Player Matchup

Set
Set
Hozokauh
Set
Level 68
God Stats
4W - 4L
1,559 SR
Queue Stats
272W - 264L
1,609 Elo+
Party 2
Neith
Neith
JamJarsJr
Neith
Level 3
God Stats
2W - 2L
1,472 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 2
Ganesha
Ganesha
Lappazo
Ganesha
Level 67
God Stats
16W - 12L
1,648 SR
Queue Stats
75W - 94L
1,418 Elo+
Party 2
Chang'e
Chang'e
PleasedSaxon
Chang'e
Level 72
God Stats
3W - 4L
1,715 SR
Queue Stats
196W - 199L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
ZakRudroy58
Kuzenbo
Level 72
God Stats
10W - 7L
1,663 SR
Queue Stats
206W - 198L
1,578 Elo+
Party 2
Team Averages
Level 56
1,612 SR
1,575 Elo+

VS

Team Averages
Level 62
1,601 SR
1,553 Elo+
Bastet
Bastet
Aggrobeard
Bastet
Level 101
God Stats
12W - 7L
1,799 SR
Queue Stats
50W - 42L
1,499 Elo+
Party 1
Hera
Hera
MollyTooHuncho
Hera
Level 41
God Stats
1W - 3L
1,262 SR
Queue Stats
101W - 113L
1,514 Elo+
Solo
Kali
Kali
RaGoesChicken
Kali
Level 115
God Stats
46W - 16L
1,756 SR
Queue Stats
86W - 51L
1,765 Elo+
Party 1
Ganesha
Ganesha
billytsak
Ganesha
Level 25
God Stats
5W - 3L
1,687 SR
Queue Stats
27W - 22L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
derpAZN
Zhong Kui
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 32L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,448
545
3,599
7,536
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
JamJarsJr
Neith
7
1 / 3 / 0
4,470
447
2,665
3,748
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
Lappazo
Ganesha
7
0 / 3 / 1
4,803
480
1,628
7,631
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
PleasedSaxon
Chang'e
9
1 / 3 / 0
5,307
531
1,526
6,487
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
ZakRudroy58
Kuzenbo
7
0 / 2 / 1
4,803
480
2,815
6,319
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aggrobeard
Bastet
11
5 / 2 / 2
6,491
649
5,783
6,484
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,286
629
1,993
3,786
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 2
7,014
701
6,533
9,026
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
billytsak
Ganesha
9
0 / 0 / 8
5,777
578
4,202
4,757
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
derpAZN
Zhong Kui
9
5 / 0 / 0
5,795
580
3,674
2,763
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aggrobeard
Bastet
5
2
2
3
L
1
5
0
0.2
L
Neith
JamJarsJr
Neith
1
3
0
0.33
L
Ganesha
Lappazo
Ganesha
0
3
1
0.17
W
0
0
1
0.5
L
Chang'e
PleasedSaxon
Chang'e
1
3
0
0.33
W
6
1
2
7
L
Kuzenbo
ZakRudroy58
Kuzenbo
0
2
1
0.25
W
Ganesha
billytsak
Ganesha
0
0
8
4
W
Zhong Kui
derpAZN
Zhong Kui
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,233
Damage
22,185
31,721
Taken
26,816
13,736
Mitigated
11,377
5,162
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aggrobeard
Bastet
5,783
1,164
0
3,318
6,484
2,488
0
1,111
4,940
0
28,276
L
3,599
1,096
0
1,664
7,536
3,975
0
180
6,834
2,788
26,412
L
Neith
JamJarsJr
Neith
2,665
1,509
0
424
3,748
973
0
2,671
1,077
0
17,007
L
Ganesha
Lappazo
Ganesha
1,628
119
0
767
7,631
3,068
0
4,031
3,600
12,464
0
W
1,993
488
0
1,525
3,786
995
48
792
2,951
41,650
0
L
Chang'e
PleasedSaxon
Chang'e
1,526
258
0
1,846
6,487
1,572
0
1,813
4,632
24,832
0
W
6,533
4,588
0
5,500
9,026
2,993
0
2,932
6,052
0
37,753
L
Kuzenbo
ZakRudroy58
Kuzenbo
2,815
800
0
461
6,319
4,148
0
780
5,498
22,458
0
W
Ganesha
billytsak
Ganesha
4,202
997
0
849
4,757
3,246
181
846
3,911
17,604
0
W
Zhong Kui
derpAZN
Zhong Kui
3,674
1,119
0
676
2,763
1,655
771
686
2,077
19,350
3,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
31,363
245
Minions Killed
295
0
Camps Cleared
0
878,426
Distance Traveled
975,593
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,491
649
55
6
0
217,001
3
L
Set
5,448
545
71
7
0
184,249
2
L
Neith
4,470
447
53
5
0
168,405
0
L
Ganesha
4,803
480
9
1
0
172,977
2
W
Hera
6,286
629
94
9
0
182,707
3
L
Chang'e
5,307
531
62
6
0
177,581
3
W
Kali
7,014
701
65
7
0
220,053
2
L
Kuzenbo
4,803
480
50
5
0
175,214
3
W
Ganesha
5,777
578
2
0
0
184,117
1
W
Zhong Kui
5,795
580
79
8
0
171,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role