Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Applesauce13
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 187L
1,295 Elo+
Solo
Neith
Neith
TTVMOBchildd
Neith
Level 8
God Stats
1W - 1L
1,733 SR
Queue Stats
40W - 48L
1,424 Elo+
Party 1
Khepri
Khepri
TTVthekinger55
Khepri
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
109W - 122L
1,463 Elo+
Party 1
Freya
Freya
bobpatrol
Freya
Level 18
God Stats
11W - 6L
1,698 SR
Queue Stats
37W - 29L
1,530 Elo+
Party 1
Team Averages
Level 47
1,586 SR
1,442 Elo+

VS

Team Averages
Level 23
1,366 SR
1,530 Elo+
Raijin
Raijin
MangledLemon
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,606 Elo+
Solo
Khepri
Khepri
MatTo0
Khepri
Level 18
God Stats
1W - 3L
1,237 SR
Queue Stats
35W - 31L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
OfficialBlaze
Sun Wukong
Level 28
God Stats
2W - 4L
1,300 SR
Queue Stats
39W - 31L
1,605 Elo+
Solo
Arachne
Arachne
ShadowWarrior182
Arachne
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
81W - 52L
1,631 Elo+
Solo
Apollo
Apollo
kurumirex
Apollo
Level 15
God Stats
13W - 10L
1,482 SR
Queue Stats
30W - 31L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 3 / 0
9,736
487
11,191
18,488
20,144
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
2 / 3 / 1
8,446
422
4,048
9,100
3,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 0
8,808
440
7,201
9,860
4,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 2
7,872
394
3,771
16,736
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
bobpatrol
Freya
12
3 / 2 / 0
8,455
423
5,258
8,926
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
4 / 4 / 2
11,052
553
14,806
10,860
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MatTo0
Khepri
16
1 / 0 / 9
10,993
550
5,244
7,331
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
OfficialBlaze
Sun Wukong
17
1 / 1 / 3
11,060
553
9,679
13,587
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 0 / 5
12,398
620
11,823
19,957
9,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
kurumirex
Apollo
17
7 / 2 / 3
11,749
587
8,488
11,651
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
21
21
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
L
Anubis
2
3
1
0.83
W
Raijin
4
4
2
1.25
W
Khepri
MatTo0
Khepri
1
0
9
5.5
W
Sun Wukong
OfficialBlaze
Sun Wukong
1
1
3
2.5
W
8
0
5
10.5
L
1
6
0
0.17
L
0
7
2
0.14
L
Freya
bobpatrol
Freya
3
2
0
1.5
W
Apollo
kurumirex
Apollo
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
50,040
63,110
Taken
63,386
46,119
Mitigated
32,648
18,500
Healing
27,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,191
944
120
8,292
18,488
20,144
252
3,971
13,130
61,683
0
L
Anubis
4,048
139
0
2,576
9,100
3,649
332
6,971
1,547
34,585
0
W
Raijin
14,806
1,069
0
459
10,860
3,749
694
5,981
4,879
66,339
0
W
Khepri
MatTo0
Khepri
5,244
877
0
2,894
7,331
7,556
469
2,887
4,444
33,734
0
W
Sun Wukong
OfficialBlaze
Sun Wukong
9,679
2,600
0
4,990
13,587
7,940
352
7,881
5,706
0
68,285
W
11,823
7,780
0
16,893
19,957
9,050
774
2,571
17,386
0
123,819
L
7,201
3,153
0
1,422
9,860
4,269
386
1,370
8,417
0
53,701
L
3,771
719
0
1,540
16,736
15,304
0
4,314
12,231
21,102
0
L
Freya
bobpatrol
Freya
5,258
1,387
0
4,550
8,926
2,753
0
2,462
6,330
37,727
0
W
Apollo
kurumirex
Apollo
8,488
5,745
97
2,210
11,651
4,353
3,507
5,131
6,520
0
85,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
57,252
406
Minions Killed
603
0
Camps Cleared
0
1,533,066
Distance Traveled
2,041,180
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,736
487
119
6
0
355,318
3
L
Anubis
8,446
422
69
3
0
245,825
6
W
Raijin
11,052
553
105
5
0
372,026
3
W
Khepri
10,993
550
62
3
0
419,430
1
W
Sun Wukong
11,060
553
132
7
0
383,154
4
W
Arachne
12,398
620
165
8
0
493,595
7
L
Neith
8,808
440
115
6
0
327,584
4
L
Khepri
7,872
394
28
1
0
332,444
3
L
Freya
8,455
423
75
4
0
271,895
4
W
Apollo
11,749
587
139
7
0
372,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role