Player Matchup

Hel
Hel
AheadBurrito1
Hel
Level 15
God Stats
9W - 10L
1,563 SR
Queue Stats
10W - 14L
1,476 Elo+
Party 2
Merlin
Merlin
Racc00nKing2493
Merlin
Level 28
God Stats
2W - 4L
1,390 SR
Queue Stats
211W - 237L
1,440 Elo+
Party 2
Apollo
Apollo
VoLTxGeFN
Apollo
Level 15
God Stats
1W - 4L
1,164 SR
Queue Stats
14W - 21L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
boru10
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
eva twistedd
Nemesis
Level 26
God Stats
3W - 12L
1,156 SR
Queue Stats
153W - 167L
1,442 Elo+
Party 2
Team Averages
Level 26
1,355 SR
1,435 Elo+

VS

Team Averages
Level 62
1,563 SR
1,424 Elo+
Odin
Odin
BLAMEUR
Odin
Level 28
God Stats
3W - 5L
1,326 SR
Queue Stats
64W - 70L
1,335 Elo+
Solo
Vulcan
Vulcan
BellSack
Vulcan
Level 106
God Stats
11W - 9L
1,530 SR
Queue Stats
569W - 527L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
JohnW_a_y_n_e
Danzaburou
Level 158
God Stats
13W - 10L
1,575 SR
Queue Stats
836W - 781L
1,508 Elo+
Party 1
Neith
Neith
TurboWray
Neith
Level 14
God Stats
7W - 4L
1,886 SR
Queue Stats
8W - 9L
1,674 Elo+
Party 1
Ymir
Ymir
UltraQueen
Ymir
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 16L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,053
509
1,053
2,420
278
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 3 / 0
3,300
550
811
3,177
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
VoLTxGeFN
Apollo
4
0 / 4 / 0
3,022
504
699
3,290
779
Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
boru10
Sun Wukong
6
0 / 1 / 0
3,751
625
1,555
3,231
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
eva twistedd
Nemesis
2
0 / 0 / 0
2,798
466
0
507
126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BLAMEUR
Odin
6
1 / 0 / 0
3,619
603
861
2,888
663
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
BellSack
Vulcan
8
2 / 0 / 2
4,627
771
1,344
1,761
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
JohnW_a_y_n_e
Danzaburou
8
5 / 0 / 2
4,816
803
3,279
2,456
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
TurboWray
Neith
6
2 / 0 / 2
3,798
633
1,303
1,013
244
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 0 / 2
3,803
634
517
2,739
1,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Odin
BLAMEUR
Odin
1
0
0
1
W
Vulcan
BellSack
Vulcan
2
0
2
3
W
Danzaburou
JohnW_a_y_n_e
Danzaburou
5
0
2
6
L
0
3
0
0
W
Neith
TurboWray
Neith
2
0
2
3
W
1
0
2
2
L
Apollo
VoLTxGeFN
Apollo
0
4
0
0
L
Sun Wukong
boru10
Sun Wukong
0
1
0
0
L
Nemesis
eva twistedd
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,118
Damage
7,304
12,625
Taken
10,857
3,181
Mitigated
3,104
2,139
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,053
41
267
452
2,420
278
132
200
2,220
7,428
0
W
Odin
BLAMEUR
Odin
861
382
0
0
2,888
663
0
0
2,578
0
9,703
W
Vulcan
BellSack
Vulcan
1,344
379
0
740
1,761
445
0
0
1,761
22,607
0
W
Danzaburou
JohnW_a_y_n_e
Danzaburou
3,279
974
0
210
2,456
627
0
309
2,129
0
16,078
L
811
0
0
376
3,177
573
0
453
2,724
9,997
0
W
Neith
TurboWray
Neith
1,303
640
0
652
1,013
244
613
405
570
0
11,736
W
517
62
32
1,124
2,739
1,125
237
1,042
1,645
7,958
0
L
Apollo
VoLTxGeFN
Apollo
699
386
0
124
3,290
779
0
1,208
2,082
0
7,321
L
Sun Wukong
boru10
Sun Wukong
1,555
230
0
817
3,231
1,425
0
0
3,231
0
12,072
L
Nemesis
eva twistedd
Nemesis
0
0
0
103
507
126
0
0
507
0
2,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,924
Gold Earned
20,663
88
Minions Killed
149
0
Camps Cleared
0
462,497
Distance Traveled
541,373
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,053
509
11
2
0
90,662
0
W
Odin
3,619
603
23
4
0
95,376
0
W
Vulcan
4,627
771
41
7
0
120,981
1
W
Danzaburou
4,816
803
42
7
0
125,052
0
L
Merlin
3,300
550
25
4
0
101,459
0
W
Neith
3,798
633
30
5
0
89,218
1
W
Ymir
3,803
634
13
2
0
110,746
0
L
Apollo
3,022
504
16
3
0
126,924
1
L
Sun Wukong
3,751
625
30
5
0
114,055
0
L
Nemesis
2,798
466
6
1
0
29,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role