Player Matchup

Olorun
Olorun
BboyPoptart28
Olorun
Level 27
God Stats
7W - 10L
1,370 SR
Queue Stats
72W - 71L
1,308 Elo+
Party 1
Tyr
Tyr
DvkcY
Tyr
Level 18
God Stats
1W - 5L
1,107 SR
Queue Stats
32W - 42L
1,301 Elo+
Party 3
Susano
Susano
FonderTrout43
Susano
Level 18
God Stats
2W - 4L
1,253 SR
Queue Stats
25W - 29L
1,345 Elo+
Party 3
Cthulhu
Cthulhu
Wolfdog5717
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 119L
1,311 Elo+
Solo
Izanami
Izanami
wyatt28850
Izanami
Level 28
God Stats
31W - 18L
1,536 SR
Queue Stats
64W - 55L
1,295 Elo+
Party 1
Team Averages
Level 24
1,353 SR
1,312 Elo+

VS

Team Averages
Level 16
1,340 SR
1,310 Elo+
Nemesis
Nemesis
Amerikandoggu
Nemesis
Level 17
God Stats
3W - 7L
1,317 SR
Queue Stats
3W - 7L
1,250 Elo+
Party 2
Awilix
Awilix
Elchaneque665
Awilix
Level 23
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 3L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
USSRYEET1749
Cu Chulainn
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 10L
1,166 Elo+
Party 2
Olorun
Olorun
djmikeycee8524
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
zoney777
Apollo
Level 25
God Stats
0W - 2L
1,387 SR
Queue Stats
7W - 11L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 9
12,601
467
11,886
17,766
7,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
DvkcY
Tyr
20
11 / 1 / 3
16,690
618
13,751
15,979
14,465
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 3
15,815
586
10,826
17,683
8,811
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Wolfdog5717
Cthulhu
19
7 / 4 / 7
13,622
505
9,819
24,355
29,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
wyatt28850
Izanami
20
18 / 5 / 3
16,895
626
22,622
17,510
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
9 / 9 / 2
13,167
488
18,406
23,187
8,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 1 / 2
11,833
438
9,248
15,023
8,287
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
USSRYEET1749
Cu Chulainn
16
0 / 16 / 2
10,256
380
10,506
23,451
14,001
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 1
7,585
281
2,658
8,276
2,155
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
zoney777
Apollo
16
2 / 13 / 0
10,263
380
7,630
24,226
6,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
45
Kills
17
17
Deaths
46
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
9
9
2
1.11
W
2
5
9
1.3
W
Tyr
DvkcY
Tyr
11
1
3
12.5
L
6
1
2
7
W
7
2
3
4.25
L
Cu Chulainn
USSRYEET1749
Cu Chulainn
0
16
2
0.06
W
Cthulhu
Wolfdog5717
Cthulhu
7
4
7
2.63
L
0
7
1
0.07
W
Izanami
wyatt28850
Izanami
18
5
3
3.9
L
Apollo
zoney777
Apollo
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,904
Damage
48,448
93,293
Taken
94,163
67,793
Mitigated
39,143
26,777
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
18,406
11,761
228
2,767
23,187
8,042
409
7,011
15,845
0
57,360
W
11,886
6,683
54
5,788
17,766
7,000
1,462
1,132
16,634
64,711
0
W
Tyr
DvkcY
Tyr
13,751
2,454
0
7,105
15,979
14,465
8,915
0
15,979
0
112,483
L
9,248
3,438
0
3,181
15,023
8,287
0
4,092
10,737
0
64,130
W
10,826
3,555
0
6,169
17,683
8,811
0
0
17,683
0
150,863
L
Cu Chulainn
USSRYEET1749
Cu Chulainn
10,506
4,887
0
322
23,451
14,001
111
165
23,236
0
58,972
W
Cthulhu
Wolfdog5717
Cthulhu
9,819
283
0
1,852
24,355
29,914
855
1,290
23,065
51,297
0
L
2,658
1,277
156
1,279
8,276
2,155
30
3,515
4,466
17,442
0
W
Izanami
wyatt28850
Izanami
22,622
16,821
0
5,809
17,510
7,603
4,294
309
17,201
0
140,411
L
Apollo
zoney777
Apollo
7,630
4,128
105
3,184
24,226
6,658
2,548
5,412
18,174
0
66,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,623
Gold Earned
53,104
784
Minions Killed
400
0
Camps Cleared
0
2,569,727
Distance Traveled
2,078,939
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,167
488
88
3
0
507,346
2
W
Olorun
12,601
467
88
3
0
453,001
4
W
Tyr
16,690
618
215
8
0
573,455
0
L
Awilix
11,833
438
91
3
0
554,063
1
W
Susano
15,815
586
221
8
0
606,208
0
L
Cu Chulainn
10,256
380
101
4
0
405,871
0
W
Cthulhu
13,622
505
68
3
0
429,288
0
L
Olorun
7,585
281
23
1
0
190,967
0
W
Izanami
16,895
626
192
7
0
507,775
0
L
Apollo
10,263
380
97
4
0
420,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role