Player Matchup

Tyr
Tyr
Gwizzy_113
Tyr
Level 103
God Stats
1W - 0L
1,497 SR
Queue Stats
30W - 37L
1,378 Elo+
Party 2
Chiron
Chiron
Sin1ster-Power
Chiron
Level 93
God Stats
17W - 22L
1,390 SR
Queue Stats
319W - 394L
1,369 Elo+
Party 1
Arachne
Arachne
TB_PITTY__
Arachne
Level 69
God Stats
5W - 6L
1,337 SR
Queue Stats
80W - 124L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
Yungbust992
Baron Samedi
Level 108
God Stats
5W - 4L
1,618 SR
Queue Stats
138W - 203L
1,329 Elo+
Party 1
Medusa
Medusa
maddestmax_
Medusa
Level 79
God Stats
2W - 0L
1,808 SR
Queue Stats
47W - 51L
1,403 Elo+
Party 2
Team Averages
Level 90
1,530 SR
1,370 Elo+

VS

Team Averages
Level 71
1,399 SR
1,354 Elo+
Da Ji
Da Ji
Augusto-_-Ghost
Da Ji
Level 80
God Stats
1W - 3L
1,324 SR
Queue Stats
56W - 71L
1,346 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Distraaack
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,357 SR
Queue Stats
100W - 126L
1,344 Elo+
Party 3
Jing Wei
Jing Wei
FisherPrice145
Jing Wei
Level 121
God Stats
8W - 10L
1,470 SR
Queue Stats
586W - 685L
1,372 Elo+
Solo
Achilles
Achilles
JESuS_CArT3r-_
Achilles
Level 68
God Stats
7W - 14L
1,344 SR
Queue Stats
107W - 139L
1,323 Elo+
Party 3
Jormungandr
Jormungandr
xFOFOx973
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,834
516
4,681
16,380
14,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 5 / 9
10,649
507
9,514
16,454
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
TB_PITTY__
Arachne
18
14 / 4 / 1
11,932
568
17,777
17,721
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Yungbust992
Baron Samedi
15
4 / 6 / 8
10,132
482
8,983
13,453
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
4 / 4 / 7
10,034
478
15,649
12,888
4,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 5
9,861
470
11,521
13,003
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Distraaack
Morgan Le Fay
14
6 / 9 / 4
9,784
466
11,043
15,329
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
4 / 4 / 3
10,104
481
13,084
16,278
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
3 / 3 / 2
8,873
423
8,523
19,200
17,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
xFOFOx973
Jormungandr
10
1 / 6 / 2
7,088
338
2,019
11,899
7,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
27
Kills
21
21
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
L
Morgan Le Fay
Distraaack
Morgan Le Fay
6
9
4
0.89
L
Jing Wei
4
4
3
1.38
W
2
2
5
2.25
L
Achilles
3
3
2
1.33
W
3
5
9
1.5
W
Arachne
TB_PITTY__
Arachne
14
4
1
3.63
W
Baron Samedi
Yungbust992
Baron Samedi
4
6
8
1.33
W
Medusa
4
4
7
1.88
L
Jormungandr
xFOFOx973
Jormungandr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,604
Damage
46,190
76,896
Taken
75,709
38,689
Mitigated
40,141
27,415
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,521
2,721
0
4,130
13,003
4,744
582
1,628
11,375
0
50,673
L
Morgan Le Fay
Distraaack
Morgan Le Fay
11,043
907
0
1,161
15,329
4,963
473
3,654
11,675
50,813
0
L
Jing Wei
13,084
9,555
0
4,151
16,278
5,365
846
920
15,358
0
66,212
W
4,681
1,209
446
4,630
16,380
14,975
2,641
2,956
13,424
0
59,419
L
Achilles
8,523
2,635
0
2,144
19,200
17,090
1,094
2,535
16,665
0
46,644
W
9,514
3,751
1,391
6,539
16,454
5,338
1,959
1,895
14,559
0
79,592
W
Arachne
TB_PITTY__
Arachne
17,777
12,242
0
7,850
17,721
8,313
500
3,726
13,995
0
55,428
W
Baron Samedi
Yungbust992
Baron Samedi
8,983
203
754
3,651
13,453
5,822
542
2,473
10,980
44,630
0
W
Medusa
15,649
8,574
0
2,154
12,888
4,241
3,583
2,229
10,659
0
58,055
L
Jormungandr
xFOFOx973
Jormungandr
2,019
458
110
486
11,899
7,979
195
246
11,653
12,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
45,710
475
Minions Killed
416
0
Camps Cleared
0
1,895,181
Distance Traveled
1,632,121
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,861
470
86
4
0
342,035
4
L
Morgan Le Fay
9,784
466
89
4
0
329,385
2
L
Jing Wei
10,104
481
135
6
0
408,453
0
W
Tyr
10,834
516
108
5
0
412,946
3
L
Achilles
8,873
423
88
4
0
323,511
4
W
Chiron
10,649
507
133
6
0
350,207
4
W
Arachne
11,932
568
75
4
0
427,329
4
W
Baron Samedi
10,132
482
78
4
0
337,771
3
W
Medusa
10,034
478
81
4
0
366,928
1
L
Jormungandr
7,088
338
18
1
0
228,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role