Player Matchup

Susano
Susano
Crawsller
Susano
Level 29
God Stats
29W - 40L
1,429 SR
Queue Stats
93W - 94L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
GoruttaJones
Erlang Shen
Level 23
God Stats
1W - 2L
1,653 SR
Queue Stats
2W - 2L
1,477 Elo+
Party 1
Charybdis
Charybdis
LA_TINI69
Charybdis
Level 15
God Stats
1W - 1L
1,757 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
ZeroSempaiii
Sylvanus
Level 62
God Stats
1W - 0L
1,487 SR
Queue Stats
8W - 8L
1,473 Elo+
Party 1
Thoth
Thoth
agraph
Thoth
Level 12
God Stats
1W - 3L
1,616 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Team Averages
Level 28
1,588 SR
1,415 Elo+

VS

Team Averages
Level 15
1,351 SR
1,371 Elo+
Agni
Agni
FelipeeR01
Agni
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
72W - 94L
1,444 Elo+
Solo
Ra
Ra
caiquesh
Ra
Level 8
God Stats
0W - 3L
1,295 SR
Queue Stats
6W - 12L
1,291 Elo+
Party 2
Hades
Hades
diogosh
Hades
Level 13
God Stats
1W - 3L
1,224 SR
Queue Stats
7W - 10L
1,291 Elo+
Party 2
Medusa
Medusa
llWithsll
Medusa
Level 12
God Stats
5W - 7L
1,466 SR
Queue Stats
6W - 10L
1,291 Elo+
Party 2
Awilix
Awilix
wericks
Awilix
Level 13
God Stats
0W - 1L
1,333 SR
Queue Stats
25W - 26L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crawsller
Susano
20
13 / 4 / 6
12,323
587
15,685
17,386
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
GoruttaJones
Erlang Shen
19
10 / 5 / 2
12,236
583
16,526
21,886
20,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
LA_TINI69
Charybdis
17
13 / 6 / 8
11,275
537
16,659
19,097
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ZeroSempaiii
Sylvanus
16
7 / 3 / 15
11,319
539
9,006
23,583
26,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
agraph
Thoth
15
2 / 3 / 8
9,873
470
5,236
6,029
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,716
415
5,841
13,103
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 10 / 3
9,836
468
10,927
12,440
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
diogosh
Hades
16
4 / 7 / 4
10,459
498
14,160
21,455
15,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
llWithsll
Medusa
12
2 / 12 / 3
8,211
391
10,234
16,869
4,702
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
wericks
Awilix
17
9 / 9 / 3
11,437
545
13,218
20,409
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
45
Kills
20
21
Deaths
47
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
Crawsller
Susano
13
4
6
4
L
1
9
3
0.28
W
Erlang Shen
GoruttaJones
Erlang Shen
10
5
2
2.2
W
Charybdis
LA_TINI69
Charybdis
13
6
8
2.83
W
Sylvanus
ZeroSempaiii
Sylvanus
7
3
15
4.83
W
Thoth
agraph
Thoth
2
3
8
2
L
4
10
3
0.55
L
Hades
diogosh
Hades
4
7
4
0.86
L
Medusa
llWithsll
Medusa
2
12
3
0.29
L
Awilix
wericks
Awilix
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,112
Damage
54,380
87,981
Taken
84,276
63,339
Mitigated
34,113
34,420
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Crawsller
Susano
15,685
4,458
0
5,430
17,386
7,332
0
6,325
10,851
0
92,038
L
5,841
342
110
2,023
13,103
3,403
0
2,400
10,508
46,601
0
W
Erlang Shen
GoruttaJones
Erlang Shen
16,526
7,322
0
7,077
21,886
20,233
770
8,450
13,261
14,792
58,393
W
Charybdis
LA_TINI69
Charybdis
16,659
9,973
0
6,939
19,097
7,676
4,520
4,180
14,726
0
78,751
W
Sylvanus
ZeroSempaiii
Sylvanus
9,006
2,942
3,537
10,793
23,583
26,192
1,212
7,556
15,669
39,526
0
W
Thoth
agraph
Thoth
5,236
109
150
494
6,029
1,906
1,172
3,393
2,385
38,236
0
L
10,927
1,984
888
1,740
12,440
4,002
280
2,971
9,326
42,785
0
L
Hades
diogosh
Hades
14,160
2,582
223
7,858
21,455
15,138
196
3,458
17,023
54,128
0
L
Medusa
llWithsll
Medusa
10,234
6,003
0
976
16,869
4,702
56
3,929
12,670
0
33,764
L
Awilix
wericks
Awilix
13,218
4,399
0
3,040
20,409
6,868
536
3,112
16,869
0
65,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
48,659
503
Minions Killed
428
0
Camps Cleared
0
1,796,793
Distance Traveled
1,635,551
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,323
587
135
6
0
434,613
1
L
Agni
8,716
415
84
4
0
313,867
5
W
Erlang Shen
12,236
583
128
6
0
311,646
3
W
Charybdis
11,275
537
113
5
0
295,611
1
W
Sylvanus
11,319
539
54
3
0
349,468
2
W
Thoth
9,873
470
73
3
0
405,455
0
L
Ra
9,836
468
81
4
0
323,904
2
L
Hades
10,459
498
116
6
0
314,224
0
L
Medusa
8,211
391
62
3
0
305,787
0
L
Awilix
11,437
545
85
4
0
377,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role