Player Matchup

Cerberus
Cerberus
CaptxOkay
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,336 Elo+
Solo
Ne Zha
Ne Zha
TOPHU_YT
Ne Zha
Level 23
God Stats
1W - 3L
1,325 SR
Queue Stats
26W - 27L
1,393 Elo+
Solo
Mulan
Mulan
ZECKARIIUS
Mulan
Level 21
God Stats
0W - 3L
1,257 SR
Queue Stats
42W - 38L
1,455 Elo+
Solo
Artemis
Artemis
iJuGard
Artemis
Level 14
God Stats
0W - 2L
1,073 SR
Queue Stats
10W - 19L
1,519 Elo+
Solo
Jing Wei
Jing Wei
sir-noir
Jing Wei
Level 29
God Stats
14W - 13L
1,633 SR
Queue Stats
24W - 29L
1,417 Elo+
Solo
Team Averages
Level 19
1,358 SR
1,424 Elo+

VS

Team Averages
Level 31
1,487 SR
1,575 Elo+
Scylla
Scylla
CDSpiritsAway
Scylla
Level 24
God Stats
8W - 13L
1,408 SR
Queue Stats
41W - 44L
1,417 Elo+
Party 1
Ares
Ares
FourOsprey4264
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,695 Elo+
Party 1
Odin
Odin
RollerDad97
Odin
Level 19
God Stats
3W - 1L
1,598 SR
Queue Stats
47W - 49L
1,427 Elo+
Solo
Ne Zha
Ne Zha
Tat Tyker
Ne Zha
Level 88
God Stats
10W - 9L
1,429 SR
Queue Stats
140W - 137L
1,476 Elo+
Party 1
Arachne
Arachne
UsefulCeiling10
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaptxOkay
Cerberus
10
2 / 8 / 1
7,196
423
5,010
18,828
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
TOPHU_YT
Ne Zha
15
4 / 4 / 1
8,979
528
5,428
10,561
3,836
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
13
3 / 3 / 1
8,204
483
10,170
15,033
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
iJuGard
Artemis
11
3 / 11 / 2
7,863
463
5,724
13,201
3,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
sir-noir
Jing Wei
12
2 / 11 / 2
7,985
470
5,125
16,413
4,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
9,287
546
6,704
8,686
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 16
9,295
547
9,503
12,618
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 3
7,852
462
5,463
12,386
6,806
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Tat Tyker
Ne Zha
16
13 / 0 / 6
10,031
590
13,184
9,975
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
12 / 4 / 4
9,380
552
13,568
11,929
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
14
Kills
37
37
Deaths
15
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Cerberus
CaptxOkay
Cerberus
2
8
1
0.31
W
5
2
16
6.5
W
3
4
3
1.13
L
Ne Zha
TOPHU_YT
Ne Zha
4
4
1
1.13
W
Ne Zha
Tat Tyker
Ne Zha
13
0
6
16
W
12
4
4
3.5
L
Mulan
3
3
1
1.17
L
Artemis
iJuGard
Artemis
3
11
2
0.36
L
Jing Wei
sir-noir
Jing Wei
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,457
Damage
48,422
74,036
Taken
55,594
34,641
Mitigated
29,852
14,454
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,704
415
0
1,430
8,686
2,746
2,148
892
7,559
46,221
0
L
Cerberus
CaptxOkay
Cerberus
5,010
1,398
0
3,312
18,828
12,172
384
4,642
14,118
29,055
0
W
9,503
541
0
2,171
12,618
11,617
10
2,514
10,058
28,140
0
W
5,463
1,680
0
722
12,386
6,806
0
242
11,721
1,266
32,612
L
Ne Zha
TOPHU_YT
Ne Zha
5,428
3,672
112
2,279
10,561
3,836
68
533
9,960
0
52,887
W
Ne Zha
Tat Tyker
Ne Zha
13,184
5,259
0
3,830
9,975
4,428
245
861
9,068
0
61,087
W
13,568
9,654
0
5,884
11,929
4,255
84
1,877
10,052
0
43,149
L
Mulan
10,170
1,064
0
4,526
15,033
10,815
0
3,172
11,749
4,597
46,540
L
Artemis
iJuGard
Artemis
5,724
2,897
0
1,546
13,201
3,273
0
3,360
9,841
0
30,098
L
Jing Wei
sir-noir
Jing Wei
5,125
3,506
0
2,679
16,413
4,545
308
4,123
12,084
0
42,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
45,845
400
Minions Killed
359
0
Camps Cleared
0
1,448,311
Distance Traveled
1,494,890
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,287
546
102
6
0
280,706
1
L
Cerberus
7,196
423
78
5
0
279,655
3
W
Ares
9,295
547
34
2
0
312,267
3
W
Odin
7,852
462
60
4
0
294,609
0
L
Ne Zha
8,979
528
97
6
0
334,502
1
W
Ne Zha
10,031
590
95
6
0
375,741
1
W
Arachne
9,380
552
68
4
0
231,567
3
L
Mulan
8,204
483
98
6
0
300,701
0
L
Artemis
7,863
463
62
4
0
255,789
0
L
Jing Wei
7,985
470
65
4
0
277,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role