
28,535
108
Minions Killed
75
6
Camps Cleared
3
552,499
Distance Traveled
452,029
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,767
961
18
3
0
97,012
0
W
Mulan
6,899
1,150
28
5
1
118,551
0
W
Ullr
7,694
1,282
30
5
0
102,878
2
L
Geb
6,093
1,016
25
4
1
107,329
0
L
Thor
5,410
902
5
1
0
66,913
0
W
Jormungandr
6,797
1,133
7
1
0
115,408
0
L
Hachiman
5,430
905
7
1
0
71,138
0
W
Zhong Kui
7,714
1,286
33
6
1
102,605
0
L
Nemesis
5,835
973
20
3
2
109,637
2
W
Ao Kuang
8,120
1,353
10
2
4
113,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role