Player Matchup

Gilgamesh
Gilgamesh
Buduwu
Gilgamesh
Level 27
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
CaptalnWalrus
Tiamat
Level 98
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
Fireblaster6571
Danzaburou
Level 44
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Odin
Odin
HicChick2121
Odin
Level 18
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
tbk_westfall42
Olorun
Level 56
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Team Averages
Level 49
1,486 SR
1,383 Elo+

VS

Team Averages
Level 123
1,530 SR
1,356 Elo+
Sylvanus
Sylvanus
Kingsman_3207
Sylvanus
Level 90
God Stats
3W - 5L
1,476 SR
Queue Stats
31W - 31L
1,384 Elo+
Party 1
Mercury
Mercury
ModestMouse95
Mercury
Level 154
God Stats
9W - 4L
1,591 SR
Queue Stats
119W - 142L
1,378 Elo+
Party 1
Horus
Horus
Nevery-_-22
Horus
Level 104
God Stats
7W - 3L
1,634 SR
Queue Stats
34W - 35L
1,298 Elo+
Party 1
Zeus
Zeus
wallydarkfox
Zeus
Level 123
God Stats
7W - 11L
1,469 SR
Queue Stats
543W - 564L
1,378 Elo+
Solo
Chiron
Chiron
xXSuffer2DayXx
Chiron
Level 142
God Stats
8W - 11L
1,482 SR
Queue Stats
591W - 642L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buduwu
Gilgamesh
15
2 / 7 / 4
8,716
726
8,765
16,061
12,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 5
7,719
643
9,839
13,206
12,094
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Fireblaster6571
Danzaburou
15
3 / 8 / 1
9,285
774
8,858
13,018
4,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 9 / 3
8,171
681
2,092
12,207
12,528
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 7
9,093
758
8,613
12,721
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kingsman_3207
Sylvanus
14
3 / 3 / 23
10,048
837
7,244
14,247
11,520
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
17
10 / 4 / 13
11,921
993
11,301
11,635
5,656
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 0 / 20
10,532
878
10,110
14,315
17,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 1 / 17
11,093
924
15,519
7,724
3,535
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
11 / 1 / 20
11,530
961
11,314
11,465
5,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
8
Kills
38
38
Deaths
9
20
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Buduwu
Gilgamesh
2
7
4
0.57
L
0
5
5
0.5
L
Danzaburou
Fireblaster6571
Danzaburou
3
8
1
0.44
L
2
9
3
0.39
W
Sylvanus
Kingsman_3207
Sylvanus
3
3
23
4.83
W
Mercury
10
4
13
4.13
W
6
0
20
16
L
1
9
7
0.5
W
8
1
17
16.5
W
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
55,488
67,213
Taken
59,386
45,668
Mitigated
44,328
10,740
Healing
23,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Buduwu
Gilgamesh
8,765
828
438
2,282
16,061
12,790
1
6,629
9,075
0
22,575
L
9,839
602
271
3,493
13,206
12,094
0
3,075
9,939
28,364
0
L
Danzaburou
Fireblaster6571
Danzaburou
8,858
3,681
41
2,684
13,018
4,367
0
3,774
9,150
0
33,174
L
2,092
862
0
4
12,207
12,528
0
4,660
7,190
0
6,656
W
Sylvanus
Kingsman_3207
Sylvanus
7,244
2,193
4,460
3,011
14,247
11,520
813
4,641
9,481
16,775
0
W
Mercury
11,301
7,357
0
523
11,635
5,656
4,235
3,092
8,280
0
37,432
W
10,110
3,687
3,030
4,594
14,315
17,975
441
5,342
8,703
0
11,866
L
8,613
5,078
333
1,194
12,721
3,889
386
4,760
7,829
26,385
0
W
15,519
4,123
0
1,456
7,724
3,535
676
3,326
4,308
39,198
0
W
11,314
2,755
1,919
4,944
11,465
5,642
1,041
2,518
8,862
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
55,124
164
Minions Killed
196
7
Camps Cleared
6
910,589
Distance Traveled
1,047,142
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,716
726
23
2
3
226,233
2
L
Tiamat
7,719
643
26
2
0
191,627
5
L
Danzaburou
9,285
774
57
5
2
167,074
1
L
Odin
8,171
681
9
1
0
145,553
5
W
Sylvanus
10,048
837
32
3
1
162,550
0
W
Mercury
11,921
993
68
6
3
219,977
0
W
Horus
10,532
878
13
1
0
231,570
0
L
Olorun
9,093
758
49
4
2
180,102
0
W
Zeus
11,093
924
47
4
1
208,303
3
W
Chiron
11,530
961
36
3
1
224,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role