Player Matchup

Hun Batz
Hun Batz
Infyrno21
Hun Batz
Level 80
God Stats
3W - 3L
1,562 SR
Queue Stats
126W - 114L
1,551 Elo+
Party 2
Achilles
Achilles
MasiveLegendHere
Achilles
Level 89
God Stats
1W - 0L
1,656 SR
Queue Stats
93W - 76L
1,504 Elo+
Party 2
Hera
Hera
PurpleSmurf24
Hera
Level 103
God Stats
14W - 5L
1,645 SR
Queue Stats
396W - 361L
1,482 Elo+
Party 4
Chernobog
Chernobog
Robotduck3
Chernobog
Level 119
God Stats
1W - 0L
1,879 SR
Queue Stats
130W - 95L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
Westuhh
Xing Tian
Level 69
God Stats
3W - 0L
1,825 SR
Queue Stats
280W - 280L
1,516 Elo+
Party 4
Team Averages
Level 92
1,714 SR
1,516 Elo+

VS

Team Averages
Level 134
1,488 SR
1,477 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Barbearean
Ymir
Level 124
God Stats
0W - 1L
1,376 SR
Queue Stats
23W - 32L
1,413 Elo+
Party 1
Kali
Kali
InnerIronMan
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
Jahbethraxn
Heimdallr
Level 128
God Stats
10W - 10L
1,564 SR
Queue Stats
586W - 592L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Infyrno21
Hun Batz
15
7 / 6 / 15
10,161
847
12,820
12,063
5,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 16
10,227
852
8,754
15,007
16,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
14 / 2 / 11
11,938
995
18,253
9,316
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Robotduck3
Chernobog
16
7 / 3 / 15
10,735
895
9,998
13,879
6,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Westuhh
Xing Tian
16
1 / 4 / 25
10,218
852
6,847
13,523
21,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 7 / 6
9,393
783
9,320
10,914
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
 
Rama
14
5 / 7 / 4
8,662
722
9,731
12,299
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 8
8,681
723
4,895
15,396
18,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 10 / 7
7,612
634
3,778
14,368
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Jahbethraxn
Heimdallr
17
4 / 5 / 12
9,257
771
16,720
12,181
5,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
52
34
Kills
15
17
Deaths
34
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
7
6
1
L
Rama
 
Rama
5
7
4
1
L
1
5
8
1
W
Hun Batz
Infyrno21
Hun Batz
7
6
15
2.42
L
1
10
7
0.45
L
Heimdallr
Jahbethraxn
Heimdallr
4
5
12
2
W
5
2
16
6.5
W
14
2
11
9.75
W
Chernobog
Robotduck3
Chernobog
7
3
15
4.83
W
Xing Tian
Westuhh
Xing Tian
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,672
Damage
44,444
63,788
Taken
65,158
52,759
Mitigated
39,653
19,506
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,320
6,177
448
1,044
10,914
4,128
0
3,897
6,945
0
17,875
L
Rama
 
Rama
9,731
7,394
0
1,528
12,299
4,501
0
4,349
7,756
0
19,359
L
4,895
713
116
230
15,396
18,310
0
7,788
7,371
10,117
0
W
Hun Batz
Infyrno21
Hun Batz
12,820
1,894
1,252
804
12,063
5,131
1,355
774
11,289
0
22,270
L
3,778
1,106
0
1,758
14,368
7,010
0
4,108
10,140
0
10,993
L
Heimdallr
Jahbethraxn
Heimdallr
16,720
3,778
531
1,772
12,181
5,704
0
4,232
7,846
0
36,305
W
8,754
1,750
536
2,709
15,007
16,238
208
1,166
13,841
0
18,952
W
18,253
4,700
117
3,083
9,316
4,135
1,911
1,412
7,904
40,881
0
W
Chernobog
Robotduck3
Chernobog
9,998
4,877
2,776
5,504
13,879
6,250
1,586
1,161
12,718
0
24,365
W
Xing Tian
Westuhh
Xing Tian
6,847
335
1,670
1,055
13,523
21,005
385
382
13,141
10,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
43,605
114
Minions Killed
84
0
Camps Cleared
0
1,226,365
Distance Traveled
906,029
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,393
783
12
1
0
178,469
1
L
Rama
8,662
722
18
2
0
174,049
0
L
Ymir
8,681
723
10
1
0
177,302
0
W
Hun Batz
10,161
847
16
1
0
215,758
1
L
Kali
7,612
634
11
1
0
184,268
0
L
Heimdallr
9,257
771
33
3
0
191,941
1
W
Achilles
10,227
852
18
2
0
264,462
0
W
Hera
11,938
995
48
4
0
230,363
1
W
Chernobog
10,735
895
26
2
0
272,799
0
W
Xing Tian
10,218
852
6
1
0
242,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role