Player Matchup

Gilgamesh
Gilgamesh
DreamsGuides
Gilgamesh
Level 19
God Stats
1W - 2L
1,346 SR
Queue Stats
61W - 74L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Nomelto
Danzaburou
Level 6
God Stats
3W - 2L
1,712 SR
Queue Stats
34W - 24L
1,591 Elo+
Party 1
Poseidon
Poseidon
Syphox907
Poseidon
Level 18
God Stats
4W - 1L
1,606 SR
Queue Stats
16W - 15L
1,525 Elo+
Solo
Bacchus
Bacchus
inormallytry
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,369 Elo+
Party 1
Neith
Neith
moremore97
Neith
Level 6
God Stats
5W - 7L
1,565 SR
Queue Stats
11W - 12L
1,582 Elo+
Solo
Team Averages
Level 15
1,546 SR
1,499 Elo+

VS

Team Averages
Level 10
1,593 SR
1,500 Elo+
Neith
Neith
Cause-ChaseT
Neith
Level 8
God Stats
18W - 24L
1,477 SR
Queue Stats
20W - 26L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Cosmomow
Baron Samedi
Level 14
God Stats
5W - 4L
1,580 SR
Queue Stats
17W - 16L
1,446 Elo+
Solo
Anhur
Anhur
SilentBob001
Anhur
Level 4
God Stats
1W - 4L
1,707 SR
Queue Stats
1W - 6L
1,690 Elo+
Solo
Ra
Ra
mqnaufal
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,436 Elo+
Solo
Ganesha
Ganesha
yuuki7_ypz
Ganesha
Level 17
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreamsGuides
Gilgamesh
18
10 / 2 / 13
11,707
1,171
16,476
14,498
12,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Nomelto
Danzaburou
18
6 / 4 / 20
10,755
1,076
16,439
10,523
3,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Syphox907
Poseidon
20
19 / 0 / 17
14,426
1,443
33,950
8,448
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
inormallytry
Bacchus
19
7 / 2 / 26
13,126
1,313
16,897
13,428
24,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
17
0 / 0 / 14
9,395
940
4,174
3,207
2,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,633
963
10,160
17,981
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Cosmomow
Baron Samedi
16
3 / 7 / 5
10,452
1,045
10,314
15,634
5,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 15 / 5
8,888
889
6,359
19,740
7,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 11 / 1
10,081
1,008
6,006
15,771
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
yuuki7_ypz
Ganesha
17
0 / 6 / 6
10,639
1,064
8,487
26,395
29,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
42
Kills
8
8
Deaths
42
90
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Baron Samedi
Cosmomow
Baron Samedi
3
7
5
0.79
W
Gilgamesh
DreamsGuides
Gilgamesh
10
2
13
8.25
W
Danzaburou
Nomelto
Danzaburou
6
4
20
4
L
0
15
5
0.17
W
Poseidon
Syphox907
Poseidon
19
0
17
27.5
W
Bacchus
inormallytry
Bacchus
7
2
26
10
W
Neith
0
0
14
7
L
3
11
1
0.32
L
Ganesha
yuuki7_ypz
Ganesha
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,936
Damage
41,326
50,104
Taken
95,521
45,323
Mitigated
54,024
12,653
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,160
6,595
0
1,887
17,981
6,057
0
13,601
4,058
0
29,644
L
Baron Samedi
Cosmomow
Baron Samedi
10,314
519
2,968
1,738
15,634
5,782
0
9,592
5,836
25,529
0
W
Gilgamesh
DreamsGuides
Gilgamesh
16,476
5,128
2,010
2,181
14,498
12,083
0
4,834
9,664
0
37,855
W
Danzaburou
Nomelto
Danzaburou
16,439
12,014
0
2,809
10,523
3,842
0
7,131
3,392
0
31,851
L
6,359
4,460
0
458
19,740
7,306
0
7,060
12,504
0
19,215
W
Poseidon
Syphox907
Poseidon
33,950
4,184
392
2,640
8,448
2,967
0
4,274
4,174
56,999
0
W
Bacchus
inormallytry
Bacchus
16,897
3,084
0
1,561
13,428
24,128
0
6,641
6,787
28,015
0
W
Neith
4,174
2,967
0
1,060
3,207
2,303
0
1,927
1,280
0
17,617
L
6,006
567
988
464
15,771
5,520
0
10,304
5,275
16,092
0
L
Ganesha
yuuki7_ypz
Ganesha
8,487
609
0
1,812
26,395
29,359
0
8,978
17,001
31,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,409
Gold Earned
49,693
200
Minions Killed
171
8
Camps Cleared
5
965,206
Distance Traveled
814,118
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,633
963
45
5
2
169,501
0
L
Baron Samedi
10,452
1,045
59
6
1
182,429
1
W
Gilgamesh
11,707
1,171
40
4
1
211,563
0
W
Danzaburou
10,755
1,076
44
4
1
163,086
0
L
Anhur
8,888
889
30
3
0
113,606
1
W
Poseidon
14,426
1,443
66
7
3
221,758
1
W
Bacchus
13,126
1,313
15
2
1
211,049
1
W
Neith
9,395
940
35
4
2
157,750
1
L
Ra
10,081
1,008
35
4
2
165,563
0
L
Ganesha
10,639
1,064
2
0
0
183,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role