Player Matchup

Rama
Rama
ChillSince1992
Rama
Level 134
God Stats
3W - 0L
1,799 SR
Queue Stats
82W - 58L
1,471 Elo+
Solo
Achilles
Achilles
Korpiklanii
Achilles
Level 106
God Stats
28W - 22L
1,560 SR
Queue Stats
212W - 230L
1,421 Elo+
Party 3
Ra
Ra
NERCOBILLY421
Ra
Level 119
God Stats
2W - 1L
1,655 SR
Queue Stats
139W - 151L
1,495 Elo+
Party 2
Geb
Geb
NOVA xWOLFx
Geb
Level 82
God Stats
3W - 2L
1,513 SR
Queue Stats
306W - 311L
1,481 Elo+
Party 2
Fenrir
Fenrir
TasttyID
Fenrir
Level 132
God Stats
16W - 37L
1,380 SR
Queue Stats
482W - 529L
1,470 Elo+
Party 3
Team Averages
Level 115
1,581 SR
1,468 Elo+

VS

Team Averages
Level 119
1,593 SR
1,500 Elo+
Artio
Artio
Alphagoon420
Artio
Level 149
God Stats
1W - 2L
1,702 SR
Queue Stats
5W - 8L
1,438 Elo+
Solo
Nox
Nox
ApostleChar
Nox
Level 150
God Stats
0W - 1L
1,537 SR
Queue Stats
11W - 14L
1,437 Elo+
Party 1
Da Ji
Da Ji
Genjyoni
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 1
Fenrir
Fenrir
XZankantouX
Fenrir
Level 145
God Stats
0W - 2L
1,728 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
messakins
Danzaburou
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 15
11,065
692
21,589
11,352
4,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Korpiklanii
Achilles
18
2 / 0 / 15
11,237
702
9,462
14,155
15,626
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 1 / 10
14,301
894
25,195
11,260
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 7
10,138
634
5,521
9,949
5,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
TasttyID
Fenrir
20
10 / 2 / 9
13,428
839
11,180
12,122
7,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,060
566
5,433
24,948
27,695
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 5 / 6
9,749
609
6,780
14,671
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Genjyoni
Da Ji
17
5 / 6 / 2
11,089
693
12,844
14,806
6,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
16
2 / 5 / 6
9,501
594
8,336
17,124
14,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
messakins
Danzaburou
15
0 / 6 / 6
8,902
556
7,321
13,344
4,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
27
Kills
9
9
Deaths
27
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
1
5
6
0.8
W
1
3
15
2.83
L
Da Ji
Genjyoni
Da Ji
5
6
2
1
W
Achilles
Korpiklanii
Achilles
2
0
15
9.5
W
13
1
10
18
W
1
3
7
1.5
W
Fenrir
TasttyID
Fenrir
10
2
9
7.25
L
Fenrir
2
5
6
1
L
Danzaburou
messakins
Danzaburou
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,947
Damage
40,714
58,838
Taken
84,893
37,886
Mitigated
59,029
24,082
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,433
331
2,938
6,351
24,948
27,695
0
7,359
16,976
17,615
0
L
6,780
578
145
3,359
14,671
5,823
0
4,307
10,255
41,175
0
W
21,589
17,801
813
3,764
11,352
4,143
2,074
3,023
8,329
0
55,014
L
Da Ji
Genjyoni
Da Ji
12,844
400
0
232
14,806
6,516
0
5,222
9,398
0
39,610
W
Achilles
Korpiklanii
Achilles
9,462
1,887
0
4,654
14,155
15,626
547
2,119
12,036
750
28,011
W
25,195
2,173
4,362
4,690
11,260
5,009
1,034
2,064
9,196
81,595
0
W
5,521
438
1,551
1,751
9,949
5,526
0
2,340
7,609
14,545
0
W
Fenrir
TasttyID
Fenrir
11,180
1,972
0
2,497
12,122
7,582
0
3,377
8,745
0
35,831
L
Fenrir
8,336
1,857
0
2,801
17,124
14,291
0
8,034
8,636
0
24,095
L
Danzaburou
messakins
Danzaburou
7,321
2,211
0
1,728
13,344
4,704
0
5,494
7,630
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,169
Gold Earned
48,301
319
Minions Killed
280
12
Camps Cleared
7
1,425,812
Distance Traveled
1,415,146
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,060
566
30
2
0
283,393
0
L
Nox
9,749
609
94
6
3
285,006
0
W
Rama
11,065
692
78
5
6
285,842
1
L
Da Ji
11,089
693
65
4
3
277,327
2
W
Achilles
11,237
702
36
2
0
319,613
5
W
Ra
14,301
894
134
8
3
318,531
2
W
Geb
10,138
634
14
1
0
182,355
0
W
Fenrir
13,428
839
57
4
3
319,471
4
L
Fenrir
9,501
594
35
2
1
312,255
8
L
Danzaburou
8,902
556
56
4
0
257,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role